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Wireless Networks
Amit Jain and Petter Karal
Media Tech Club
Sloan School of Management
May 2, 2000
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Mobile + Internet =
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The Mobile Internet
mCommerce
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The Mobile Internet
work
anywhere
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The Mobile Internet
play
anywhere
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The Mobile Internet
anytime
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MediaTech Wireless 101
Technical workshop
How wireless works
Today’s different
systems
The future of wireless
technology
Today
Business workshop
Markets and players
Trends
Success factors
May 9
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Technology enables
marketing
Wireless technologies are very fancy, fun
and intellectually exciting
Don’t fall into the tech trap
The business workshop is the “really”
important part - this is preparation
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Agenda
How does it work?
Today’s systems
Wireless technologies in the near future
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A wireless network
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Connects a mobile phone...
Mobiles send and receive radio signals
to base stations (called BTS)
Each BTS has a service area
Several BTS are connected to a BSC
over copper, fiber or microwave links
When a mobile moves from one service
area to another, a handoff occurs
BSC directs the handoff, with or without
the assistance of the mobile
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To the rest of the world!
BSCs are connected to Mobile
Switching Center (MSC)
MSC connects mobile to other
phones/devices in the world
MSC maintains subscriber
database for
Billing
Roaming agreements
Paging mobiles for incoming
calls
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Talking over the air
Bandwidth is limited (and expensive)
FCC raised over $5 billion in PCS auction
UK licenses recently auctioned for $35 billion
Each operator has 5-10 MHz
Each mobile call needs ~25KHz
Frequency must be re-used
Wireless link unreliable
Severe radio propagation losses
Interference from other networks and users
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Air interface standards
Examples: FDMA, TDMA, CDMA
Define how the phone talks to the network
Determine how network solves the frequency reuse,
reliability, and voice quality problems
Determine cost of a network and its capacity
Most phones are designed for one air interface and one
frequency
Multi-mode phones work over multiple air interfaces but
cost substantially more
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*DMA compared !
Consider a room with many people trying to have a
conversation.
If they all speak at different frequencies, FDMA
If they take turns to speak, TDMA
If they all speak together but in different language,
CDMA.
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Frequency Division
Multiple Access (FDMA)
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….
Spectrum
Spectrum is divided into
channels
Each call takes one
channel for the entire
duration of a call
Geographical separation
allows channels to be
reused
Still used in US analog
systems
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Time Division Multiple
Access (TDMA)
Channels are divided into
time slots
Each user gets a channel
and a time slot
Uses digital modulation to
improve voice quality and
capacity
GSM is the leading TDMA
based standard
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Code Division Multiple
Access (CDMA)
All users use the same wide
band channel
Users are separated by
encryption or codes
Encryption/decryption needs
huge computational power
Provides dramatically higher
capacity
Well suited for transmitting
packets i.e. data
Used by military since 50s,
commercialized by Qualcomm
in 90s
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Agenda
How does it work?
Today’s systems
Wireless technologies in the near future
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End-to-end mobile phone
standards
Each standard covers air interface, mobility management, switching, inter-connectivity and other issues
AMPS : Advanced Mobile Phone System
Established 1983 by AT&T
GSM : Global System for Mobile communications
Established 1990, Europe
Ericsson, Nokia, Omnipoint, Pacific Bell, all European carriers
cdmaOne
Established 1995
Qualcomm, Motorola, Lucent, Sprint PCS
Others (D-AMPS, TDMA, N-TDMA, TACS, DECT...)
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AMPS
Still used in AT&T and AirTouch Networks
in the cellular band
FDMA based air interface
Poor voice quality
Handoffs are done without the assistance
of the mobile, unreliable
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Higher capacity (2X over AMPS)
TDMA air interface instead of FDMA
Better voice quality
Digital voice encoding/decoding
Excellent roaming
One phone, many networks
SIM cards
Painless phone upgrades
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Higher capacity (5X over GSM)
CDMA air interface instead of FDMA
Superior voice quality
Digital encoding/decoding
Smooth handoffs
Simpler network design
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GSM is predominant
TDMA
PDC
CDMA
8%
11%
Total worldwide
subscribers:
490 million
13%
67%
GSM
Share of digital mobile subscriber market
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Agenda
How does it work?
Today’s systems
Wireless technologies in the near future
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The Mobile
Internet vision
Any application...
…on any device
…anytime
…anywhere
“The Network is
the Computer”
- Scott McNeally
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The third generation of
wireless (3G) is coming
Value to
user
3G: High-speed
multimedia
internet access
2G: Digital
voice+
1G: Analog
voice
~1980
1990
2002
Introduction
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3G adds functionality
and more connectivity
Multimedia capable
Pictures
Music
Video
Internet connected
Packet-switched
(144 to >2000kps)
Location sensitive
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Access by many different
devices and technologies
Access from different devices (“terminals”)
at different times
Phone device
Car
PDA/palmtop computer
Desktop
Fridge?
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Today’s phones evolve
into funky devices
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3G must overcome
several challenges
Standardization
Tug-of-War over technical aspects of global
standards waged in many forums
Migration
Old customers, networks and frequencies
can’t simply be discarded
Technology
High-speed data devours batteries, heats
handsets and uses a lot of spectrum
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Standardization for 3G
Three coinciding technologies
DS-CDMA (UTRA FDD)
MC-CDMA
UTRA TDD
“Harmonization” - maximizing compatibility
Doesn’t matter all that much
Most consumers aren’t global
Multi-band/multi-mode phones can roam the
world anyway
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Several step-stones for
3G migration
Circuit-switched internet access
WAP (discussed later)
Upgrades to 2G (“2.5G”)
GPRS: Upgrades GSM to PS at 50-115kps
cdma2000: High-speed data over cdmaONE
Upgrades to 3G of current networks
EDGE: Upgrades GSM/GPRS and
TDMA/AMPS to 3G, with data rates of 50473kps
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Related technologies
Operating systems (OS) for terminals
Short-distance wireless networking
Applications and services
Security systems
Location specificity
New input/output technologies
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Operating systems
Battle to become the “Windows of
Wireless”
Players come in at different angles
EPOC (Symbian) - the OS for the PSION PDA
Palm OS
Pocket CE - was: Windows CE, Microsoft’s “all
gadgets” OS
Phone.com - WAP browser “all you need”?
Mobile Linux - no position now, but potential
Java - might make underlying OS “irrelevant”35
Short-distance wireless
networking:
Widely adopted standard
Cheap chip that communicates via
microwave radio
Enables devices within 30’ to network
spontaneously (forming “Piconets”)
Speed: 1mps, allegedly bound for 10mps
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Many kinds of
applications
“Hardcoded” functionality
Installed software (possible today on
PDAs, Palmtops; not on cell phones)
Wireless-enabled web sites
Network applications - run them on
distant servers using browser
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Example applications
E-mail = instant messaging
Arrival services
Device knows you and your position - offers
relevant booking services for transportation,
as well as for dining and entertainment
Web-based enterprise systems
Store and retrieve files, look up information
and perform transactions from anywhere,
anytime
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Security systems
enable transactions
Main focus: To enable secure transactions
Key technology: Public Key Encryption
(PKI)
Many players race to define industry
standard
Strong contender: Hardware-based
systems (smart-cards; chips)
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Your service will be
tailored by your location
Location tracking required by US law for
9-1-1 purposes (“e911”)
Several technologies
Analysis of signals and handoffs
GPS (not used in mobile devices yet)
Bluetooth (not sufficient for e911, though)
Current systems are not very precise; will
improve
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New ways to operate
your wireless device
New input technologies
Palm Grafitti (has been around for a while)
Keyboard variants
Integrated camera
Speech recognition
New output technologies
New screens
Screen specs - glasses with display
Crazy stuff coming: Direct retinal projection,
implants, AI, neural interfaces
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And the killer app is...
Voice!
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Wireless Application
Protocol, W@P
Emerging standard for presentation and delivery
of data on wireless phones
Designed to work within the constraints of
existing wireless and phone technology
Standard initiated by Unwired Planet, now
Phone.com, with the support of Nokia, Ericsson
and Motorola.
Today WAP Forum has 100+ members
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W@P architecture
Phone
WAP
Gateway
MicroBrowser
- WML
- WMLScript
- WTAI
-
Web Server
WML
Decks
Encode Reqs
Decode Reqs
DNS
Proxy Server
Optimization
WAP Protocols
WSP/WTP/WDP
HTTP
Server
Content
CGI
Java/ASP
Standard
HTTP 1.1
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Why do we need W@P ?
Wireless devices are not PCs
Devices are small
Limited CPU, RAM
Support Voice, Telephony
Wireless channel is not copper or fiber
Unreliable
Low Bandwidth
High Latency
Standardization is essential for developing
applications
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W@P protocols
Micro-browser,
WML, WMLScript,
WTAI
Security
Independent of
wireless standards
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WML: Decks and cards
1> Pizza
2> Chinese
3> Indian
- Web servers always
1> Pepperoni
2> Meat Lovers
3> Veggie
Cost: $11
Buy?
1> Kung Pao
2> Schezuan
3> Fried Rice
Cost: $8
Buy?
1> Tandoori
2> Naan Bread
3> Dosa
Cost $9
Buy?
One
“deck”
send “decks”
- Decks contain “cards”
- Each card is ONE
user interaction
- Decks maintain state
information
One “card”
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WAP Gateway
Translates WAP requests to HTTP and
TCP/IP
Encodes and decodes content to reduce
size and number of over-the-air packets
Off-loads phone from computation
intensive tasks
Maintains cookies / user information
Caches commonly accessed information
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Cellular Digital Packet
Data (CDPD)
Technology currently used by Palm, RIMM
Palm.net, GoAmerica (NASDAQ:GOAM)
resells service from ATT, Bell Atlantic,
Ameritech
Uses a digital overlay of existing network
Data sent using TCP/IP
Maximum data rate = 19.2 kbps
Billed by the byte
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CDPD and WAP compared
CDPD
Network Overlay
Required
Uses TCP/IP
Dedicated devices like
Palm, wireless modem
Packed-switched
Charge by the byte
W@P
Works on existing
network
Own network protocol
Software upgrade of
phone
Circuit and Packet
Charge by the minute
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i-mode
Wireless service launched in spring 1999 in
Japan by NTT DoCoMo
“3G light”
Web content based on subset of HTML
Packet-switched, multimedia enabled
Low bandwidth (9.6kps), but improved by
compression and will move to 14.2kps
Extremely successful:
6 .1M customers; growing at 200,000/week
Thousands of services provided
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Q&A
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Conclusion
The main 2G standards are GSM and CDMA
3G standards are coming that will enable
consumer multimedia internet from any
device
Many new dimensions to internet services
(context-specific, on-the-spot, continuous)
Technological feasibility drives the evolution
of the Mobile Internet (for now)
Be skeptical to hype
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Resources
3G acronym expander: www.nokia.com/3g/acronyms/0,7076,,00.html
Mobile commerce glossary: maffin.net/mobilecommerce/glossary.htm
Great news compilation on wireless: www.mobic.com
Ericsson background papers (pretty technical, but great):
www.ericsson.se/review/issues.taf
Bluetooth homepage: www.bluetooth.com
WAP Forum: www.wapforum.org
Equipment providers’ homepages:
www.motorola.com
www.ericsson.com
www.nokia.com
Web site on wireless devices: www.allnetdevices.com
Consultancy gives “teasers” on its reports: www.ovum.com
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