Presenting INFSO D2
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Transcript Presenting INFSO D2
Information Society Technologies 6th Framework Programme
Networked Audiovisual Systems
and
Home Platforms
[email protected]
INFSO D2
Presentation to the NCPs
January.2002
INFSO D2 in a nutshell
Overview topics on audio-visual systems and home platforms
From FP5 to FP6 : technical challenges and objectives in FP6
INFSO D2 in a nutshell
The Unit D2 will support the innovation and development of
technologies for end-to-end interoperable audio-visual networks,
services and applications.
Key R&D aspects address innovation in the processing and
delivery of audio-visual materials, cross media platforms and
devices, including broadcast, home platforms and new visual
systems and devices (3D displays).
INFSO D2 in a nutshell
Head of Unit: Augusto de Albuquerque
9 Project Officers
6 Administration Team
5 Secretaries
Eric Badique
Sirpa Ahomaa
Remy Bayou
Paolo Boeri
Emiel de Hert
Pierre Edelsztein
Fiona Whiteman
Fiona Allan
Nadia Guillaume
Georgia Efthymiopoulou
Anne-Catherine Gilson
Carlos Morais-Pires
Adelaide Saafi
Kostas Papanikolaou
Virginie Sold
Jorge Santos
Leon Van Noorden (HoS)
Thierry Devars
Marie Rochat
Maria Tjader
INFSO D2 in a nutshell
Mid-term to longer-term research: they will prepare the next steps
Support standardisation
Awareness of ongoing work on regulation of digital AV networks and services
Key criteria
Vision from information to experience
Industrial strength in phase with Europe's strongest industrial assets
Need for intervention at EU level focus on synergy between innovation
and Industrial exploitation (standardisation has a key role)
Expected impact next wave of innovation in Audio-Visual systems
Policy drivers
Innovation in R&D to allow wise investors to make wise decisions and
contribute to Audiovisual/Information Society markets to development
Support to European standards for interoperability and affordability to make
a success of eEurope 2005 objectives, in particular for DTV platforms
‘Internet services must be accessible through mobile and TV’, Liikanen, le Figaro, 04/11/02
3G and DTV are key component to widen the broadband access to Information Society Services.
(Commission communication on “Barriers to widespread access to new services and applications of the
information society through open platforms in digital television and third generation mobile
communications”)
3.1.8 Networked Audiovisual systems and home platforms
Objective: To develop end-to-end networked audio-visual systems and applications, and
open trusted and interoperable multimedia user platforms and devices, notably for
broadcasting and in-home platforms with full interactivity capacity.
Focus is on:
-
Trusted free choice environments for more intuitive access and interaction
with hybrid 3D multimedia signals and objects. Rich media objects
representation, identification, location and description.
-
Seamlessly co-operating IP (Internet Protocol) audiovisual (AV) networks,
storage, new middleware protocols and architectures for real time and
consistent multimedia routing, storing and distribution, load and balancing
control mechanisms, P2P, datacasting and streaming of audio-visual rich
media. Adaptive Quality of Services for scalable audio-visual flows on
heterogeneous networks, AV internetworking, network traffic engineering,
interactive AV service management, and simulation.
-
Home server portals, interoperability between home networking technologies
and their integration with global networks, as a means for access to, and
generation of combined applications and services. AV portals with storage,
management and repackaging appliances, including extended home
distribution. Advanced retrieval methods and business models to support
access to streamed and stored audiovisual media from anywhere in the home
and car environment from any device.
Research will strongly concentrate on enabling technology for error-resilient
representation, slicing and handling of rich audio-visual signals. This concerns basic
research, structuring and federating the best groups in Europe from the communication
areas. It also concerns research in high potential, industry-driven domains such as next
generation 3D-TV, electronic cinema, virtual & tele-presence and future mixed-realitybased mobile personal communication services. A strong requirement will be that these
activities should be centred around a communication and storage infrastructure and
should aim at exploiting the outstanding European potential developed over several
Programmes in this area. Active contribution to world-wide standard setting will be a
prerequisite.
SO: Networked Audiovisual Systems and Home Platforms
Trusted free choice environments for more intuitive access and interaction
with hybrid 3D multimedia signals and objects. Rich media objects
representation, identification, location and description
Seamlessly co-operating IP (Internet Protocol) audiovisual (AV) networks,
storage, new middleware protocols and architectures for real time and
consistent multimedia routing, storing and distribution, load and balancing
control mechanisms, P2P, datacasting and streaming of audio-visual rich
media. Adaptive Quality of Services for scalable audio-visual flows on
heterogeneous networks, AV internetworking, network traffic engineering,
interactive AV service management, and simulation.
SO: Networked Audiovisual Systems and Home Platforms
Home server portals, interoperability between home networking technologies
and their integration with global networks, as a means for access to, and
generation of combined applications and services. AV portals with storage,
management and repackaging appliances, including extended home
distribution. Advanced retrieval methods and business models to support
access to streamed and stored audiovisual media from anywhere in the
home and car environment from any device.
Research will strongly concentrate on enabling technology for error-resilient
representation, slicing and handling of rich audio-visual signals.
SO: Networked Audiovisual Systems and Home Platforms
It concerns basic research, structuring and federating the best groups in
Europe from the communication areas. It also concerns research in high
potential, industry-driven domains such as next generation 3D-TV,
electronic cinema, virtual & tele-presence and future mixed-reality-based
mobile personal communication services.
A strong requirement will be that these activities should be centred around a
communication and storage infrastructure and should aim at exploiting the
outstanding European potential developed over several Programmes in
this area. Active contribution to world-wide standard setting will be a
prerequisite.
INFSO D2 scope:
essential elements of convergence…
Elements in Convergence
Activators
Rich Media
Digitalization
Service
Advances
in Technology
Transport
Affordability
of Technology
Terminal
USERS
Motion picture
Music, Sound, Voice
Still image, Graphics, Text
TV, Telephone, Internet
Interactive/Passive
E-mail, E-commerce (transactional) Information
Streamed in Real-Time/Cached
Personalized/General Public
Analog & Digital Broadcasting Networks
(Terrestrial/Satellite/Cable)
Telecom Networks (Fixed-line/Mobile)
Dedicated Networks
TV, PC, PDA
Fixed-line phone
Mobile phone
Glasses, Watches
… structuring the area in IST in FP6
SERVICE /
APPLICATIONS
RICH MEDIA
TECHNOLOGIES
Virtual presence
e-learning, games, VoD
Interactive TV
Terminal APIs
Server, set top box,
broadband access
Virtual and Mixed Reality
Complex
AV Scenes
Coding, Graphics
Rich
AudioVisual
Services
2D and 3D audio/video
Advanced Rendering
and Visualization
Digital Rights Management
Home Networked Appliaces
MPEGx enabled Players
network QOS, streaming
CATV
DVB-Networks
IP Multicasting Home networks
BROADBAND
TERMINAL/
SERVER
AV
NETWORKING
Audiovisual Flow in a Broadband World
Content
Producers
Broadband
Internet
Distributors
IP-Network
Operators
Broadcasters
trad.
Dig. TV
Service
Providers
MPEG2-Network
Operators
Consumers
Networked Homes
INFO and INFRA structures
Rich AV
Services
INFO-STRUCTURE
AV Rich Media
Objects
Logical,
End-user
Terminal:
STB,TV,PC, handset,
mobile
Transport
Networks
Broadband Access and
Home networks
Physical
INFRA-STRUCTURE
IST/FP6: … challenges
Home Network(s) and Platforms
The Home Network plays an important role
it is the “consumer domain” where she/he and family will use multiple
interconnected devices (displays, storage digital warehouses, e-paper)
this network will have one or more broadband access gateways to the
global networks
it is possible that the predominant home network infrastructure will be
wireless
it is also an important domain of consumer privacy and citizen security
Digital Home Platform: broadband to the home
(from of the VRT/Belgacom trial)
Broadcaster
DVB-T
Service Provider
New ways of
programming
Home
Network
enriched
content
Telecom
Operator
Broadband
Cable/TV
Gateway
Access
Interactive services
and content
IP Streaming: Internet, Telco and Broadcasting...
Audiovisual Content is the key driver: video needs QoS and broadband
networking management
Open standards (content format, security, ...)
Co-operative infrastructures...
Internet
Multicast
delivery
xDSL, ... etc.
Advanced Rendering & Visualisation
Research aimed at overcoming current
technological and usability constraints in 3D
visualisation for 3DTV emerging markets.
Target Areas:
Autostereoscopic Displays:
Multi-viewer, unconstrained Volumetric or Holographic
based Displays
Advanced Image Processing:
Image Acquisition, Processing, Synthesis, Rendering
Rich Media Technologies
Representation and manipulation of rich AV media
Signal processing, coding, computer graphics and vision
Applied research in high potential, industry-driven domains such as next
generation 3D-TV, electronic cinema, virtual & tele-presence and future
mixed-reality-based mobile personal communication services...
Activities should be centred around a communication infrastructure
Networked AV Systems and Services
“low cost access network equipment,…optimized as function of the
operation environment, including …interactive broadcasting.
new concepts for network management,…to provide enhanced intelligence
and functionality in the access network for delivery of new services, and
end-to-end network connectivity.
multi-service capability: (i.e. e.g. for cable operators: VoIP, fast internet
access, multi-site games, video-communication).
Increase bandwidth capacity,…commensurate with the expected evolution
in user requirements … (depends on services, coding …)
a generalized introduction of BB services (..scalability..)
…the access portion of the next generation network..
…regulatory aspects...
Reserve Slides
Regulating Digital TV… challenges of convergence
our collaboration with Policy/Regulation
Authorisation Directive
Framework
Directive
(Art. 95)
Access & Interconnection
Directive
Liberalisation
Directive
(Art. 86)
Unbundled local loop
Regulation
Users’ Rights Directive
Spectrum
Data Protection Directive
Decision
(Art. 95)
DVB-S & DVB –C world adoption
DVB-T Near world Standard
Satellite & Cable Standards predominantly DVB or slight variants
Satellite & Cable Standards all DVB
Japan mostly DVB but recent introduction of ISDB S
DVB –T essential for receiver Interoperability, Portability, Mobility
•Common receivers for Satellite /Cable /Terrestrial
•Benefits for Consumer & Broadcaster
iTV standards adoption with TV operators
MHP
MHP + ATSC DASE on terrestrial
MHP + ISDB BML
Undecided
Market Trends for Advanced AV Services
Global Revenue Sort Term Projections
for Advanced Audiovisual Services
1600
Billions of Euros
1400
1200
1000
800
600
Narrow-band
Services
(traditional ISP)
400
200
Enhanced Services
using high-speed
access technologies
Integration of high-quality
Computer/TV integration
for mass consumer
markets
0
1996
1997
1998
1999
years
2000
2001
2002
Set Top Box Market potential
Worldwide Digital TV STB Market Value Forecasts (By Region)
1995 - 2005
14000
Rest of the World
Latin America
Million US Dollars
12000
10000
Asia-Pacific
8000
W. Europe
6000
4000
N. America
2000
0
1995
1996 1997
1998 1999 2000 2001 2002 2003 2004 2005
Source: Strategy Analytics
… + content & service revenues + cross-platform revenues...
Large market potential - but need attractive content & services
Strategic market for Europe... if the opportunity is taken
Digital TV Household forecast
World Interactive Digital TV Household Forecast
250
200
Rest of World
Latin America
Asia Pacific
North America
Millions 150
Households
100
W. Europe
Source: Strategy Analytics
2005
2004
2003
2002
2001
2000
1999
1998
0
1997
50
Flat Display Market
2005
2003
2001
1999
AMLCD
LCD
PDP
others
1997
35
30
25
20
BEURO
15
10
5
0