Transcript Chapter 1

Chapter 1
What Is Sports and
Entertainment Marketing?
1.1 Marketing Basics
1.2 Sports Marketing
1.3 Entertainment Marketing
Sports and Entertainment Marketing
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Winning Strategies
From $50 to $4 Million
 A determined athlete
 A supportive family
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Lesson 1.1
Marketing Basics
Goals
 Describe the basic concepts of
marketing.
 Explain the marketing mix.
 Define the six core standards of
marketing.
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Terms
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marketing
marketing mix
product
distribution
price
promotion
discretionary income
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WHAT IS MARKETING?
 marketing
 the creation and maintenance of satisfying
exchange relationships
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Satisfying Customer Needs
 identify your customer and the needs of
your customer
 develop superior products
 operate your business profitably
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Sports and Entertainment
Marketing
 Marketers of sports and entertainment
marketing must assess
 consumer demand
 the competition
 the financial valuation of the goods and
services they offer
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THE MARKETING MIX
 marketing mix
 how a business blends the following four
elements
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product
distribution
price
promotion
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 product
 what a business offers to satisfy needs
 goods and services
 Distribution (Place)
 the locations and methods used to make
products available to customers
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 price
 amount customers pay for products
 promotion
 ways to make customers aware of
products
 encourages customers to buy
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Marketing Mix Considerations
 discretionary income
 the amount of money individuals have
available to spend after paying for
necessities
 Striking the right balance between
price, distribution and promotion is
important.
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A Marketing Mix Example in
the Sports Industry
 The product the Super Bowl offers a game
between the best teams of the AFC and
NFC.
 Consumer costs extend beyond ticket prices
and include travel and lodging expenses.
 Distribution includes the location of the host
city and ticket sales.
 Promotion involves media outlets and
related-product contests.
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A Marketing Mix Example in
the Entertainment Industry
 Rihanna concert needs to
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appeal urban residents
set reasonable ticket prices
advertise about the concert
determine location
plan ticket sales
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CORE STANDARDS OF MARKETING
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 Distribution
 Distribution involves determining the best
way to get a company’s products and
services to customers.
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 Marketing-Information Management
 gathering and using information about
customers to improve business decision
making
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 Pricing
 the process of establishing and
communicating to customers the value or
costs of goods and services
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 Product/Service Management
 designing, developing, maintaining,
improving and acquiring products or
services to meet customer needs
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 Promotion
 using a variety of communication forms,
including advertising, to distribute
information about products, services,
images and ideas to achieve a desired
outcome
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 Selling
 any direct and personal communication
with customers to assess and satisfy their
needs
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 Financing
 A company must budget for its own
marketing activities and provide
customers with assistance in paying for
the company’s products and services.
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Lesson 1.2
Sports Marketing
Goals
 Define sports marketing.
 Explain the value of sports marketing to
the economy.
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Terms
 demographics
 sports marketing
 gross impression
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WHY SPORTS MARKETING?
 demographics
 common characteristics of a group
 age, marital status, income, education
 sports marketing
 using sports to market products
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New Sports, New Opportunities
 continual innovation provides new
opportunities
 extreme sports
 arena football
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Gross Impression
 gross impression
 the number of times per advertisement,
game, or show that a product or service is
associated with an athlete, team or
entertainer
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Timing
 Fans want products and services that
identify them with winning teams and
athletes.
 Marketing efforts may need to be
tweaked based on changes in winning
trends.
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THE VALUE OF SPORTS
MARKETING
 Sports marketing is a multi-billion-dollar
global industry that has a definite
impact on the economy.
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Emotional Value
 Emotional connections to teams
motivate fans to buy tickets to games
and merchandise of their favorite teams
and players.
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So Many Channels
 High profile sporting events generate
strong promotional revenues for
broadcasters.
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Lesson 1.3
Entertainment Marketing
Goals
 Define entertainment.
 Describe the impacts of advances in
entertainment technology on
entertainment marketing.
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ENTERTAINMENT FOR SALE
 entertainment marketing
 influencing how people choose to spend
their time and money on entertainment
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What Exactly is Entertainment?
 entertainment
 whatever people are willing to spend their
money and spare time viewing rather than
participating in
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EVOLUTION OF ENTERTAINMENT
AND ENTERTAINMENT MARKETING
 At the beginning of the twentieth
century, audiences needed to travel to
the entertainment source.
 Audience feedback was instantaneous
and live.
 Technology distanced entertainers from
their audiences.
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The Beginning of Change
 Disneyland represented a new
approach to the marketing mix of
entertainment.
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The Big Eye in Every Room
 The Early Days of Television and
Marketing
 TV changed the marketing of
entertainment in a profound way.
 Television’s Increasing Influence
 ratings
 the number of viewers the programming
attracted
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Change Accelerated
 Technology improvements, including
the internet, have facilitated distribution
of sports and entertainment to the
masses.
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Technology and Customer
Feedback
 Audiences can use a variety of
communication technologies to provide
entertainment feedback.
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Project
 New Stadium Downtown
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Pick city to build new park.
Type of stadium.
What sports will play there?
List 10 businesses that would be
successful around the new stadium and
why you picked them.
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