Computer-Supported Cooperative Work
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Transcript Computer-Supported Cooperative Work
Computer-Supported
Cooperative Work
(CSCW)
What is CSCW?
Two or more people
doing something together
using various computer tools to get
the job done
using computer mediated
communication (CMC)
CSCW & CMC (computer-mediated communication)
Is electronic communication different
from other modes of communication?
What is the impact on organizations?
How does it affect decision making?
What about privacy?
How to support remote collaboration?
Social aspects?
Multimedia communication
Communication is both verbal and nonverbal
Conversation is shaped by the medium.
Different media have different affordances and
different grounding costs.
Affordances enable or support different things.
Costs can be problematic and can influence people’s
choice of medium.
Multimedia communication
Next: an example of people doing the
same task, but
using
speech only, vs.
using both speech and visual information
Consider: How does the medium shape
communication?
Effects of visual evidence on grounding
Director & Matcher had copies of the same map
The task was to get M’s car icon aligned with D’s
Half the time, D could see M’s car on D’s map
(visual plus verbal evidence)
Half the time, D couldn’t see M’s car (verbal evidence
only)
Measure: convergence over time
(Brennan, 1990)
Example 1: D cannot see M’s icon
D: #you're in the upper far far upper
corner of the screen,
it says Sea
Street?
M: *yah*
D: *way* at the top?
M: yeh [icon in correct location]
D: you're you're just a little bit on the
rooad, and the
corner of your car is touching A of
Sea.
but you're mostly off the road.
the road is to your right.
just a- touching *the car.*
M: *the road* is to the right of the
car?
D: put the roadput the car right on the road
and you'll overlap me.
M: ok.
Example 2: D sees what M is doing
D: ok,
now we're gonna go over to
M-Memorial Church?
and park right in Memor- [icon in correct location]
right there.
that's *good.*
M: *that's* rude,
to park in the church.
D: hheh heh
Visual co-presence & installments
D: ok
now we're goin:g-umm
northeast?
uh
wait
stop
ok,
that body of water
there's uh
Snoot
what'uz that say?
Shoot
Flying?
M: yup
D: Hill Road?
ok,
you wanna park right on thee
Fly.
right there.
good.
With verbal evidence only:
With verbal evidence only:
Presentation
phase
Acceptance
phase
With visual and verbal evidence
With visual and verbal evidence
“Ok, right there!”
The point:
Grounding is much easier in a visual task when
one person can see what the other is doing
This is because the Matcher can provide evidence of
understanding while the Director is speaking (so the
presentation phase is done in parallel with the
acceptance phase).
Also, one person (the Matcher) adjusts to what the
other (the Director) can see.
In ordinary communication, the medium
people choose is affected by their purpose
When might you choose the phone, vs.
face-to-face, vs. email, vs. texting?
Checking in with your parents
Checking in with your best friend
Asking someone for a favor
Turning down a request for a favor from a casual
acquaintance
Asking a professor for an extension
Asking your TA for help with a problem
Some affordances of media:
Copresence
Visibility
Audibility
Interactivity
Simultaneity
Reviewability
Revisibility
(Clark & Brennan, 1991)
Grounding in Media - some costs
Start-up costs
Production costs
Reception costs
Understanding
costs
Display costs
Repair costs
Turn-taking costs
Face management
costs
2 Dimensions of CSCW:
PLACE
Same
Different
(co-located)
Same
(synchronous)
TIME
Different
(asynchronous)
(remote)
A. Same time, same place
Face-to-face communication
2 people in front of the same computer
Electronically equipped meeting room
Computerized classroom (like this one)
B. Same time, different place
Telephone
Text teleconferencing
Video teleconferencing
Shared editors (audio channel added)
Active badge technology
C. Different time, same place
Leaving a note on the fridge
Project scheduling and coordination
tools
Version control
D. Different time, different place
Letters
Email
Bboards
Electronic journals
Dimensions of CSCW:
PLACE
Same
Different
(co-located)
Same
(synchronous)
TIME
Different
(asynchronous)
(remote)
Advances in email
Automated filtering (mail agents)
Multimedia and attachments
Structured messages
Information
Lens (Malone)
– Template-based messages of different types
– Enables automatic filtering
The
Coordinator (Flores & Winograd)
– Made speech acts explicit (PRS Ch. 4,130-133)
– e.g., acknowledge, promise, counter-offer,
decline, free-form (used most often!)
Email & organizations
(Sara Kiesler)
Egalitarian
Broadcastable (pros and cons)
Recipient may be ambiguous
Blurs differences: formal & informal
Flaming
Anonymity
One of several communication modes
Meeting and Decision Support
Argumentation tools
Asynchronous,
Meeting rooms
Synchronous,
co-located
co-located
Shared drawing surfaces
Synchronous,
remote
Electronic whiteboards
Needed: “floor control” (whose turn is it?)
Who is writing?
How to point?
Anonymity - pros and cons
Video teleconferencing
Advantages
Is
a picture worth a thousand words?
Facial expression, body language, etc.
Know who is talking in a multi-person mtg
Family get-togethers, etc.
Video teleconferencing
Issues or disadvantages
Hard
to frame large groups, locate camera
Video window/wall - can’t walk to camera
Eye-contact is difficult
Picturephone was an invasion of privacy
Requires lots of bandwidth
Difficulty in feeling co-present
What is video really useful for, anyway?
When is video useful?
To see the same document or screen
Live, broadcast lectures
To see the same object in the world
Kraut’s
VR repair application (WYSIWIS)
Maybe, to keep up with friends & relatives...
Awareness mechanisms
Video windows
Shared representations (dynamic or static)
If dynamic, lets you monitor task progress
Avatars representing real people (vs. agents)
Notification of individuals logging in or out
Texting and interactivity
Facebook
“Meeting” new people vs. ability to find long-lost people
Additional info about status or state
Privacy issues
Some conclusions:
The affordances of the medium shape the
conversation that takes place.
The media people use for communicating
shape their relationships.
The effects of media on relationships shape
organizations.