AdobeBoringToBLING PLS2014

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Transcript AdobeBoringToBLING PLS2014

Please join my Adobe classroom to participate in this
session … and prepare to interact!
http://gavirtualschool.adobeconnect.com/maddenbio/
What would you most like to change about your
synchronous sessions?
Increase
Attendance
Be Better
Prepared
Gamify!
Make
Students
More
Comfortable
Design
Engaging
Interactions
Learn new
Best
Practices
From Boring to
Strategies for Student Engagement
using Adobe Connect
:
•
GAVS
Synchronous
Learning
Statement
•
Click here to link to
GAVS teacher
handbook/policy
•
We believe synchronous learning is important because it provides
students the full benefits of our highly qualified instructors. The
synchronous interaction provides immediate instructor and
student feedback, reduces the feeling of isolation, fosters a sense
of community with the learners, and offers a forum for student
collaboration. By incorporating live and interactive learning
opportunities in the online environment, teachers are leveraging
synchronous learning to enhance learning and promote student
engagement.
Our synchronous sessions should be personalized for the
individual learner’s needs. We feel it is important to allow the
teacher flexibility to determine what should to be covered, what
students should be targeted, and when the sessions should be
held to reach these students. We encourage teachers to create
engaging lessons to meet the needs of all learners. We advocate
the use of the tools available in the synchronous platform to
promote active engagement, social learning, and continuous
feedback. Teachers should be creative and hold sessions that
accommodate the different learning levels (high, average, and
low). The synchronous classroom can be an equalizer for students
of all abilities.
We encourage collaboration between our teachers to discuss best
practices for holding successful synchronous sessions. By working
together, we can determine what works best for students with
different learning abilities and styles.
Pathway for Successful
Chats
Prepare
Advertise
Get them
Comfortable
Engage
Prepare
•
•
•
•
Prepare
Advertise
Data
Adobe Content: pre-load & recycle!
Survey
Collaborate
Get them
Comfortable
Engage
Use Layouts to Your
Advantage!
Lobby
• Organized
• Flow
• Differentiation/V
ariety
Presentation
Video
Game
Whiteboard
Adobe Connect Resources
Within GAVS Adobe Connect:
Adobe Connect Custom
Meeting Pods:
Prepare
Advertise
Get them
Comfortable
Engage
Kindly share which method you primarily
use to inform students about your chat
Use the poll pod to answer
A.
B.
C.
D.
E.
Office Hours posted in Course Information
News Announcement
Email
Other
More than one of the above
Be Your Own Mad Man:
Advertise!
Prepare
•
•
•
•
•
•
•
Advertise
Get them
Comfortable
Twitter
Chat announcements with videos or teasers
Chat recording posts
Newsletters
Calendar invites
Reference in student feedback
Put it on course schedules!!
Engage
Use catchy videos
or pre-load
students with
questions/content
in News
Tweet out chat reminders
Prepare
Advertise
Get them
Comfortable
Engage
What’s in Your Lobby?
How are students “greeted” when they enter your classroom?
Audio/Technical Setup Information?
Music?
Video or other Graphic?
Agenda?
Icebreaker/Warm Up?
Get Comfy:
Sprinkle in Some Starbucks!
• Lobby or Lounge
• Welcome Sign
• Helpful Directives
(Agenda, Setup)
• Atmosphere
– Music
– Images
– Sponge/warm-up
activity
– Encourage chatter!
Prepare
Advertise
Get them
Comfortable
Engage
Engage! with Healthy
Manipulation
Prepare
Advertise
Get them
Comfortable
Engage
• Why?
–
–
–
–
Meaningful, Informative Experiences for all
Effective use of data for student improvement
Backchannel for students
Feedback
• The “How”:
– Utilize Adobe Tools (Whiteboards, Pods,
Polls, Files)
– Provide practice, resources
Students will need guidance, guidelines and practice
with the interaction at first.
Tool: Whiteboards
Link to this image in the files pod
Make students *Presenters*, but support their effort.
Whiteboard: Match it!
Students use pencil tool to draw lines; different color per student
Whiteboard: Check it off!
Students use stamps or text tool (student color-coded)
to complete checklist
Uses: Collaboration, pre-assessment, formal
assessment, discussion
Whiteboard: Tag It!
Students use “stamps” (symbols) to tag objects
for an activity
Whiteboard: Venn
Diagrams
Students use text tool; collaborate, revise
Whiteboard: Labeling
• Students
annotate
image or
document
with text
and/or line
tool
• Use notes
pod if a key is
Case Studies
• Use in place of a “lecture”
• Problem based learning
• Realia and Current
Events
Video: Provide focus and
follow-up.
• Focus:
–
–
–
–
Clues
Answers
False statements
Observations
• Follow-up:
– Chat live
– Live Student
Notetaker
– Opinion
– Review
Example: Video Analysis
Gamify!
• Why?
– “Brains on” engagement
– Competition/motivation
– Grabs Attention
– Feedback/Formative assessment
– Fun!
– Repeat attenders!
When you gamify your classroom, remember to
make it a versatile tool for YOU!
Almost any f2f game will translate.
Plan to re-use, recycle and adapt!
Scratch-off
Create a Wordle with vocabulary.
Each student assigned a highlighter color.
Teacher reads definition.
All students scratch of correct word.
Courtesy of Joyce Bearden
Who Am I?
Game board with
categories, people,
concepts,
vocabulary
• Teacher reads
“clue
• Students tag
correct answer with
shape tool or their
name
Word or picture
clues, definitions
or questions
Bingo!
Word or picture
clues, definitions
or
questions/problem
s
Create a Bingo
Board
Add words of your
choosing
Teacher reads question and student
answers. Chip is moved to correct
answer.
Animal Race
• Each student
chooses a
row
• 5 questions
posted
• Students race
to fill out their
row and get to
the finish
Courtesy of Joyce Bearden
Beat the Timer!
Courtesy of Joyce Bearden
Candyland becomes Bioland!
• Game
boards
• Pawns
• Spinners
• Dice
Questions Welcome!
[email protected]
#SPLS14 @cmadz