Transcript Lecture_2
Khamitov Alim Nadimovich
[email protected]
‘We lived on farms. We lived in cities. And
now we live on the Internet,” says Facebook
founder Mark Zuckerberg
Technological Determinism (theory)
Technical Evolution (Doug Engelbart)
Web 2.0 (Technical communication)
Social networks phenomena
Blogs (www.piazza.com)
Homework
Primitive instruments ( like stones and sticks)
Cattle farming, agriculture
Preindustrial age
Industrial Age (Electricity)
Information Age (Google)
Age of customer (Facebook)
Canadian philosopher of communication
theory
World = Village
So what is media
technology?
Information services
Instruments of mass communication
Mass Media
Media technology shapes how we as
individuals in a society think, feel,
act, and how are society operates as
we move from one technological age
to another [Marshall Mcluhan, 1962]
You have no free will. Do you agree?
American inventor, and an early computer
and internet pioneer
When we are born, we are born into a
particular technical system, and we take it on
as our own; it shapes us as a species.
Technological change moves faster than
human societies; we are constantly playing
catch-up
You blocked me on Facebook, and now you
are going to die
It’s in DNA of world culture
Easy Communication
Business (free-of-charge)
Political groups (Prohorov mln friends)
Political actions (rallies
What do you think how the Social networks
will change?
Personalization
Web 2.0 = Semantic Web (focus on content)
Seeks to leverage the internet to deliver
service
User expectations are changing faster than we are
Blogs
Handhelds
Podcasts
User-generated content
Virtual Worlds
Geospatial positioning
Publishing to the web;
Users surf and “read stuff” (if they can find it)
web 1.0 sites: STC website, AirCheck, IUPUI, Yahoo!, NBC, Time
Content is published to websites;
Writers create content to fill these
virtual places
Users inefficiently search the “visible web”;
Search fails to meet goal: finding
information
Brings service to the web;
Helps users “do stuff”
Improve access, management, and
reuse of digital content
an XML standard; provides
structure and semantic value
to content
without style,
RSS feeds provide a
less-than-desirable
user experience
with style,
RSS feeds
provide a positive
user experience
Extends the reach of content;
Users reuse content in unlimited
ways
Publish: write it once and let go of
control
Subscribe: how, when, and where
users want it
Looking at content from all angles helps us
make meaning of content; new technologies
make content accessible in meaningful ways
Two new blogs are created
every second of every day
Online office applications are
exploding in popularity
Open standards and ease of use
drive adoption
Offline access now available
Web-based collaboration tools that support
user-generated content
Users can consume, create, correct, corrupt,
and cut content
New audiences can find your content;
Syndication is increasingly popular option
Users are creating their own documentation
whether you want them to or not
Network effects
Users share with one another in uncensored
online communities
Web 2.0 makes finding relevant content easy;
enhanced findability combined with
personalized recommendations improve
relevance
Provides customized music recommendations
through streaming internet radio
No more guessing what website users like;
watch them use your site and make changes
based on real user experiences
Helps you remember what you don’t want to
forget; audio in, text out
www.piazza.com
Argument (Thesis)
Link to external resource
Contrargument
Conclusion