Chap 10 - Distributing Multimedia Titles
Download
Report
Transcript Chap 10 - Distributing Multimedia Titles
Distributing
Multimedia Titles
Distributing
Multimedia Titles
Marketing Strategy
Product Strategy
Promotion Strategy
Pricing Strategy
Distribution Strategy
Distribution Alternatives
Marketing Hurdles
Consumers are reluctant to spend
money for unfamiliar titles.
High rate of returns.
Lack of good content – too many
titles are book like.
Many titles for little shelf space.
Product Strategy
Create titles that
have the same
“look and feel”,
objectives,
characters, and
theme.
Include high quality
graphical images.
Product Strategy
(continued)
Develop brand
name recognition
to generate:
Consumer
confidence.
Confidence by
association.
Promotional Strategy
Cooperative advertising – retailer
and publisher share cost (too
expensive for publisher).
Point of purchase – materials on
aisle (impulse buying).
Publicity – review stories in
magazines and papers.
Pricing Strategy
Prices are steadily declining.
Suggested retail price.
Wholesalers – 50% discount.
Retailers – 35% discount.
Street price – customer’s
actual price.
Break-even Example
Development costs: $500,000
Per-unit Production cost: $2
Retail Price: $20
Wholesaler discount: 50% or $10
Break-even Example
(continued)
Per-unit revenue:
$10 ($20-$10)
Revenue less
production: $8 ($10$2)
Units needed to
cover development
costs: 62,500 units
($500,000 / $8)
Distribution Strategy
CD-ROM publisher has three options in
distributing consumer titles:
Wholesalers – buy from publishers
and resell to others.
Retailers – sell to the public.
Superstores and specialty retailers.
Distribution Alternatives
Given the competitive nature of the
multimedia consumer market, other
distribution alternatives may be used:
Direct mail – mail order sales.
Bundling – a title sold with another
product.
Catalog sales – monthly catalogs.
Rentals – rental of games and
entertainment.
Partnerships – joint ventures.
Marketing
Non-consumer Titles
Reference works, corporate training titles
and educational titles.
Less complex to market.
Do not require shelf space.
Target audience is smaller, more
defined, and easier to reach.
Distributing Online
The Internet is a
major delivery
medium for
multimedia.
Advantages:
Vast audience.
Ability to
constantly
refresh content.
Kiosk-based Multimedia
Two types of kiosks:
Transactional – provide for
user input.
Informational – allows the
user to access information.
The End
University of North Texas
Dr. Vicky Cereijo