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Augmented
Reality
2-3 year adoption
horizon
aug • ment
Verb [trans.]
Make (something) greater by adding
to it; increase : he augmented his
summer income by painting houses.
Augmented Reality
“Augmented reality (AR) refers to the addition of a
computer-assisted contextual layer of information
over the real world, creating a reality that is
enhanced or augmented.”
2011 Horizon Report
What makes it go: markers
What makes it go: location
Implications
for teaching
and learning
Situated learning
Use of mobile devices makes it ubiquitous
Photo: Wikipedia
Ability to respond to user input
http://acwarproject.wordpress.com/
Broader sense of the learning ecology (metacognitive)
Visual and interactive forms of learning
Examples
http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/
Gwangju Institute of Science and Technology 3D books
QUESTIONS
27
Game-Based
Learning
…
Time to Adoption:
Two to Three Years
28
massively multiplayer online
serious
args
Virtual Forensics Lab: Boston College Nursing
Source: http://idesweb.bc.edu/forensicslab/
33
Bacterial Antibiotic Resistance and Horizontal
Gene Transfer
Source: http://engage.wisc.edu/sims_games/roundtwo/awardees/bacteria/index.html
34
Cool It: Mechanical Engineering
Source:http://engage.wisc.edu/sims_games/roundtwo/awardees/cool_it/index.html
35
http://horizon.wiki.nmc.org/2011+Game-Based+Learning
http://www.delicious.com/tag/hz11+gamebasedlearning
QUESTIONS
38