Midterm Exam Review
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Transcript Midterm Exam Review
CPS120: Introduction to
Computer Science
Midterm Exam Review
Topics
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Von Neumann architecture
Design of the CPU
Structure charts
Flowcharting
Pseudocode
Computer logic / truth tables
Machine language / assembly language
High level languages
Computer Math
Introduction To Computers
Machine Language
• Every processor type has its own set
of specific machine instructions
• The relationship between the processor and
the instructions it can carry out is
completely integrated
• Each machine-language instruction does
only one very low-level task
Assembly Language
• Assembly languages: assign mnemonic
letter codes to each machine-language
instruction
– The programmer uses these letter codes in place
of binary digits
– A program called an assembler reads each
of the instructions in mnemonic form and
translates it into the machine-language
equivalent
Instruction Format
Difference between immediate-mode and direct-mode addressing
Some Sample Instructions
Subset of Pep/7 instructions
Figure 7.5 Assembly Process
Algorithm and Program Design
Top-Down Design
An example
of top-down
design
• This process continues for as many levels as it takes to expand
every task to the smallest details
• A step that needs to be expanded is an abstract step
A General Example
• Planning a large party
Subdividing the party planning
Flowchart
• A graphical representation of an algorithm.
Pseudocode
• Uses a mixture of English and formatting to
make the steps in the solution explicit
Logic Flowcharts
• These represent the
flow of logic in a
program and help
programmers “see”
program design.
Common Flowchart Symbols
Common Flowchart Symbols
Terminator. Shows the starting and ending points of the program. A terminator has
flow lines in only one direction, either in (a stop node) or out (a start node).
Data Input or Output. Allows the user to input data and results to be displayed.
Processing. Indicates an operation performed by the computer, such as a variable
assignment or mathematical operation. With a heading – an internal subroutine
Decision. The diamond indicates a decision structure. A diamond always has two
flow lines out. One flow lineout is labeled the “yes” branch and the other is labeled the
“no” branch.
Predefined Process. One statement denotes a group of previously defined statements.
Such as a function or a subroutine created externally
Connector. Connectors avoid crossing flow lines, making the flowchart easier to read.
Connectors indicate where flow lines are connected. Connectors come in pairs, one with
a flow line in and the other with a flow line out.
Off-page connector. Even fairly small programs can have flowcharts that extend several
pages. The off-page connector indicates the continuation of the flowchart on another
page. Just like connectors, off-page connectors come in pairs.
Flow line. Flow lines connect the flowchart symbols and show the sequence of operations
during the program execution.
How to Draw a Flowchart
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There are no hard and fast rules for constructing
flowcharts, but there are guidelines which are useful to
bear in mind.Here are six steps which can be used as a
guide for completing flowcharts.
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Describe the purpose of the program to be created (this is a oneline statement)
Start with a 'trigger' event (it may be the beginning of the
program)
Initialize any values that need to be defined at the start of the
program
Note each successive action concisely and clearly
Go with the main flow (put extra detail in other charts -- this is
the basis of structured programming)
Follow the process through to a useful conclusion (end at a
'target' point -- like having no more records to process)
Pseudocode for a Generalized Program
START
Intialize variables
LOOP
While More records do
READ record
PROCESS record
PRINT detail record
ENDLOOP
CALCULATE TOTALS
PRINT total record
END
Rules for Pseudocode
1. Make the pseudocode language-independent
2. Indent lines for readability
3. Make key words stick out by showing them
capitalized, in a different color or a different font
4. Punctuation is optional
5. End every IF with ENDIF
6. Begin loop with LOOP and end with ENDLOOP
7. TERMINATE all routines with an END
instruction
Gates and Boolean Logic
Gates
• Six types of gates
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NOT
AND
OR
XOR
NAND
NOR
NOT Gate
• A NOT gate accepts one input value
and produces one output value
Various representations of a NOT gate
NOT Gate
• By definition, if the input value for a NOT
gate is 0, the output value is 1, and if the
input value is 1, the output is 0
AND Gate
• An AND gate accepts two input signals
• If the two input values for an AND gate are both 1,
the output is 1; otherwise, the output is 0
Various representations of an AND gate
OR Gate
• If the two input values are both 0, the output
value is 0; otherwise, the output is 1
Figure 4.3 Various representations of a OR gate
XOR Gate
• XOR, or exclusive OR, gate
– An XOR gate produces 0 if its two inputs are the
same, and a 1 otherwise
– Note the difference between the XOR gate
and the OR gate; they differ only in one
input situation
– When both input signals are 1, the OR gate
produces a 1 and the XOR produces a 0
XOR Gate
Various representations of an XOR gate
NAND and NOR Gates
• The NAND and NOR gates are essentially the
opposite of the AND and OR gates, respectively
Various representations of a NAND
gate
Various representations of a NOR
gate
Review of Gate Processing
• A NOT gate inverts its single input value
• An AND gate produces 1 if both input
values are 1
• An OR gate produces 1 if one or the other
or both input values are 1
Review of Gate Processing (cont.)
• An XOR gate produces 1 if one or the other
(but not both) input values are 1
• A NAND gate produces the opposite results
of an AND gate
• A NOR gate produces the opposite results
of an OR gate
Adders
• At the digital logic level, addition is
performed in binary
• Addition operations are carried out
by special circuits called, appropriately,
adders
Adders
• The result of adding
two binary digits could
produce a carry value
• Recall that 1 + 1 = 10
in base two
• A circuit that computes
the sum of two bits
and produces the
correct carry bit is
called a half adder
Adders
• Circuit diagram
representing
a half adder
• Two Boolean
expressions:
sum = A B
carry = AB
Page 103
Adders
• A circuit called a full adder takes the carryin value into account
A full adder
Computer Mathematics
Representing Data
• The computer knows the type of data stored
in a particular location from the context in
which the data are being used;
– i.e. individual bytes, a word, a longword, etc
– 01100011 01100101 01000100 01000000
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Bytes: 99(10, 101 (10, 68 (10, 64(10
Two byte words: 24,445 (10 and 17,472 (10
Longword: 1,667,580,992 (10
ASCII: c, e, D, @
Alphanumeric Codes
• American Standard Code for Information
Interchange (ASCII)
– 7-bit code
– Since the unit of storage is a bit, all ASCII
codes are represented by 8 bits, with a zero in
the most significant digit
H e l l o W o r l d
48 65 6C 6C 6F 20 57 6F 72 6C 64
• ASCII is a subset of the Unicode character
set
Decimal Equivalents
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Assuming the bits are unsigned, the decimal
value represented by the bits of a byte can be
calculated as follows:
1. Number the bits beginning on the right using
superscripts beginning with 0 and increasing as you
move left
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Note: 20, by definition is 1
2. Use each superscript as an exponent of a power of 2
3. Multiply the value of each bit by its corresponding
power of 2
4. Add the products obtained
Binary to Hex / Octal
• Step 1: Form four-bit groups beginning from the
rightmost bit of the binary number
– If the last group (at the leftmost position) has less than
four bits, add extra zeros to the left of the group to
make it a four-bit group
• 0110011110101010100111 becomes
• 0001 1001 1110 1010 1010 0111
• Step 2: Replace each four-bit group by its
hexadecimal equivalent
– 19EAA7(16
• Note: Octal is done in groups of threes
Converting Decimal to Other Bases
• Step 1: Divide the number by the base you are
converting to (r)
• Step 2: Successively divide the quotients by (r)
until a zero quotient is obtained
• Step 3: The decimal equivalent is obtained by
writing the remainders of the successive division
in the opposite order in which they were obtained
– Know as modulus arithmetic
• Step 4: Verify the result by multiplying it out
Representing Signed Numbers
• Remember, all numeric data is represented
inside the computer as 1s and 0s
• Any numerical convention needs to
differentiate two basic elements of any
given number, its sign and its magnitude
• Conventions
– Sign-magnitude
– Two’s complement
– One’s complement
Representing Negatives
• It is necessary to choose one of the bits of the
“basic unit” as a sign bit
– Usually the leftmost bit
– By convention, 0 is positive and 1 is negative
• Positive values have the same representation in all
conventions
• However, in order to interpret the content of any
memory location correctly, it necessary to know
the convention being used used for negative
numbers
Sign-Magnitude
• The leftmost bit is used exclusively to
represent the sign
• The remaining bits are used for the
magnitude (distance from 0)
Sign-magnitude Operations
• Addition of two numbers in sign-magnitude
is carried out using the usual conventions of
binary arithmetic
– If both numbers are the same sign, we add their
magnitude and copy the same sign
– If different signs, determine which number has
the larger magnitude and subtract the other
from it. The sign of the result is the sign of the
operand with the larger magnitude
Complements
• Conventions other than sign magnitude are
useful because the eliminate the problem of
two representations of zero
• Secondly, they allow us to do addition and
subtraction (treated as adding a negative)
without using carry values
One’s Complement
• Devised to make the addition of two numbers
with different signs the same as two numbers
with the same sign
• Positive numbers are represented in the usual
way
• For negatives
– STEP 1: Start with the binary representation of the
absolute value
– STEP 2: Complement all of its bits
One's Complement Operations
– Treat the sign bit as any other bit
– For addition, carry out of the leftmost bit is
added to the rightmost bit – end-around carry
Two’s Complement Convention
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A positive number is represented using a
procedure similar to sign-magnitude
To express a negative number
1. Express the absolute value of the number in binary
2. Change all the zeros to ones and all the ones to
zeros (called “complementing the bits”)
3. Add one to the number obtained in Step 2
Two’s Complement Operations
• Addition:
– Treat the numbers as unsigned integers
• The sign bit is treated as any other number
– Ignore any carry on the leftmost position
• Subtraction
– Treat the numbers as unsigned integers
– If a "borrow" is necessary in the leftmost place,
borrow as if there were another “invisible” onebit to the left of the minuend