Ultimate Death
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Transcript Ultimate Death
Ultimate Death-Match
By
Flux Refraction
We are…
Name:
Name:
Suraj Kurapati
Position:
CMPE Major – 3 Years
Weapon Of Choice:
•Loves playing 3-D FPS games online
•Have done basic game
programming before in Java and C
Miguel Delgado
Position:
ISM Major – 4 Years
Weapon Of Choice:
•Programming experience in Java
and C from lab assignments
•Don't play that much computer games
We are…
Name:
Name:
Stanley Xu
Position:
ISM Major – 4 Years
Weapon Of Choice:
•Programming in C and Java
•Experience in doing group project
•Play lots of online games
Suet Lam Hau (Sammy)
Position:
CMPS Major – 4 Years
Weapon Of Choice:
•Programming experiences in Java and C
•Play many games
Users Will Experience…
•
UDM fashions a refreshing 2D twist upon the death-match genre
while keeping with the tradition of fast-paced and exhilarating gameplay that players have come to expect.
• Players from across the globe battle against each other, in intense
real-time free-for-all matches, to determine who among them has
the skill and determination necessary to claim victory on the battlefield.
Screenshot…
Core Functionality…
• Unlimited number of players per game
(specified by game host)
• In-game chat communication
• Quake-style command console/terminal
• LAN and Internet play
Core Functionality…
Communication
1. Access the chat-window by pressing (T).
2. Type the message you wish to transmit.
3. Now you can either:
* Send your message and return to the game by
pressing (Enter).
* Return to the game without sending your message by
pressing escape (Esc).
Possible Project Risks…
•Game protocol
- Synchronization between users
•Game Speed
- Response time
•Physics system
- Collision detection
Estimated Project Complexity…
• High Complexity
– Real-time network
– Quake-style command console
• Medium Complexity
– Graphics
– Physics
• Low Complexity
– Heads-up-display
– User interface
Wish List …
•3-D graphics in first/person view
•Artificial intelligence via bots
•More maps with complex terrain
•More bloody animations
~Thank You~