Elementary Data Structures: Binary Search Trees
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Transcript Elementary Data Structures: Binary Search Trees
Analysis & Design of
Algorithms
(CSCE 321)
Prof. Amr Goneid
Department of Computer Science, AUC
Part R2. Binary Search Trees
Prof. Amr Goneid, AUC
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Dictionaries(2): Binary Search
Trees
Binary Trees
Tree Traversal
The Binary Search Tree (BST)
Deleting Nodes from a BST
Binary Search Tree ADT
Template Class Specification
Other Search Trees
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1. Binary Trees
A Tree is a non-linear, hierarchical one-to-
many data structure. Examples:
Binary Trees, Binary Search Trees (BST)
Can be implemented using arrays, structs
and pointers
Used in problems dealing with:
Searching
Hierarchy
Ancestor/descendant relationship
Classification
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Tree Terminology
A tree consists of a finite set of nodes (or vertices)
and a finite set of edges that connect pairs of nodes.
A node is a container for data
An edge represents a relationship between two
nodes.
a node
a
a
an edge
b
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Tree Terminology
A non-empty tree has a root node (e.g.node a). Every other
node can be reached from the root via a unique path
(e.g. a-d-f). a is the parent of nodes b and c because there is
an edge going from a down to each. Moreover, b and c are
root
children of a.
a
child of a
b
c
d
e
f
parent of g
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g
5
Tree Terminology
a
b
c
d
Siblings
e
The descendants of a are (b, c, d, and e), nodes that can be
reached by paths from a.
The ancestors of e are (c and a), nodes found on the path from e
to a.
Nodes (b, d, and e) are leaf nodes (they have no children).
Each of the nodes a and c has at least one child and is an
internal node.
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Tree Terminology
a
b
d
c
e
f
g
Each node in the tree (except leaves) may have one or
more subtrees
For a tree with n nodes there are n-1 edges
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The Binary Tree
Level 1
a
A binary tree of height h = 3
Left
Level 2
Level 3
Right
b
d
c
e
f
A binary tree is a tree in which a parent has at most two
children. It consists of a root and two disjoint subtrees (left and
right).
The root is at level (L = 1) and the height h = maximum level
The maximum number of nodes in level L is 2L-1
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The Full Binary Tree
a
b
d
c
e
f
g
A binary tree is full iff the number of
nodes in level L is 2L-1
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The Full Binary Tree
A full binary tree of height h has n
nodes, where
n 1 2 4 ... 2
h
n 2
L 1
h 1
2 1
h
L 1
Henceh log2 ( n 1 )
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The Full Binary Tree
A full binary tree with nint internal
nodes has external nodes :
next nint 1
Since next nh 2h1 then nint 2h1 1
The total number of branches
to internal nodes is :
nint Branches nint 1 2h1 2
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The Full Binary Tree
The cost of search for nodes in level L is L 2L-1
Hence, the total search cost is
h
c L 2 L1 ( h 1 )2 h 1
L 1
hence,the averagesearch cost is
( h 1 )2 h 1
T( n ) c / n
h
2 1
n
For large n, T ( n ) h 1 O( log2 n )
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The Balanced Tree
hL
hR
A balanced binary tree has the property that the heights
of the left and right subtrees differ at most by one level.
i.e. |hL – hR| ≤ 1
A Full tree is also a balanced tree
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Complete Binary Tree
A binary tree is Complete iff the number of Nodes at level 1 <=
L <= h-1 is 2L-1 and leaf nodes at level h occupy the leftmost
positions in the tree
i.e. all levels are filled except the rightmost of the last level.
Missing Leaves
Missing Leaves
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Complete Binary Tree
1
A B C D E
A
2
3
B
C
4
D
E
5
A complete binary tree can be efficiently
implemented as an array, where a node at index i
has children at indexes 2i and 2i+1 and a parent
at index i/2 (with one-based indexing).
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Binary Tree as a Recursive Structure
A binary tree is a recursive structure
e.g. it can be defined recursively as:
a
if (not empty tree)
1. It has a root
b
2. It has a (Left Subtree)
3. It has a (Right Subtree)
d
e
Recursive structure suggests recursive
processing of trees (e.g. Traversal)
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c
f
16
Binary Tree as a Recursive Structure
Empty
a,b,c,d,e,f
a
d
b,d,e
c,f
b
c
f
e
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2. Tree Traversal
Traversal is to visit every node ( to display,
process, …) exactly once
It can be done recursively
There are 3 different binary tree traversal
orders:
Pre-Order:
Root is visited before its two
subtrees
In-Order:
Root is visited in between its
two subtrees
Post-Order: Root is visited after its two
subtrees
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Pre-Order Traversal
Algorithm:
PreOrder ( tree )
{
if ( not empty tree)
2
{
b
Visit (root);
PreOrder (left subtree); 3 d
PreOrder (right subtree);
}
}
The resulting visit order = {a} {b , d , e} {c , f }
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1 a
5
c
4
e
f 6
19
Pre-Order Traversal
Pre-Order Traversal is also called Depth-First traversal
1
2
3
5
4
6
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In-Order Traversal
Algorithm:
InOrder ( tree )
{
if ( not empty tree)
2
{
b
InOrder (left subtree);
1 d
Visit (root);
InOrder (right subtree);
}
}
The resulting visit order = {d , b , e} {a} {f , c }
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4 a
6
c
3
e
f 5
21
Post-Order Traversal
Algorithm:
PostOrder ( tree )
{
if ( not empty tree)
3
{
b
PostOrder (left subtree);
PostOrder (right subtree);1 d
Visit (root);
}
}
The resulting visit order = {d , e , b} {f , c } {a}
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6 a
5
c
2
e
f 4
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Example: Expression Tree
The expression A – B * C + D can be represented as a
tree.
In-Order traversal gives: A – B * C + D
This is the infix representation
Pre-Order traversal gives: + - A * B C D
This is the prefix representation
Post-Order traversal gives:
ABC*-D+
This is the postfix (RPN) representation
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+
-
D
A
*
B
C
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Binary Tree Traversal Demo
http://www.cosc.canterbury.ac.nz/people/
mukundan/dsal/BTree.html
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3. Binary Search Trees
BST
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3. The Binary Search Tree
(BST)
A Binary Search Tree (BST) is a Dictionary
implemented as a Binary Tree. It is a form of
container that permits access by content.
It supports the following main operations:
Insert : Insert item in BST
Remove : Delete item from BST
Search : search for key in BST
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BST
v
w
u
A BST is a binary tree that stores keys or key-data pairs in
its nodes and has the following properties:
A key identifies uniquely the node (no duplicate keys)
If (u , v , w) are nodes such that (u) is any node in the left
subtree of (v) and (w) is any node in the right subtree of
(v) then:
key(u) < key(v) < key(w)
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Examples Of BST
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Examples Of BST
These are NOT BSTs.
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Searching Algorithm
if (tree is empty)
target is not in the tree
else if (the target key is the root)
target found in root
else if (target key smaller than the root’s key)
search left sub-tree
else
search right sub-tree
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Searching for a key
Search for the node containing e:
Maximum number of comparisons is tree height, i.e. O(h)
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BST Demo
http://www.cosc.canterbury.ac.nz/people/
mukundan/dsal/BST.html
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Building a Binary Search Tree
Tree created from root downward
Item 1 stored in root
Next item is attached to left tree if value
is smaller or right tree if value is larger
To insert an item into an existing tree,
we must first locate the item’s parent
and then insert
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Algorithm for Insertion
if (tree is empty)
insert new item as root
else if (root key matches item)
skip insertion (duplicate key)
else if (new key is smaller than root)
insert in left sub-tree
else insert in right sub-tree
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Example: Building a Tree
Insert: 40,20,10,50,65,45,30
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Effect of Insertion Order
The shape of the tree depends on the order
of insertion. Shape determines the height (h)
of the tree.
Since cost of search is O(h), the insertion
order will affect the search cost.
The previous tree is full, and h = log2(n+1) so
that search cost is O(log2n)
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Effect of Insertion Order
O(n)
O(log n)
The previous tree would look like a linked list if we
have inserted in the order 10,20,30,…. Its height
would be h = n and its search cost would be O(n)
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Binary Search Tree Demo
http://www.cosc.canterbury.ac.nz/people/
mukundan/dsal/BSTNew.html
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Traversing a Binary Search Tree
Recursive inorder traversal of tree with root (t)
traverse ( t )
{
if (t is not empty)
traverse (tleft);
visit (t);
traverse (tright);
}
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Find Minimum Key
Find the minimum key in a tree with root (t)
Minkey ( t )
{
if (tleft is not empty) return MinKey(tleft);
else return key(t);
}
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Other Traversal Orders
Pre-order (a.k.a. Depth-First traversal) can be implemented
using an iterative (non-recursive) algorithm. In this case, a
stack is used
If the stack is replaced by a queue and left pointers are
exchanged by right pointers, the algorithm becomes Levelorder traversal (a.k.a. Breadth-First traversal)
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Iterative Preorder Traversal
void iterative_preorder ( )
{
t = root;
Let s be a stack
s.push (t);
while(!s.stackIsEmpty())
{
s.pop(t); process(t->key);
if ( t right is not empty) s.push(t right);
if ( t left is not empty) s.push(t left);
}
}
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Pre-Order Traversal
Traversal order: {D,B,A,C,F,E,G}
1
D
2
5
B
3
A
F
C 4
6
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E
7
G
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Level Order Traversal
void levelorder ( )
{
t = root;
Let q be a queue;
q.enqueue(t);
while(!q.queueIsEmpty())
{
q.dequeue(t); process(t->key);
if ( t left is not empty) q.enqueue(t left);
if ( t right is not empty) q.enqueue(t right);
}
}
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Level-Order Traversal
Traversal order: {D,B,F,A,C,E,G}
1
D
2
3
B
F
4
A
C
5
6
7
E
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4. Deleting Nodes from a BST
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Deleting a ROOT Node
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Deleting a ROOT Node
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Deleting a ROOT Node (Special
Case)
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Deleting a ROOT Node (Alternative)
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Deleting an Internal Node
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Search for Parent of a Node
To delete a node, we need to find its parent.
To search for the parent (p) of a node (x) with key (k)
in tree (t):
Set x = t; p = null; found = false;
While (not found) and (x is not empty)
{
if k < key(x) descend left (i.e. set p = x; x = xleft)
else
if k > key(x) descend right (i.e. set p = x;x = xright)
else found = true
}
Notice that:
P is null if (k) is in the root or if the tree is empty.
If (k) is not found, p points to what should have been
its parent.
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Algorithm to remove a Node
Let
k = key to remove its node
t = pointer to root of tree
x = location where k is found
p = parent of a node
sx = inorder successor of x
s = child of x
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Algorithm to remove a Node
Remove (t,k)
{
Search for (k) and its parent;
If not found, return;
else it is found at (x) with parent at (p):
Case (x) has two children:
Find inorder successor (sx) and its parent (p);
Copy contents of (sx) into (x);
Change (x) to point to (sx);
Now (x) has one or no children and (p) is its parent
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Algorithm to remove a Node
Case (x) has one or no children:
Let (s) point to the child of (x) or null if there
are no children;
If p = null then set root to null;
else if (x) is a left child of (p), set pleft = s;
else set pright = s;
Now (x) is isolated and can be deleted
delete (x);
}
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Example: Delete Root
p = null
40
x
20
10
60
30
50
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Example: Delete Root
40
x
20
10
60
30
p
70
50
sx
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Example: Delete Root
50
20
10
60
30
50
x
p
70
S = null
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Example: Delete Root
50
20
10
60
30
null
50
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x
delete
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5. Binary Search Tree ADT
Elements:
A BST consists of a collection of elements that are all
of the same type. An element is composed of two
parts: key of <keyType> and data of <dataType>
Structure:
A node in a BST has at most two subtrees. The key
value in a node is larger than all the keys in its left
subtree and smaller than all keys in its right subtree.
Duplicate keys are not allowed.
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Binary Search Tree ADT
Data members
root
pointer to the tree root
Basic Operations
binaryTree
insert
empty
search
a constructor
inserts an item
checks if tree is empty
locates a node given a
key
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Binary Search Tree ADT
Basic Operations (continued)
retrieve
traverse
preorder
levelorder
remove
graph
retrieves data given key
traverses a tree
(In-Order)
pre-order traversal
Level-order traversal
Delete node given key
simple graphical output
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Linked Representation
The nodes in the BST will be implemented as a
linked structure:
left
element
right
t
32
32
16
45
16
40
45
40
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Node Specification
// The linked structure for a node can be
// specified as a Class in the private part of
// the main binary tree class.
class treeNode
// Hidden from user
{
public:
keyType key;
// key
dataType data;
// Data
treeNode *left;
// left subtree
treeNode *right; // right subtree
}; // end of class treeNode declaration
//A pointer to a node can be specified by a type:
typedef treeNode * NodePointer;
NodePointer root;
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6. Template Class Specification
Because node structure is private, all references to pointers
are hidden from user
This means that recursive functions with pointer
parameters must be private.
A public (User available) member function will have to call
an auxiliary private function to support recursion.
For example, to traverse a tree, the user public function will
be declared as:
void traverse ( ) const;
and will be used in the form:
BST.traverse ( );
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Template Class Specification
Such function will have to call a private traverse function:
void traverse2 (NodePointer ) const;
Therefore, the implementation of traverse will be:
template <class keyType, class dataType>
void binaryTree<keyType, dataType>::traverse() const
{
traverse2(root);
}
Notice that traverse2 can support recursion via its pointer
parameter
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Template Class Specification
For example, if we use in-order traversal, then the private
traverse function will be implemented as:
template <class keyType, class dataType>
void binaryTree <keyType, dataType>::traverse2
(NodePointer aRoot)
{
if (aRoot != NULL)
{ // recursive in-order traversal
traverse2 (aRoot->left);
cout << aRoot->key << endl;
traverse2 (aRoot->right);
}
} // end of private traverse
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const
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Template Class Specification
All similar functions will be implemented using
the same method. For example:
Public Function
Private Function
insert (key,data)
insert2 (pointer,key,data)
search(key)
search2 (pointer,key)
retrieve(key,data)
retrieve2 (pointer,key,data)
traverse( )
traverse2 (pointer)
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BinaryTree.h
// FILE: BinaryTree.h
// DEFINITION OF TEMPLATE CLASS BINARY SEARCH
// TREE
#ifndef BIN_TREE_H
#define BIN_TREE_H
// Specification of the class
template <class keyType, class dataType>
class binaryTree
{
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BinaryTree.h
public:
// Public Member functions ...
// CREATE AN EMPTY TREE
binaryTree();
// INSERT AN ELEMENT INTO THE TREE
bool insert(const keyType &,
const dataType &);
// CHECK IF THE TREE IS EMPTY
bool empty() const;
// SEARCH FOR AN ELEMENT IN THE TREE
bool search (const keyType &) const;
// RETRIEVE DATA FOR A GIVEN KEY
bool retrieve (const keyType &, dataType &)
const;
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BinaryTree.h
// TRAVERSE A TREE
void traverse() const;
// Iterative Pre-order Traversal
void preorder () const;
// Iterative Level-order Traversal
void levelorder () const;
// GRAPHIC OUTPUT
void graph() const;
// REMOVE AN ELEMENT FROM THE TREE
void remove (const keyType &);
.........
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BinaryTree.h
private:
// Node Class
class treeNode
{
public:
keyType key;
// key
dataType data;
// Data
treeNode *left;
// left subtree
treeNode *right; // right subtree
}; // end of class treeNode declaration
typedef treeNode * NodePointer;
// Data member ....
NodePointer root;
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BinaryTree.h
// Private Member functions ...
// Searches a subtree for a key
bool search2 ( NodePointer , const keyType &)
const;
//Searches a subtree for a key and retrieves data
bool retrieve2 (NodePointer , const keyType & ,
dataType &) const;
// Inserts an item in a subtree
bool insert2 (NodePointer &, const keyType &,
const dataType &);
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BinaryTree.h
// Traverses a subtree
void traverse2 (NodePointer ) const;
// Graphic output of a subtree
void graph2 ( int , NodePointer ) const;
// LOCATE A NODE CONTAINING ELEMENT AND ITS
// PARENT
void parentSearch( const keyType &k,
bool &found,
NodePointer &locptr,
NodePointer &parent) const;
};
#endif
// BIN_TREE_H
#include “binaryTree.cpp”
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BST Template Class
The CSCI 321 course web site contains full
definitions and implementations of :
binaryTree template class: BST class with
linked implementation
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Analysis of BST operations
Assuming a balanced BST:
bool insert
O(log n)
bool empty()
O(1)
bool retrieve
O(1)
bool search
O(log n)
void traverse
O(n)
void graph
O(n)
void remove
O(log n)
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7. Other Search Trees
Binary Search Trees have worst case
performance of O(n), and best case
performance of O(log n)
There are many other search trees that are
balanced trees.
Examples are: AVL Trees, Red-Black trees
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AVL Trees
Named after its Russian inventors:
Adel'son-Vel'skii and Landis (1962)
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AVL Trees
An AVL tree is a self balancing
binary search tree in which
the
heights of the right subtree and left
subtree of the root differ by at most 1
the left subtree and the right subtree are
themselves AVL trees
rebalancing is done when insertion or
deletion causes violation of the AVL
condition.
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AVL Tree
h
h-2
h-1
Notice that:
N(h) = N(h-1) + N(h-2) + 1
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AVL Tree
Also
{N ( h ) 1 } { N ( h 1 ) 1 } { N ( h 2 ) 1 }
This is a Fibonacci series and we can use the approximat e
formula for Fibonacci numbers :
1 1 5
N( h ) 1
5 2
Or h 1.44 log( N )
h 3
This is the worst case height of the AVL tree
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