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The Power of One Solution
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Our Platinum Members
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Global Membership
Australasia
10%
Japan
9%
Europe
19%
2006 - The Year of Implementation and Value Creation!
N. America
62%
Gaming Technology Summit
Membership Composition
Affiliates
6%
Advisors
10%
Operators/Hotel
19%
OEM
17%
Manufacturers
48%
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Moving Forward
Members continue to support GSA – to date: $8.2M in cash
and $35M+ in additional resources
Hired Technical Director - Marc McDermott
Single peripheral communication solution under review
Industry Support to Implement GSA standards by G2E
Started to issue GSA SAS 6.01 Certificates
Establish and support an educational track on GSA
standards and technology
HTNG and GSA to form closer relationship - GSA to offer
protocol solutions to HTNG’s Gaming SIG
Australian Gaming Machine Manufacturers Association
(AGMMA) recommended GSA’s G2S as the Protocol
Standard for New South Wales, Australia
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
The Power of One Solution
G2S – Game To System Solution
Since starting the integration effort in Oct 2005 there
were 80 meetings, 310 hours of teleconference,
5150 man hours, 31 industry experts, 1000+ pages
G2S does address solid business issues
G2S will drive revenue
G2S has built-in ‘cool’ features
G2S enables tomorrow’s gaming floor today
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
The Game To System (G2S)
Solution
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
What Is G2S?
The industry’s protocol for the networked casino
floor environment
Communications between EGMs or associated
gaming equipment on the casino floor and back-end
servers
Based on current, proven technology standards with
an emphasis on OTS Technologies such as: XML,
SOAP, SSL, etc.
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
What Is G2S?
High-speed communications between EGMs and
back-end systems (TCP/IP)
EGMs can communicate with multiple back-end
systems over a common network
Web Services Approach possible
Off The Shelf (OTS) technology
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
G2S Web Services Approach
Slot Floor System Config Server
Vouchers
2006 - The Year of Implementation and Value Creation!
Bonusing
Download Server
Gaming Technology Summit
What Is G2S
Different systems can manage different applications
One Host can manage vouchers while another manages
player tracking, while another manages progressives.
One Host may enable multiple services.
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Game To System (G2S) Protocol
G2S
Vouchers
Coin
Acceptor
Player Tracking
Coin
Hopper
Note
Acceptor
Game
Control
Printer
Slot Accounting
Progressives
Touch
Screen
Wagering
Accounts
EGM
2006 - The Year of Implementation and Value Creation!
Host Systems
Gaming Technology Summit
What is G2S?
Consists of three independent components:
G2S Message Standards – Sets up Communications Contains the Information
GSA Transport Standards
• The communication infrastructure allowing the data to
be put on the wire.
• Provides Network Discovery
• Provides Network Security
G2S Configuration/Download Standards – Provides
Remote Configuration of EGMs and software download
capability
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
G2S Message Standards
Core Classes
Minimum for a G2S gaming machine implementation
Six chapters – Message, Communications, Meters, Game
Play, Event Handler, Cabinet
Application Classes
Provide Support for Game Functions
14 Chapters
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Application Classes
Handpay
Coin Acceptor
Note Acceptor
Note Dispenser
Hopper
Printer
Progressive
2006 - The Year of Implementation and Value Creation!
Voucher
Bonus
Player
WAT
GAT
Central Determination
IDReader
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G2S Message Standards
G2S protocol based on XML
Human readable data
Industry standard SOAP wrapper
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
G2S Message Standards
Host Request
<getDeviceMeters
deviceClass = “G2S_gameplay”
deviceId = “0”
/>
2006 - The Year of Implementation and Value Creation!
EGM Response
<deviceMeters
deviceClass =“G2S_gameplay”
deviceId =“0” >
<simpleMeter
meterName = “G2S_wageredAmt”
meterValue = “1234” >
<simpleMeter
meterName = “G2S_egmPaidGameWonAmt”
meterValue = “1234” >
<simpleMeter
meterName = “G2S_handPaidGameWonAmt”
meterValue = “1234” >
……..
</deviceMeters>
Gaming Technology Summit
G2S Transport Standards
Provides Information Security
Provides industry standard encryption
Automatically sets up SSL Link between EGM and Host
Provides Network Security
Provide recommendations for SSL Certificate Deployment
Provides Discovery Service
Leverages on Industry Standards such as DHCP and DNS
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
G2S Configuration Standards
Comms Configuration
Sets up initial communication between EGM and Host
Options Configuration
Sets Floor Options based on Operator Requirements and
EGM configuration
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
G2S Configuration Standards
Device Configuration
Configuration allows for device handling (adding, deleting)
at the EGM level
Regulatory requirements can dictate Configuration
Standards
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Why G2S?
Standard network equipment and protocols can be
used to link EGMs to back-end systems
Increased Information Security
Single Network Download Capability
Single point of control for game download
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Why G2S
Unique Subscription Capability allows increased
flexibility for information retrieval
Provides direct access to information
Operator server can subscribe to game events
Allows Read Only access to Third Party data tools
Event and State reporting functions allow for more
complete reporting of what is happening on the floor
Configure reporting tools to provide real time information
reporting
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Why G2S
Event driven protocol provides increased reliability
Enhances Interoperability
Plug and Play capability
GSA test scripts ensure consistent testing
GSA certified tools provide consistent test platform
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Why G2S
GSA Certification provides EGMs with a guaranteed
level of functionality
Certification Program displays certificates on the Internet
Certification Program allows certification of individual
functions of systems and EGMs
Provide a Certification Program that is accountable
to Manufacturers and Operators
Closed loop system provides problem resolution and
reporting
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Why G2S
GSA Certification increases casino floor productivity
by narrowing data communications issues to two
possible causes.
Testing Laboratory error
The Testing Tools or Scripts are not thorough enough to
adequately test the protocol
GSA will take steps to correct the process.
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Q/A Session
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit
Questions from the Floor
2006 - The Year of Implementation and Value Creation!
Gaming Technology Summit