No Slide Title
Download
Report
Transcript No Slide Title
Good Things Happen When We All Pull Together
G2S – Game To System
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Why do we need a new protocol?
Current protocols are fine for EGM to SMIB
communications
Challenge is expanding beyond current model
EGM Configuration and Code download are coming
Can expand by adding additional wiring to your floor
New features must work with your existing system
It would be nice if all games and systems spoke the
same language in this new world
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
What Is G2S?
The gaming industry’s protocol for networked casino
floors (Games to Servers)
Based on current, proven technology standards:
XML, SOAP, Web Services, etc.
Messaging accomplishes everything from SAS +
whatever else we could think of
Consists of three independent components:
G2S Message Standards (The contents of the messages)
Standards for Transport (XML over TCP/IP using SOAP)
Standards for Security (SSL - just like the Internet)
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Game To System (G2S) Protocol
S2S
Coin
Acceptor
GDS
G2S
Voucher Manager
Kiosks
S2S
Coin
Hopper
Point of
Sale
Player Tracking
Note
Acceptor
Game
Control
S2S
Coin/Bill
Counters
Slot Accounting
Printer
S2S
Touch
Screen
Progressive
S2S
Property
Mgmt
EGM
Host Systems and other S2S devices
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Merging of Two Protocols
IGT creates SuperSAS, GSA develops BOB
September 2005 - IGT rejoins GSA
IGT and GSA agree to merge their two protocols
Result is Best of Both = Game To System (G2S)
Ten months of Analysis and Design is complete
Protocol documents and schemas are finished
3rd Party Development Tools are underway
Certification Program is being developed
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
What’s in G2S?
Communications and Security (including GAT)
Cabinet control (door tilts, “Last Call” features)
Event Subscriptions for any Host, any events + data
Meters – More than you’ve seen - for any host
Once per day
Once per hour
On events you care about, you can get affected meters
gamePlay control – available games & denoms
Currency Handling devices and Handpays
Vouchers and Cashless for all money types
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
What’s in G2S? (continued)
Progressives and Bonusing
Player Tracking for all types of Id Readers
Printer support (comps at the EGM?)
Central Determination Support
Code Download and Remote Configuration
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
G2S in Your Casino
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Historic Approach to Adding Functionality
Slot Floor System
Vouchers
2006 - The Year of Implementation and Value Creation!
Bonusing
Player Media Server
Global Gaming Expo 2006
Challenges of the Historic Model
New wiring infrastructure for each new feature
Lots of new gear needed between host and EGM
Limits - EGM network ports, Slot System integration
Often new features don’t integrate with existing slot
accounting system
Challenges with getting everything working together
Adding a new feature is like building a solution from
scratch
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
G2S (Web Services) Approach
Slot Floor System
Config Server Code Download
2006 - The Year of Implementation and Value Creation!
Vouchers
Media
PlayerServer
Bonuses
Global Gaming Expo 2006
Advantages of the G2S model
To implement a new feature
Plug in new server
Configure a group of EGMs
Try out the new feature
Get rid of it if you hate it
G2S is designed so every functional group could be
owned by a separate server
G2S Protocol already accommodates new features
Configuration
A rich Accounting Model
All Messaging for most features is already in G2S
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
How fast is fast?
100 Million bps (initial floor
communication speed)
8 Million bps (Hi speed DSL)
19 thousand bps (current floors (SAS))
.
Network Backbone = 1 Billion bps
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Changes you’ll need to make
New Network infrastructure
1 Gbps backbone
100 Mbps to every EGM
Staff must transition from slot machine mechanics to
network configuration and management
Slots + IT = Success
Don’t go cheap - like a computer, your network can’t
be too fast
Can implement gradually, but your slot floor
management system must get on board soon...
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
New Solutions for
Old Problems
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Adding a new Feature to your casino
While travelling, you discover a new feature at a
property
You meet with the vendor and sign up for a trial
Vendor brings in new server; joins your network
Casino extends configuration to include new server
EGMs in the test group are configured
EGMs initiate communication with new server
Try the new feature for 30 days
If you like it, you pay. If not, vendor removes server
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
New Player Features
Bonus Programs
Now - Replace existing server
with a new system
In-house Player Promotion
Now - No access to the data
stream from the EGMs or
SMIBs - need to get vendor
to extend their software
2006 - The Year of Implementation and Value Creation!
New - Bring in a new server
and try the new features
with your players
New - Contract with third
party, or innovate in-house;
configure a test group of
games and try it out.
Global Gaming Expo 2006
Try out a new game
Now
Bring in a new model on trial
Meter readings to see which games players prefer
Buy more if they seem popular; if short term
attraction, then you have “extra” EGMs
New
Install new code on a few compatible EGMs
Yield Management - periodic meter reports to
determine success
Expand to additional EGMs as desired
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Detailed Game Performance Info
Now
Most systems do cabinet level performance
numbers
To get performance breakdowns for each game in
cabinet - must manually read the game meters
New
G2S has detailed performance information for every
game in the cabinet
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
New Note, bug in code, etc.
Now
Someone goes to every EGM to install new code
Configuration changes are tracked manually,
implemented on every EGM
New
New note - download new code via G2S, validated
by EGM, passed on to Note Acceptor
Configuration change - make the change in the
configuration server, automatically pushed to every
EGM
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Good Things Happen When We All Pull Together
Finishing Up
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
Benefits of G2S
EGMs will be able to talk to multiple servers
More accurate info is available from every game
Option and Code changes can be made in one
place, then automatically distributed to all EGMs
Much more efficient casino slot operations
Much better use of resources
Try before you buy
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
When can I get G2S?
G2S 1.0 Protocol is complete
Many GSA member companies are now
implementing G2S in their products
Third party development tools are available
Certification program is being developed
Start thinking about network infrastructure
Talk to your slot floor management system provider
Exciting times are ahead!
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006
The Ending Note
For on-going questions or inquires on protocols,
please contact
[email protected]
This presentation is available on GSA’s Website:
www.gamingstandards.com
[Now is the perfect time for questions or comments]
2006 - The Year of Implementation and Value Creation!
Global Gaming Expo 2006