Music in Film: Fundamentals of Theory and Technical Process
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Transcript Music in Film: Fundamentals of Theory and Technical Process
Music in Film:
Fundamentals of Theory and
Technical Process
N519
Traditional Post production music tasks
Locked picture to composer
Spotting session
Timing notes created
Music composition
Orchestration
Copying Parts
Song clearances
Recording of music
Mixing of Music
Spotting session
First Step of scoring process
With director and/or producer, deciding on placement of cues
Cue = section of music
Where is music needed?
What does the music do?
Communication is key
Music Editor’s role
Notes from spotting session
Create temp track
Generate cue list
Placement, duration, description, etc. of each cue
Aid in recording/syncing process
Aid in dubbing process
Combining the music, dialog, and sound effects
Orchestrator’s role
Composer often generates a reduced sketch
Like a ‘map’ of the cue
May or may not specify instrumentation/doublings
Sketch could be a MIDI sequence
May or may not be transcribed to paper; could be handled entirely in MIDI format
Orchestrator fleshes out the sketch
Expert knowledge of instrumentation and capabilities, idiomatic devices
Work largely depends on the state of the delivered sketch
May work in notation/sequencer/both
Modern Technology Changes the Process
Advent of MIDI sequencing and non-linear computer editing have made the
process more fluid, flexible.
Visual editing can be done until very late in the process, so sound and music
must be more flexible.
May not work with timing notes, but rather with actual edits of scenes in
production.
Music is sequenced along with picture, often using high quality samples of acoustic
instruments (orchestral, ethnic, jazz, etc.).
Director hears what the score will sound like, rather than a piano reduction of a few
themes.
MIDI score may or may not be replaced by live players, or some percentages of key
instruments may be replaced.
Composition
Traditional Functions:
Emotional Signifier: Draws us into the world of the film; taps
into the invisible, inaudible, emotional content of the story.
Continuity: smooth over gaps in editing
Narrative cueing: Helps audience orient to the scene; for
example, a low tremolo in the strings signals danger on the
other side of the door…
Narrative unity: Employ repetition, variation, and
counterpoint to support the narrative; Leitmotif
Composition
Descriptive
“Mickey Mouse-ing”
Music follows the on screen action closely.
Older, more traditional approach
Evocative
Music draws on the emotional subtext of the scene.
More subtle; allows the director/composer to underline
more complex emotional content.
Composition
Melodic Motifs
Harmonic/Melodic tonality
Tonality/Scale type Description
Major
Joyous, triumphant, heroic, romantic, etc.
Minor
Darkness, danger, sorrow, etc.
Whole tone
Dreamy, ethereal
Chromatic
Tension, suspense, fear, action
Pentatonic
Americana, Asia, blues
Octatonic
Action, suspense, unusual
Modal
Wide variety; Lydian (#4) popular in film scoring
Composition
More harmonic variety
Diatonic and Chromatic
Modal harmony
Pandiatonicism
Ethnic Scales
Polytonality
Quartal Harmony
Twelve Tone
Harmonic pedal point and ostinato
Tension and release
Composition
Rhythm
Using change in tempo, meter, and rhythmic pattern to accentuate tension, drama, or
suspense:
Crouching Tiger, Hidden Dragon: fight sequences
LOTR: Isengard theme has more ‘mechanical’ rhythm
Polyrhythms
Aleatoric passages
Syncing Music to Picture
Watch cue several times
Get sense of tempo
Sync points
Decide on sync method
Click Track
Clock
Punches and Streamers
Wild
Syncing Music to Picture
Punches and Streamers
At a sync point, music editor would literally punch a hole in
the frame where the sync occurs.
To anticipate, a line would be scraped on the film for 3, 4, or
5 feet (2, 2 2/3, or 3 1/3 seconds)
Conductor would see vertical line move from left to right of
the screen, culminating in the flash of light from the punch
Useful with a skilled conductor; allows for more flexible and
expressive tempos.
Not practical if there are a lot of sync points, or if the music
is fast, or rhythmically difficult.
Syncing Music to Picture
Click track
Measured in frames per beat (FPB)
FPB indicated in pairs of numbers:
24-0, 12-7, 18-3
Second number is 1/8th of a frame
With a little math, you can convert BPM to FPB:
Figure number of frames in a minute:
24fps x 60 seconds = 1440 frames/minute
Divide by BPM to get number of frames per beat:
1440fpm/120bpm = 12 FPB
With computers and sequencers, tempos can be expressed in either
format.
Syncing Music to Picture
Click track (cont)
Best used when
Tempo is fairly constant
Tempo is fast
Rhythm is complex
Many sync points to hit
Can be variable, to allow for changes in tempo
Auricle Tempo Processor: http://www.auricle.com/
(btw, one of the WORST websites I’ve ever seen)
Syncing Music to Picture
Clock
Conductor simply watches a large clock, or the SMPTE time code
Only needs to know duration of the cue
Best when music is relatively flexible, not many sync points
Wild
No sync reference
Best for short, non-synced cues
Syncing Music to Picture
Sequencing
Can play along with visual cue, with or without click
Music can be altered to fit:
Tempo/meter changes to hit sync points
High quality instrument sample libraries allow director to hear realistic mock-up in real-time.
Notation can be generated from MIDI mockup for live performace and recording.
Songs and Source Music
When score is comprised entirely of repurposed (or commissioned) songs or
pieces, it is called a compilation score, or song score
Pulp Fiction, Woody Allen, Stanley Kubrick
More than Movies…
Music for Media
Television
Video games
Multimedia
Web
MORE…