Basic Concepts of New Media
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Transcript Basic Concepts of New Media
Basic concepts of New Media
MIS 311 - New Media
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New media
(1/2)
Term has been used since the 1970s
by researchers conducting social,
psychological, economic, political and
cultural studies of information and
communication technologies.
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New media
(2/2)
Some definitions focus on computer
technology, others focus on
interactivity
Differences:
Audiences not heterogeneous
Control shifts from communicator to
audience
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Facilitates Conversation
The “audience” becomes the “creator”
Disruptive -> breaks mass media
mold
Is this new?
Multimedia: Watch YouTube Clip
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Communication
A process in which participants create
and share information with one
another in order to reach mutual
understanding (Rogers, 1995).
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Mediated communication
What is it?
(adj) acting or brought about through an
intervening agent; (verb) to be in the
middle
Why would we study it?
We live in an ever-increasingly mediated
world
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Part one : medium
A go-between/intermediary in the
communication binding the sender
and receive
Considers symbolic and cognitive
theories of the psychology of
representation
Considers theories of meaning in signs
and symbols (semiotics)
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Part two : mass media
(1/2)
Mass communication characteristics:
Directed towards a large, heterogeneous
audience
Messages are transmitted publicly, are
transient in nature, and are timed to
reach all simultaneously
Communicator works for an organization
Charles Wright, 1959, from Communication Theories: Origins, Methods and Uses
in the Mass Media, 1988, p7
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Part two : mass media
(2/2)
Mass media communication
traditionally encompasses these
channels
Newspapers, magazines (print
technologies)
TV, radio (electronic technologies)
Note: “news” v “ads”
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Channel
The physical/technical transmission
as well as any device needed for
encoding/decoding
May encompass advertising channels
(direct mail) or news (TV)
One-to-many, one-way channel is
typical
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So, what is new?
Technologically?
Socially?
Your thoughts, based on
readings?
Three BIG things:
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Constraint of time
Gone!
Time-shifting (Tivo, podcasting, 24x7
tech support via the web … what
else?)
How do you think that the speed in
which we now communicate (e-mail,
mobile phones, etc.) has affected our
communication?
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Constraint of space
Geographical barriers: Gone!
Internet technology lets us “space shift”
like we “time shift” – (almost) seamlessly
There are environmental benefits from the
advancement of technology, specifically from
computers. If in the future, all of academia
(from grade school & beyond) required only
computer-based work, what would your
response be to the change? Why?
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New channels
WWW
E-mail
Videoconferencing
MP3
Electronic publishing
Mobile telephony
What do they have in common?
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Computer Mediated Communication
(1/2)
1. Desktop computers used as tools to
influence human cognition and convey
messages among people (focuses on
the technology, older definition)
2. Any form of communication between
two or more individuals who interact
and/or influence each other using social
software on separate computers linked
by a network (focuses on the people)
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CMC
(2/2)
Computer Mediated Communication
(CMC) software has two categories:
asynchronous and synchronous
(Smith, 1994).
http://www.edb.utexas.edu/csclstudent/kim/text/ASCmC.html
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Synchronous
Two or more group members have
real-time (simultaneous)
communication
Instant Messaging can be
synchronous
Face-to-face meetings; video
conference; other?
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Asynchronous
Allows group members to work
individually and “alone”
Provides time/space flexibility
E-mail, BBS
Example: virtual teams
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Virtual Teams
Types
Temporary (no common history or future)
Permanent (common history and future)
Forms of Interaction
Face-to-face (meetings, formal or informal)
Electronically-mediated (phone, CMC,
videoconference)
Context
Culture and geography may be similar or
different
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CMC/Web Characteristics
(1/2)
Hardware independent
Software independent
IM Not Here Yet, But Close (Google)
Open standards
Information sharing
“Give back” (contribute) to the
community
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CMC/Web Characteristics
(2/2)
A blend of characteristics from “old”
media
Print
Radio
Film
TV
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Print Characteristics
Abstract
Captive audience
Fixed
Linear
Primarily verbal
Reader controls pace
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Radio Characteristics
Auditory
Creator controls pace
Dynamic
Linear
“Live” — happening in real time
Transient audience
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TV Characteristics
Animated
Creator controls pace
Dynamic
Linear
“Live” — may be happening now
Primarily visual
Transient audience
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Film Characteristics
Animated
Captive audience
Creator controls pace
Fixed
Linear
Primarily visual
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Web Characteristics
Dynamic
“Live” (maybe)
Multi-media (visual, auditory)
Transient audience
Typically nonlinear
User controls pace and direction
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Mass audience no longer
From broadcast to narrowcast
Time-shifting
Accelerates a move foreshadowed by
niche publishing
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Hypertext
Presents information as linked nodes
Breaks the linear narrative
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Networks of Remediation
(1/3)
“A medium is that which remediate’s”
… and it is measured “against” other
media
New media in turn change the “older”
media
TV … tickertape
Print … adopting web design conventions
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Networks of Remediation
(2/3)
Economic success depends on
supplanting a pre-existing medium
Conflict: newspaper websites vs paper
Conflict: CDs vs downloadable (sharable)
songs
Hypermediacy
Survivor… The Apprentice… mediated or
authentic?
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Networks of Remediation
(3/3)
How do we separate technology from
its social use? Can we?
Technological determinism : says
technology causes social change … Social
determinism is the converse
Corollary: “nature versus nurture” …
“'technology-push” vs “demand-pull”
Can new media technology offer us
transparent democracy?
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Why Use a Technology?
Cognitive Needs – Desire (demand) for information,
knowledge, understanding
Affective Needs – Aesthetic, pleasurable, and
emotional experiences
Personal Integrative Needs – Inner-directed, deal with
credibility, confidence, stability, and status
Social Integrative Needs – Outer-directed,
strengthening relationships with family, friends, the
world
Escapist Needs – Desire for tension release or
diversion
- Katz, Gurevitch, and Haas
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Technology and Communication Media
Caves in France
Paper and charcoal/ink
Printing Press
Telegraph et al (radio, television)
Computer mediated communications
Internet: e-mail, IM, web sites, BBs,
usenet, Skype (VoIP)
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Quotable 1
“This 'telephone' has too many
shortcomings to be seriously
considered as a means of
communication. The device is
inherently of no value to us.”
--
Western Union internal memo, 1876
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Quotable 2
“Who the hell wants to hear actors
talk?”
-- H.M. Warner, Warner Brothers, 1927
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Quotable 3
“I think there is a world market for
maybe five computers.”
-- Thomas Watson, chairman of IBM, 1943
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Quotable 4
“Computers in the future may
weigh no more than 1.5 tons.”
-- Popular Mechanics, 1949
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HCI
(1/3)
Norman: “The real problem with
being digital is that it implies a kind
of slavery to accuracy, a requirement
that is most unlike the natural
workings of the person. People are
analog, insensitive to noise,
insensitive to error. People extract
meanings, and as long as the
meanings are unchanged, the details
of the signals do not matter.”
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HCI
(2/3)
The world is complex: computer
systems seek to render that
complexity into something “simple”
Yes/No (zero/one)
Linear v Pattern Seeking
Human Error – preventable? Whose
fault?
CHI or HCI – false dichotomy?
“People excel at qualitative considerations,
machines at quantitative ones.”
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Internet Technologies
Efficiency
IP v Telephony
Medium Independence
Medium in this case is the
communication medium : telephone
wire, cable wire, wireless, cell telephony,
satellite, ??
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Zuckerman and McLaughlin, link
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Domain Name System (DNS)
Analogous to the address used by a
postal worker to deliver mail
Domain Names
Original: .com, .gov, .mil, .net, .edu,
.org
Countries: .us to .za
New: .biz, .info…
Works because of standardization
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HCI
1.
2.
3.
4.
5.
(3/3)
How does the internet play a vital role in how man and
machine interact?
What are some misconceptions about our relationship to
machines?
How much must we understand computers in order to
function in our society? In the future, will we be more or
less dependent on computers? Is this good?
The machine-centered view is precise, orderly and
logical, while people are distractible, creative and
illogical. The public education system seems to be
modeled more on the machine-centered view. How
might this model affect students’ view of themselves?
Do we as a human race really think that machines, that
one day could be more intelligent than us, could
successfully join us in our society? How would this
happen?
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Summary
There is an intrinsic relationship
between content and technology:
both contribute to meaning
Tension between humans and
machines
Internet Technology is application
independent, agnostic
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What leads to adoption?
Winston: supervening social necessity
More than “build a better mousetrap”
Advertising
One goal is to build “need”
FUD (fear, uncertainty, doubt)
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Rogers (1995) - Diffusion Theory
Identified four main elements of an
innovation-diffusion process
Innovation
Social system
Time
Communications channels
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Linear innovation-diffusion
The process by which an innovation
is communicated through certain
channels over time among the
members of a social system. (Rogers,
1995, p.5).
Innovation: An idea, practice, or
object that is perceived as new by an
individual or other unit of adoption
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Communication
A process in which participants create
and share information with one
another in order to reach mutual
understanding (Rogers, 1995)
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Time
The adoption model follows an “s”
shape curve over time
For example …
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Forecast: US Household Technology Adoption, 2005-2010
Forrester Reports. July 2005, Data Overview “The State Of Consumers And Technology:
Benchmark 2005”
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Innovation-Decision Process
The mental process through
which an individual passes : from
knowledge to forming an attitude
toward the innovation (adopt,
reject)
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Five steps
Knowledge
Persuasion
Decision (adopt or reject)
Implementation
Confirmation
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Social System
A set of interrelated units that are
engaged in joint problem-solving to
accomplish a common goal.
Members or units of a social system
may be individuals, informal groups,
organizations, and/or subsystems.
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Critical mass (1/2)
Rogers (1995) : "the critical mass
occurs at the point at which enough
individuals have adopted an
innovation so that the innovation's
further rate of adoption becomes selfsustaining.” (network effects)
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Critical mass (2/2)
The critical mass theory is a social
system perspective, not a technology
perspective.
The irreversible phase may take place
when not only the critical mass point
is overcome but also the dominant
design is brought about at least in
terms of the technological innovation.
Examples?
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Adopter categories
Innovators
Early adopters
Early majority
Late majority
Laggards
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Technological Innovations
Hardware - the tool that embodies
the technology as a material or
physical object.
Software - the knowledge base for
the tool
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Summary Adoption
What are some of the reasons we
adopt a new product?
What are the five stages of adoption?
What is Critical Mass?
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More New Media Theory
Marshall McLuhan: Canadian, author
of Understanding Media (1964) and
The Medium is the Massage (1967)
Lev Manovich: professor, UCSD,
author of The Language of New Media
(2001) and Soft Cinema: Navigating
the Database (2005)
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McLuhan
(1/3)
Believes media (technologies) affect
cultural (social) change
Differentiates between a medium and its
content
Same content (words) is a different
message when delivered in print, faceto-face, or on television – what is less
important than how
“We shape our tools, and they in turn
shape us."
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McLuhan
(2/3)
Historical Construct
Tribal Age (oral culture – intuitive)
Age of Literacy (invention of phonetic
alphabet – emergence of logic)
Print Age (invention of printing press –
linear thinking – science – individualism)
Electronic Age (ushered in with
telegraph, poster child: TV – global
village – decline of logic and linearity)
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McLuhan
(3/3)
Compare our immediate knowledge of
the 2004 December Tsunami with the
1556 Chinese earthquake that killed
830,000
If, as he suggests, print created
individualism and nationalism … what
might networked communication
create? Will familiarity breed
contempt or collaboration?
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Manovich’s Five
(1/6)
Numerical Representation
Modularity
Automation
Variability
Transcoding
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Manovich’s Five
(2/6)
Numerical representation
“zero’s and one’s”
Vector graphics v Bitmaps
Analog v Digital
Early complaints about CD v LP
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Manovich’s Five
(3/6)
Modularity
The “whole” consists of many “objects”
Example from blog: Google Images
PPT and Excel
HTML page (javascript, JPGs, etc)
Individual blog posts
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Manovich’s Five
(4/6)
Automation
What computers do best!
From blog post: “Apple’s new OS X
Tiger… and Automator”
Photoshop automation; running “Cron”
jobs; database driven websites
RSS readers
Object management and search (Google)
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Manovich’s Five
(5/6)
Variability
Website customization possible by
automation
Presenting data (shaping appearance)
based on output device: monitor, PDA,
cellphone
Scaling (zoom – Google Maps)
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Manovich’s Five
(6/6)
Transcoding
Two distinct layers: cultural layer and
technology layer … the intersection is a
field called Human-Computer Interaction
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Diffusion Theory
Rogers (1995) outlined four parts:
Innovation
Social system
Time
Communications channels
And five steps:
Knowledge
Persuasion
Decision (adopt or reject)
Implementation
Confirmation
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Summary
We define (or frame) new media in
comparison to old media
There is an intrinsic relationship
between content and technology:
both contribute to meaning
Churchill : “we shape our buildings
and then our buildings shape us”
Empowerment means responsibility
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Resources
Effects of Four CMC Channels on Trust
Glossary of Internet Terms
Hypertext Terms (W3C)
JCMC
Patterns of Hypertext
Semantic Web: Intro
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