Transcript 3.04
3.04
Direct Marketing
Term
Direct Marketing: allows targeting
of customer segments in order to
focus promotional efforts
Types of Direct Marketing
e-mail marketing
telemarketing
mailshots
SMS
social media
Messaging Services
Short Messaging Service (SMS):
contain only text
Multimedia Messaging Service (MMS):
allow for rich media messages
Mobile Advertising Strategies
Text message with coupon: most
successful
Rich media: may be the future
Banner ads: boring to
consumers
Quick Response codes: using a
smart phone to obtain coupon
Cross-platform campaign: will be
used in multiple media sources
Types of Direct Mail
Letters
Postcards
Catalogs
Self-mailers
Brochures
Using Direct Advertising Effectively
Personalize the mailer
Make it easy to read
Include a date
Summarize the offer
Have a call to action
Importance of Technology
pinpoint specific prospects
based on demographics
launch direct mail touches
based on event triggers
capture real-time response
metrics in order to determine
immediate ROI
Banner Advertisements
Interactive
2
way communication
Obtain
information
Download coupons
Link to related sites
Nature of Electronic Media
Highly visual
Quick response
Can be highly segmented
Interactive
Motivates customers to buy
On-line Advertisements
Banner ads
Buttons
Pop ups
Sponsorships
Getting Noticed by Search
Engines
Use HTML code
HTML: Hyper Text Markup
Language
Reasons to Broadcast Games
Earn revenue from TV network
Increase fan interest
Build brand equity
Beneficial to sponsors
Sports & Television
Mutually beneficial arrangement
Networks: receive programming
Leagues: receive exposure
Target market: males 18-34; 18-49
Un-DVR-able: must be watched live
Fantasy Sports
online simulations that allow
fans to build their own sport
teams and compete against
other fans' sport teams
Run by sports organizations,
media outlets and businesses