Acoustic Visions
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Transcript Acoustic Visions
Acoustic Visions
Theo Giovanopoulos:
Audio / Graphic Design / Web Development
John Harper:
Action scripting / Graphic Design / Animation
Acoustic Visions
Graphical and musical composing tool
Graphically produces an impressive visual
display.
Icons
Animations
Color Scheme Switching
Produces a user defined compilation of sounds
which creates music.
Multiple Sound Schemes
Raindrops and other environmental
Psychedelic
Input
Keyboard: main source of user input
Keys produce a different effect, both visually and audibly.
Keyboard is played similarly to that of a piano
Mouse: secondary source of user input
Mouse manipulates on screen animations.
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Audio
A basic looping beat is played constantly
Sound scheme is set to keys
Each key plays a different sound.
Example: Rock Sound Scheme
Keys A, S, D, F, G produce slightly different
electric guitar riffs.
Keys Q, W, E, R, T produce various electric base
riffs.
Results
A player will create his or her own song
Simultaneously the player will effortlessly
create an abstract visual masterpiece.
After or during creation of this piece, the
user may explore it.
Create with keyboard
Explore with mouse
Audience
People interested in
this game:
Music composers
Beethoven
Abstract artists
People curious to
explore a self
created visual
environment
Suggestions For Game Play
See the visual/audio results of typing:
Your name
A poem
A story
Randomly selected keys
Experiment with:
Speed of typing
The visual environment you create
Comparing Examples
Rez
Fantasia
Rainbow Trip
Blue Man Group
The Sonification of
Protein Data
Mary Anne Clark
(biologist)
John Dunn
(musician)
Timeline
3/18: Gather sounds for interactive elements
3/25: Ten more interactive elements added
4/01: Ten more interactive elements added
4/08: #,F keys assigned sounds added
4/15: Completion of project and website