Networking in 5-50 Years
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Transcript Networking in 5-50 Years
Networking in 5-50 Years –
applications and
requirements
Henning Schulzrinne
Columbia University
[email protected]
29-Mar-16
Future of Networking
Overview
Infrastructure, once established, tends to change
very slowly
Hypothesis:
all major communications modes have been explored
replacement dedicated IP largely complete
Networking lacks obvious drivers of other
technologies:
energy costs, pollution fuel cells
higher speed jet engine
New applications not necessarily bandwidth-driven,
but cost-driven
Reliability is the real QoS
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Future of Networking
Networking is getting into
middle years
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idea
current
IP
1969,
1980?
1981
TCP
telnet
ftp
1974
1969
1980
1981
1983
1985
Future of Networking
Standardization
Really two facets of standardization:
1. public, interoperable description of
protocol, but possibly many (Tanenbaum)
2. reduction to 1-3 common technologies
LAN: Arcnet, tokenring, ATM, FDDI, DQDB, …
Ethernet
WAN: IP, X.25, OSI IP
Have reached phase 2 in most cases,
with RPC (SOAP) and presentation
layer (XML) most recent 'conversions'
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Future of Networking
Technologies at ~30 years
Other technologies at similar maturity
level:
air planes: 1903 – 1938 (Stratoliner)
cars: 1876 – 1908 (Model T)
analog telephones: 1876 – 1915
(transcontinental telephone)
railroad: 1800s -- ?
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Future of Networking
Observations on progress
1960s: military professional consumer
now, often reversed
Oscillate: convergence divergence
continued convergence clearly at physical layer
niches larger support separate networks
Communications technologies rarely
disappear (as long as operational cost is low):
exceptions:
telex, telegram, semaphores fax, email
X.25 + OSI, X.400 IP, SMTP
analog cell phones
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Future of Networking
History of networking
History of networking = non-network
applications migrate
postal & intracompany mail, fax email,
IM
broadcast: TV, radio
interactive voice/video communication
VoIP
information access web, P2P
disk access iSCSI, Fiberchannel-over-IP
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Future of Networking
Network evolution
Only three modes, now thoroughly explored:
packet/cell-based
message-based (application data units)
session-based (circuits)
Replace specialized networks
left to do: embedded systems
need cost(CPU + network) < $10
cars
industrial (manufacturing) control
commercial buildings (lighting, HVAC, security; now
LONworks)
remote controls, light switches
keys replaced by biometrics
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Future of Networking
New applications
New bandwidth-intensive applications
Reality-based networking
(security) cameras
Distributed games often require only lowbandwidth control information
current game traffic ~ VoIP
Computation vs. storage vs. communications
communications cost has decreased less rapidly
than storage costs
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Future of Networking
Commercial access cost (T1)
$700
$600
$/month
$500
$400
$300
$200
$100
$0
1996
1998
2000
2001
Year
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Future of Networking
T1
2002
2003
Transit cost (OC-3, NY –
London)
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Future of Networking
Disk storage cost (IDE)
Cost
$100,000.00
$/GB
$10,000.00
$1,000.00
$100.00
$10.00
$1.00
May-79
Feb-82
Nov-84
Aug-87
May-90
Jan-93
Date
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Future of Networking
Oct-95
Jul-98
Apr-01
Jan-04
Transition of networking
Maturity cost dominates
can get any number of bits anywhere, but
at considerable cost and complexity
casually usable bit density still very low
Specialized commodity
OPEX (= people) dominates
installed and run by 'amateurs'
need low complexity, high reliability
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Future of Networking
Security challenges
DOS, security attacks permissions-based
communications
only allow modest rates without asking
effectively, back to circuit-switched
Higher-level security services more
application-layer access via gateways,
proxies, …
User identity
problem is not availability, but rather overabundance
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Future of Networking
Scaling
Scaling is only backbone problem
Depends on network evolution:
continuing addition of AS to flat space
deep trouble
additional hierarchy
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Future of Networking
QoS
QoS is meaningless to users
care about service availability
reliability
as more and more value depends on
network services, can't afford random
downtimes
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Future of Networking
Wildcards
Quantum computing
Teleportation
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Future of Networking