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Good Things Happen When We All Pull Together
The World of Transport
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
What is GSA?
The Gaming Standards Association (GSA) is an
international trade association that benefits gaming
manufacturers, suppliers, operators, and regulators.
GSA facilitates the identification, definition,
development, promotion, and implementation of open
standards to enable innovation, education, and
communication for the benefit of the entire industry.
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Defining Transport
The Transport Committee is charged with defining,
identifying and developing a set of transport standards,
independent of the message standards, to provide
message delivery for GSA messaging protocols such
as G2S, S2S and providing documentation to support
implementation and certification.
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Current Challenges
 WSDL definitions for S2S and G2S Messaging
Protocols
 GSA Multicast Transport Protocol
 GSA Point-to-Point SOAP/HTTPS Transport and
Security Specification
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
GSA Multicast Transport Protocol
 Multicast Transport Protocol v1.0.7 Errata released
in September 2006
 Sends XML-based Messaging Protocol messages
(i.e. G2S or S2S messages) to multiple receivers at
the same time
 Messages are sent over an IP Network.
 UDP configured using IGMPv2.0 (Internet Group
Management Protocol) is used as the base network
and transport layers.
 Messages that can be multicasted are identified in
the G2S and S2S Messaging protocols.
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
GSA Point-to-Point SOAP/HTTPS Transport and Security
Specification
 To be released for membership comment in November 2006
 Used to send G2S or S2S messages between host systems
and/or gaming devices.
 Uses SOAP/HTTP over an IP Network.
 Transport Layer Security (TLS) is used for authentication and
securing the communication.
 The Simple Certificate Enrollment Protocol (SCEP) and the
Online Certificate Status Protocol (OCSP) provide the basis
for the certificate management functions.
 DHCP is used for providing dynamic IP addressing, gateway
locations, DNS servers and vendor specific information.
 Requires that hosts and gaming devices support Domain
Name System (DNS) and Network Time Protocol (NTP).
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Future
 Implementer’s Guides and Frequently Asked
Questions documents
 Compliance Certification and Testing
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Benefits of a Standard
 Interoperability
 Standardized transport methods allow use of “off the shelf”
development tools
 Manufacturers can focus on content rather than
communications
 Third party tools become viable
 Test Suites - Ensure the protocol has been properly implemented
 Latency Testers - Automatically check response time every X minutes,
send an e-mail if there’s a problem
 Regression Testers - retest everything every time there’s a build
 Available to Manufacturers, Test Labs, or Operators
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Where do I Get the Transport Standard?
 All GSA standards can be obtained at
www.gamingstandards.com\standards.html
(The GSA Point-to-Point SOAP/HTTPS Transport and Security Specification will be
downloadable from this location once it is released)
 The Multicast Transport Protocol v1.0.7 Package
can be downloaded at:
www.gamingstandards.com\standards\Transport
Multicast v1.0.7.zip
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Ending Note
 For on-going questions or inquires on protocols,
please contact
[email protected]
 This presentation is available on GSA’s Website:
www.gamingstandards.com
[Now is the perfect time for questions or comments]
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006