BYOT - Phillip O. Berry Technology

Download Report

Transcript BYOT - Phillip O. Berry Technology

Welcome to BYOT PD Informational Training
By: Mr. Kirkpatrick & Mr. Saintvilus
BYOT Goal
To provide Students with access to resourceful
tools for learning and evaluating learning
objectives and using these tools effectively.
(Student self evaluations)
e.g. web resources and mobile devices
BYOT
"Bring Your Own Technology"
Guest Network Activation Date:
Philip O. Berry Guest network activated on January 31, 2013
Who Has Access:
Students, Faculty and Staff, and any users within the range
of the Phillip O. Berry guest network
What is BYOT
Bring Your Own Technology (BYOT) is a program which allows
students and staff to use their own technology at specified times
during the day to enhance the learning experiences.
Technology devices include: laptop, eBook, iPads, Tablets,
Smartphones, etc.
How to Access the Guest
Network
Select the CMSGUEST network in your WIFI settings, then
open the browser on your device and accept the "Acceptable
Use Policy".
Note: Please stress to students the importance of reading the
Acceptable Use Policy.
Why BYOT
Bring Your Own Technology allows students and teachers to
use personally-owned mobile devices to access resources
that might otherwise be inaccessible in the classroom.
Many schools/districts are embarking on BYOT practices in
an effort to save money and stay current with educational
and technological trends! (BYOT provides a 1:1 ratio for
student to computing device.)
Why BYOT
It allows for students to use “real-world” tools in positive
ways to enhance learning and foster skills including
collaboration, communication, research, critical thinking,
creativity and organization skills almost instantly.
e.g. Gaggle, Research projects, PowerSchool, web base polling,
etc.
BYOT Web 2.0 Tools
Web 2.0 is about revolutionary new ways of creating, collaborating, editing and
sharing user-generated content online.
Poll everywhere-This invaluable resource provides instant results on student
surveys and polls. Quick and simple to use, it works across multiple platforms,
with respondents able to submit answers via mobile phone, Twitter or web
browser.
Gaggle-Provides safe student email solution. Online tools include safe student
email, shared calendars, assignment drop boxes, discussion boards, blogs,
digital lockers, online document editing and collaborative features, safe SMS
Texting and filtered YouTube access.
BYOT Web 2.0 Tools
QR Codes- Are mobile phone barcode readers which direct users to
exciting web pages.
Wiki spaces- Wikis are great robust open-ended tools used to
collaborate and communicate across the Internet.
Socrative.com- a smart student response system that empowers
teachers to engage their classrooms through a series of educational
exercises and games via smartphones, laptops, and tablets.
BYOT Official Launch Date
BYOT official start date March 4, 2013
Each department will create and submit a BYOT implementation plan to Mr.
Carroll showcasing how BYOT will be migrated into classroom instruction. Final
plans should be submitted by Wednesday February 28, 2013. Plans should
include but not limited to:
Web 2.0 links that are conducive to class specific instruction.
(web2012.discoveryeducation.com/web20tools.cfm)
Sample BYOT Lesson Plan
BYOT DEVICE
Management
Consider asking students to mark their device with their
name, and add device locators.
Ask parents and students to consider purchasing protective
cases for their child's device i.e. padded backpack, rubber
pads, or protective cases.
BYOT DEVICE
Management
Since not every child will have a device, it will be important to consider how to structure the
lesson to facilitate sharing. Assigning students to groups may be based on available devices
and the task at hand. A group might consist of a student with an iPad, laptop, eReader, iPhone,
and/or school owned device.
Be aware of the limitations of each device.
* Students will not have access to Network drive to save their work.
* Printing will not be an option at this time.
* Devices will not be able to email studentcreated products.(Consider using gaggle.net)
Student Responsibility for
Devices
Students should keep their personal devices on mute. Phone calls
and text messages should not interrupt instruction.
Students are strictly prohibited from using a personal data plan to
access the Internet throughout the school day. A student is solely
responsible for all charges incurred by usage 3G or 4G service at any
time.
Students are 100% responsible for securing and maintaining their
own devices.
BYOT FAQ's
Are there any other polices that provide guidance for how children
should use the Internet? Children's Internet Protection Act(CIPA)
http://www.fcc.gov/guides/children's-Internet-protection-act
Do I have to accept the Guest network every time I come to campus
or the device goes asleep? You have to accept the Guest network
every 24hrs. or after 2 hours of inactivity.
BYOT FAQ's
Will students be allowed to record teachers or classmates? Only with
permission from teacher or administrator
If my device won't work, will someone from the district fix the device?
It is not the responsibility of CMS or CMS staff to repair individual
devices
How will theft, lost, or damaged of a personal device be handled in a
school? Refer to BYOT program guidelines, which specifically
address the risk of student s bring their own devices. The school is
not responsible for lost, stolen, or damaged devices.
If you have any questions please contact Mr.
Kirkpatrick at [email protected] s