Java on Wireless Devices (J2ME)
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Transcript Java on Wireless Devices (J2ME)
Java on Wireless Devices
J2ME
Contents
Introduction to J2ME
Constituents of J2ME – Configurations
and Profiles
More into MIDP Applications - MIDlets
Designing User Interfaces using MIDP
Networking using MIDP
J2ME Database
J2ME
An Introduction
What is J2ME ?
J2ME stands for Java 2, Micro Edition
It just means Java for small devices which have many
usability constraints such as
•
Memory
• Display area
• Battery Life
• Network Connectivity
J2ME is not:
•
A fixed, specific set of software
• A fixed, specific set of API
J2ME is divided into Configurations and Profiles, which
provide specific information and features for a group of
related devices
Why J2ME ? Java’s perspective
Java API for low bandwidth devices
Advanced Java API for Rapid Application
Development on low end clients
Inherits Java’s USP: Platform Independence, Objectoriented approach, In-built security, Easy to Use
Large Developer community
Why J2ME ? Applications perspective
Dynamically downloadable/upgradeable/removable
Applications
Dynamic content Applications
Off-line execution on Device – J2ME’s edge over WAP
API’s for Data Security applicable to banking and mcommerce applications
Richer GUI related to the devices’ constraints
APIs for Network Connectivity
Stand alone applications – (Usually) Do not need any
browser to run
Position of J2ME in Java arena
Personal
Profile
Optional
Pkgs
J2EE
Optional
Pkgs
J2SE
JVM
Foundation Profile
J2ME
MIDP
PDA
Pr
ofil
e
CDC
CLDC
Java Card
API
CVM
KVM
Card VM
HOST Operating System
Relative Features of various VMs
JVM
Java
Spec
Target Devices
Processor
Memory
HotSpot
VM
J2EE
Enterprise Servers
Up to 64 bit
Upwards of 2 MB
HotSpot
VM
J2SE
Workstations, Desktop Clients,
Laptops
32-64 bit
Upwards of 2MB
CVM
J2ME
High end, consumer electronic and
embedded devices like wireless
communicators eg. devices running
Symbian's EPOC OS), high-end PDAs
(e.g. devices running embedded Linux
or Windows CE), residential gateways,
automotive telematic systems, set-top
boxes and screen phones
32 bit
2MB – 10 MB
Min 512Kb ROM
Min 256 kB RAM
Relatively
constrained GUI
KVM
J2ME
Cell Phones, Pagers, PDAs
16 bit
160-512 kB
Highly constrained
GUI
Card VM
Java Card
API
Smart Cards
8 bit
<32 kB
Constituents of J2ME
Configurations and Profiles
Configurations
Sun’s definition: A configuration is defined as the combination of a
Virtual Machine (VM) and "core" APIs that represent an
underlying development platform for a broad class of devices
Thus,
A configuration is a specification for a certain class of devices
having similar capabilities
Usually based on available memory, display and processing
power of the target set of devices
Specifies a JVM, which can be ported to the target set of
devices
Specifies a subset of J2SE APIs that will be available to the
target set of devices
Profiles
Sun’s definition: A profile is defined as a set of APIs for a specific
vertical market and relies upon the underlying configuration's
capabilities to create new, market-specific APIs.
Thus, a Profile
Is Built on Configurations
Targets more specific set of devices than configurations
Adds APIs for User Interface, Persistent storage, available input
and output facilities and other features that may be needed to
run applications on that particular segment of devices.
J2ME Delivers:
Two Configurations:
•
•
CDC – Connected Device Configuration
CLDC – Connected, Limited Device Configuration
Two major Profiles:
•
•
•
MIDP – Mobile Information Device Profile
Foundation Profile
Others Upcoming – PDA Profile, Personal Profile, RMI Profile,
Java Game Profile, MIDP_NextGen Profile
Configurations-1: CDC
CDC is based on CVM
The CVM is a full-featured, Java 2 Virtual Machine;
designed for devices needing the functionality of the Java 2
VM feature set.
The CDC is a configuration that could become interesting
for mobile terminals as their capabilities increase
CDC targets networked devices with relatively constrained
Graphical user Interfaces.
Basic packages: java.lang, java.util, java.net, java.io,
java.text, java.security
Configurations-2: CLDC
CLDC is based on KVM
Limitations w.r.t. J2SE:
•
•
•
•
•
•
•
•
•
No support for JNI (Java Native Interface)
Limited bytecode verifier
Limited support for internationalization
No support for object finalization
No thread groups and daemon threads
Limited error handling
Simplified sandbox security model
No certificates supported
No refection: No Serialization, RMI or JINI
Features like Floating point support and J2ME Web
Services support added in latest CLDC v1.1
CLDC Packages
java.io - Provides for system input and output through byte and data
streams.
java.lang - Language Classes included from J2SE
java.util - Utility Classes included from J2SE.
Profiles 1 - MIDP
Target devices have a small display area (min. 96x54 pixels) and a
touch pad
Adds the following features to CLDC:
•
•
•
•
•
Defining and controlling applications
Displaying text, graphics and responding to user events
Storing data in simple databases
Network connectivity via a subset of HTTP
Timer notifications
kxml and Nanoxml are two XML parsers on the device side
Latest MIDP v2.0 adds support of HTTPS for ensuring end-to-end
security.
Other features enhanced in GUI, network connectivity (using different
types of sockets), Audio support, Game Support, OTA Provisioning
etc.
More details to be taken later
Profiles 1: MIDP (Contd.)
New features added in MIDP 2.0
•
•
•
•
•
•
•
Enhanced UI – Richer and more flexible screen widgets
Media Support – You can add audio to your applications
Game Support – Game API for enhanced graphics, performance
and ease of development
Expanded Connectivity – Added support for different types of
sockets
Push Architecture – Servers can now invoke MIDlets for alerts and
broadcast
OTA Provisioning – Mandates a single, standard approach for OTA
MIDlet deployment on the devices.
End to End Security – Support of HTTPS and X.509 PKI certificates.
Profiles 2 – Foundation Profile
It provides a profile of the Java 2 Platform, suitable for
devices that need support for a rich, network enabled Java
environment, but do not require a graphical user interface.
It is used by other profiles, targeted for devices of similar
profile, but having their own GUI packages.
Other Upcoming Profiles
PDA Profile – Is based on CLDC, meant for PDAs
•
•
adds a display toolkit, which is a subset of AWT
Simple persistent data storage for applications, data, and
configuration information.
Personal Profile – Is based on CDC, meant for devices
providing high Internet connectivity and web fidelity
RMI Profile – Provides RMI features for invoking remote
services e.g. Printer, distributed objects from the device
Java Games Profile – Provides core audio-video features
for development of Games, animations, videos etc.
MIDP Applications
An Insight
MIDP Applications in a Device
Layout of applications on a typical device is as shown below:
MIDP Applications - MIDlets
Applications in MIDP are called MIDlets
These applications/MIDlets can be downloaded, updated for newer
versions or removed from the device
These MIDlet applications can be used in offline mode as well, e.g.
Games, Text Editors etc. The user need to connect to the server only if
he/she wants to upload some data.
Properties of MIDlets are described in a application descriptor file: a
regular text file with an extension of .jad
MIDlet suites are packaged as jar files, which contain the class files for
that application as well as other resource files required at runtime
A jar Manifest file contains other information like name, version,
vendor, icon, MIDlet class name etc.
OTA Downloading of a MIDlet
Steps of OTA downloading
1.
2.
3.
4.
5.
6.
7.
Applications are found on the network by either the user browsing
the web or by a discovery application checking dedicated servers.
The descriptor URL is passed to the Application Management
Software (AMS), usually developed by device manufacturer.
The AMS retrieves the application descriptor from the server.
In the application descriptor file, the AMS finds the URL to the
MIDlets Jar file. The AMS downloads the Jar file.
The AMS stores the Jar file on the device.
The user selects the application to run and launches thus the KVM…
…and finally the application starts running.
MIDlets – Life Cycle
The application must extend the class javax.microedition.midlet
to allow the application management software to control the
MIDlet and to be able to retrieve properties from the application
descriptor, notify and request state changes.
Constructor
Paused
startApp()
pauseApp()
destroyApp()
Destroyed
Active
destroyApp()
MIDP Packages
Packages available for development of MIDP applications
MIDP Packages
javax.microedition.lcdui - The UI API provides a set of features for
implementation of user interfaces for MIDP applications
javax.microedition.rms - The MIDP provides a mechanism for
MIDlets to persistently store data and later retrieve it. E.g. RecordStore
javax.microedition.midlet - The MIDlet package defines MIDP
applications and the interactions between the application and the
environment in which the application runs
javax.microedition.io - This includes networking support classes based
on the GenericConnection framework from the CLDC e.g.
HTTPConnection, DatagramConnection etc.
MIDP Applications
Designing User Interfaces
MIDP User Interface
MIDP User Interface (Contd.)
Display is the primary class for any GUI – There is only one
instance of Display per MIDlet.
Display instantiated as : Display.getDisplay(MIDlet m)
A Display displays the various Displayable objects, and also
controls the sequence of the various Displayable objects.
(setCurrent() API)
Other classes – Command, Image, Font, Graphics, Ticker etc.
The Item class is the abstract parent of many items.
A Sample MIDlet
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import javax.microedition.io.*;
import java.io.*;
import org.kxml.*;
import org.kxml.parser.*;
/** Main MIDlet class */
public class MyMIDlet extends MIDlet implements
CommandListener {
private Command exitCommand; // The exit
command
private Command goCommand;
private Display display; // The display for this
MIDlet
private final static String SERVLET_URL = 18.
"http://127.0.0.1:8080/ServletXML/ServletXML";
private List list;
private static String textBoxString = "";
public MyMIDlet() {
display = Display.getDisplay( this );
exitCommand = new Command( "Exit",
Command.EXIT, 2 );
goCommand = new Command( “GO",
Command.SCREEN, 1 );
list = new List(“Commands List”,
Choice.IMPLICIT);
}
/** Start up the MIDlet by associating list.with options,
adding the commands and listener. */
public void startApp() {
list.append(“First command”, null);
list.append(“Second command”, null);
list.addCommand( exitCommand );
list.addCommand( goCommand );
list.setCommandListener( this );
display.setCurrent( list );
}
/** Pause is a no-op since there are no background
activities or 43. record stores that need to be
closed. */
public void pauseApp() { }
/** Destroy must cleanup everything not handled by the
garbage collector. */
public void destroyApp(boolean unconditional) { }
/* Respond to commands*/
public void commandAction(Command c, Displayable d)
{
if ( c == exitCommand ) {
destroyApp( false );
notifyDestroyed();
}
else if ( c == goCommand ) {
if (((List)d).getSelectedIndex() == 0)
processCommandOne();
else if (((List)d).getSelectedIndex() == 1)
processCommandTwo();
}
Other GUI Components
TextBox, TextField – For Text Inputs
Ticker – To display a Scrolling message
Alert – A dialog message for Alarms, info, confirmation, error and
warnings. Can be user or timer driven.
List – Displays a list of options to choose from
Gauge – Progress bar
Image – Any image to be associated with widgets. It is a .png file
DateField – For representing date fields
Form – A customizable screen which may contain many different
components (like an HTML page).
Command Class
A Command is equivalent to a Button
It can be classified into “OK”, “Back”, “Cancel”, “Exit”, “Screen” etc.
To show commands, add them to a Displayable
Register with a Displayable to receive notifications, and pass a listener
To listen for command events, implement the CommandListener
interface
This has only one method, commandAction()
Form
A customizable screen which may contain many different
components/items
Use append() and insert() for adding items
Use set() for modifying an item
Use delete() to remove an item
You can register an ItemStateListener with a Form
Use the setItemStateListener() method
The listener has a single callback:
public void itemStateChanged(Item item)
MIDP Applications
Networking with External Entities
Network Connections in MIDP
CLDC specifies a generic
connection mechanism, which
can be customized by
implementations.
MIDP defines Connection and
its subinterfaces for more
specific types of connections
Connector is a factory class
which takes in a URL string
and opens a Connection, which
can be typecast to any of the
sub-defined connection
interfaces.
HTTP Connections in MIDP
GET:
Connection con = (HttpConnection)Connector.open(url);
InputStream is = con.openInputStream();
// Get the length and process the data
int len = (int)con.getLength();
if (len > 0) {
byte[] data = new byte[len];
int actual = is.read(data);
}
else{
int ch;
while ((ch = is.read()) != -1) {
doSomething(ch);
}
}
is.close();
con.close();
POST:
Connection con = (HttpConnection)Connector.open(url);
// Set the request method and headers
con.setRequestMethod(HttpConnection.POST);
con.setRequestProperty("If-Modified-Since", "29 Oct 1999 19:43:31
GMT");
con.setRequestProperty("User-Agent", "Profile/MIDP-1.0
Configuration/CLDC-1.0");
con.setRequestProperty("Content-Language", "en-US");
// Getting the output stream may flush the headers
OutputStream os = con.openOutputStream();
os.write("LIST games\n".getBytes());
os.flush();
// Opening the InputStream will open the connection
InputStream is = con.openInputStream();
// Get the length and process the data
int len = (int)con.getLength();
if (len > 0) {
byte[] data = new byte[len];
int actual = is.read(data);
process(data);
} else {
int ch;
while ((ch = is.read()) != -1) {
process((byte)ch);
}
}
MIDP Applications
Storing Persistent Data
J2ME Databases
Persistent storage in MIDP is based on record stores
A record store is a collection of records.
Each record is an array of bytes with a unique identification number
Actual storage of records depends on MIDP implementation. It could
be hard disk on the device, a battery-backed RAM etc.
The package javax.microedition.rms provides API for handling device
datastores.
The class RecordStore consists of APIs such as openRecordStore(),
closeRecordStore(), deleteRecordStore(), listRecordStore() for
RecordStore manipulation.
It also consists of APIs such as addRecord(), deleteRecord(), get and
setRecord() for record manipulation.
J2ME Databases (Contd.)
A RecordStore allows eventlistener to be registered with
itself.
This eventlistener is a class which implements a
RecordListener interface to get notifications for addition,
deletion and updating of records in that RecordStore.
J2ME also provides interfaces such as RecordComparator,
RecordEnumerator and RecordFilter for comparing,
enumerating and filtering of records from a RecordStore,
respectively.
Mobile Databases
File based storage
PDB(Palm Database)
Databases
Sybase SQL Anywhere Studio 8.0
Oracle 9i Lite Relational database
UltraLite from AppForge and iAnyWhere
Pocket Access 2002
SQL Server CE
J2ME Toolkit
J2ME provides a toolkit for compiling and verifying the
source files. It then creates the jar file for the compiled
classes and also makes the .jad file.
This toolkit provides 4 different device emulators to test
the application.
It provides a Panel where the debug statements of the
application get printed.
It provides a UI to specify the Application Properties, such
as Servlet path etc. which are used by the application at
runtime.
Visto’s J2ME Sync Client
A client meant for synchronizing Calendar, Contacts and Email.
(Currently, having default implementation for Calendar/Contacts)
Consists of its own GUI for Email (Calendar and Contacts in future)
Creates and Opens up its own RecordStore for storing of Emails,
Calendar, and Contacts.
Provisions the device for Email synchronization.
Synchronizes the data present in its record stores with the ones at the
Corporate Server through the Sync Server, after comparisions.
Maintains the state machine of the sync at the client.
Sends the Sync data in WBXML format.
Also contains code for performing encoding and Blowfish encryption
algorithms on the data.
Optional Profile Packages
Other competing technologies
BREW (Binary Runtime Environment for Wireless) designed by
QualComm, based on C, C++ - It provides the device’s functionalities
available to the application such as Memory Mgmt, Notifications,
Networking, Display, UI etc.
MExE – (Mobile Execution Environment) – created by ETSI,
maintained by 3GPP) - provides a standardized environment for appln
execution on Mobile Devices.It provides interoperability between
devices by defining “Classmarks” which cater to different groups of
devices, e.g. WAP Environment, PersonalJava Environment, J2ME
CLDC Environment and an upcoming Microsoft .NET Environment.
Personal Java and Embedded Java – These are subsets of J2ME,
and target the devices which have smaller footprint than the J2ME
devices
Lets Think Small !!
Thanks for Your Patience