Transcript Learning

Learning
Learning
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The process by which experience leads
to changes in knowledge, attitudes,
and/or behavior.
Learning is relatively permanent.
Learning can be incidental or
intentional.
How We Learn
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Three Different Schools of Thought
– Cognitive learning
– Behavioral learning
– Vicarious learning
Cognitive Learning Theory
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Emphasizes role of memory and
thinking--result of information
processing.
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Emphasizes problem solving,
understanding relationships.
Cognitive Learning Theory
Goal
Purposive
Behavior
Insight
Goal
Achievement
Behavioral Learning Theories
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Stimulus-response theories
– Making connections between a stimulus
and some response to it.
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Focus on external world of learning
Two basic types of behavioral theories:
– Classical Conditioning
– Instrumental conditions
Classical Conditioning
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Pavlov
Pair a stimulus with another that already
elicits a given response.
Learner is reactive.
Repetition of exposure to stimuli pairing
results in conditioned response.
Conditioning also depends on ability to
generalize stimuli.
Conditioned
Stimulus
(Brand)
Step 1
Associated with
(in ad)
Unconditioned
Stimulus
(Scenes of love,
happiness, etc.)
Step 3
Comes to be associated with
(in consumers’ minds)
Step 2
Unconditioned
Response
(Feelings of
Pleasure)
Unconditioned Stimulus
Dinner Aroma
Conditioned Stimulus
6 o’clock news
Unconditioned Response
Salivation
After Repeated Pairings
Conditioned Stimulus
6 o’clock news
Conditioned Response
Salivation
Optimal Conditioning
Occurs When:
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The CS precedes the US--forward
conditioning, contiguity
There are repeated pairings of CS and US
The CS and US logically belong together
The CS is novel and unfamiliar
The US is biologically or symbolically
salient
Stimulus Generalization
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Consumer makes same response to a
slightly different stimulus.
Applications:
– Product line, form, and category
extensions
– Family branding
– Licensing
– Generalizing usage situations
Stimulus Discrimination
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The ability to select a specific stimulus
from among similar stimuli.
Marketers use this principle to help
consumers distinguish between their
product and a competitor’s.
Applications:
– Positioning
– Differentiation
Instrumental Conditioning
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Operant conditioning.
Skinner.
Consumers learn new behavior as the
result of reinforcements of earlier trials;
the appropriate behavior is an
instrument by which consumers can
attain goals.
Learner is active.
Stimulus
Situation
(need goodLooking jeans)
Try
Brand A
Unrewarded
Try
Brand B
Unrewarded
Tight in seatt
Try
Brand C
Unrewarded
Baggy in seatt
Try
Brand D
Reward
Perfect fit
Repeat Behavior--Reinforcement
Reinforcement
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The strengthening of learned
associations between stimulus and
response.
Positive reinforcers increase the
probability of repeating behaviors.
Negative reinforcers decrease the
probability of repeating behaviors.
Reinforcement, continued
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Schedule of reinforcement
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Shaping
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Extinction
Observational Learning
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Vicarious learning, modeling.
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Consumers develop patterns of
behavior by observing the actions of
others.
Marketing Applications
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Use spokespersons to model behaviors
we want consumers to learn.
Modeling works best when:
– Model is physically attractive.
– Model is credible.
– Model is successful.
– Model is similar to the observer.
– Model is shown overcoming difficulties.