Introduction to Manufacturing Systems 314
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Transcript Introduction to Manufacturing Systems 314
Introduction to
Machine Vision Systems
Professor Nicola Ferrier
Room 3128, ECB
265-8793
[email protected]
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Machine Vision
• To become familiar with technologies used
for machine vision as a sensor for robots.
– Camera and lighting technology (obtaining a
digital representation of an image)
– Software (computational techniques to process
or modify the image data)
– Analysis/decisions: using the results of the
processing in robot control
• Additional material in CS766, ECE 533, ME
739
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Machine Vision in Automation
• Use a camera to inspect parts to:
– Guide a robot or control automated equipment
– Support statistical analysis in a computer-assistedmanufacturing (CAM) system
– Ensure quality in manufacturing process:
• dimensions/alignment
• Determine if all components are present
• Other quality issues: color, placement, …
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Why use Vision?
• Dynamic Range
• Can be remotely situated
• Passive
– emits no energy (cf. Laser,
sonar, IR)
– no contact required
• Flexibility
• Affordable
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Why avoid Vision?
• Computation
– must process images
– data =/ information
• Calibration
• Sensitivity to lighting
conditions
Because the lighting is different, these 3 images
appear substantially different to a computer – to
a human we easily adapt our perception for
variations in illumination and recognize that all
three images are of the same object.
Images (arrays of pixel data) must be processed
to provide information
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Example Application:
Micro-manipulation
• Micro Object handling
with Micro gripper
• Postech Robotics Lab
Micro gripper
Microscope Table
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A machine vision system often includes
the following elements:
Image Acquisition (generally from a camera
placed above the production line),
Image Pre-Processing (e.g. increasing the
contrast, motion de-blur, etc),
Feature Extraction (e.g. measuring a distance,
checking a screw is in place etc),
Decisions (i.e. is the part OK to a tolerance, is a
label in the correct position), and,
Control (e.g. give the result to a Programmable
Logic Controller (PLC) or robot controller).
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Image Acquisition
• Transforms the visual image of a physical
objects into a set of digitized data
– Illumination
– Image formation (including focusing)
– Image detection or sensing
– Formatting camera output signal
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Image Formation and Detection
Vision systems have an optical-electro device that
converts electromagnetic radiation from the image of
the physical object into an electric signal used by the
vision processing unit
Image is formed by:
– Illumination flux
from object
– Optics (lens)
– Photosensitive
detectors
(photodiodes on
solid state
cameras)
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Vision – Image Formation
•Shape
•Lighting
•Relative Positions
•Sensor sensitivity
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Same shape – very
different images!
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Lighting
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• Structured Lighting
• Directional backlighting
• Diffuse Backlighting
• Fiber-optic/LED ring
lights
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Lighting
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• Polarized lighting
• Direct front lighting
• Oblique lighting
• Cross polarization
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Lighting
• Diffuse front lighting
• Fibre optic near inlighting
• Dark field illumination
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Image Formation and Detection
Light source
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Digitization of Camera Signal
• Analog image data (voltage) is sampled and
quantized (often to 8 bits greyscale or 24 bits of
color)
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Software: Processing the Data
• The software allows the image to be
processed, analyzed, and stored.
– Different types of software packages are available, ranging from
easy-to-use packages with pre-defined tools, to SDKs (software
development kits) that allow programmers to build custom imaging
applications.
– Matlab™ has an image processing tool box
• Image Pre-processing
• Feature Extraction
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Image Pre-processing
• What to do with the image?
– May need to preprocess the image in order to
analyze it
• Remove motion blur (ECE 533/738)
• Enhance contrast
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I Can See It – Why can’t the Computer?
•
Minimize possible problems – The human eye and brain are elaborate and
versatile systems, capable of identifying objects in a wide variety of conditions.
For example, we are able to identify familiar people even when they are
wearing different clothes, and recognize familiar landmarks when driving on a
foggy day. A PC-based imaging system is not as versatile; it can only perform
what it has been programmed to perform. Knowing what the system can and
cannot "see" are important points to keep in mind to obtain the results you
want, and reduce errors and incorrect measurements. Common variables
include:
Changes in object’s color
Changes in surrounding lighting
Changes in camera focus or position
Improperly mounted camera
Environmental vibration
•
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A vibration-free environment with all extraneous light removed will eliminate
many common problems.
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Find the man….
Visual tasks can be made difficult!
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Distractors
Natural systems take
advantage of the fact that
visual tasks can be made
1 difficult!
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I Can See It – Why can’t the Computer?
• Minimize possible problems –
– Knowing what the system can and cannot "see"
are important points to keep in mind to obtain
the results you want, and reduce errors and
incorrect measurements.
Engineer the
environment!
Great examples include
commercial motion capture
systems
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Feature Extraction/Analysis
• 2D Geometric Analysis:
– Must have high contrast to separate (“segment”)
part from background
• In practice back lighting is often used
• The silhouette is used to determine:
– part dimensions: Width, height, orientation, etc
– Part features (e.g. number of holes)
– Relationships between parts
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Controlled Environment
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Easy to “segment” image
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Measurements from Images
• Must have relationship
between the image
“pixels” and the world
• 2D imaging
– the image plane and the
“world” plane are in 1-1
correspondence
• 3D –harder
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Goals for ME 439 and ME 739
• Modeling Cameras
– Basic of pinhole
• Kinematics of Vision
– Coordinate
transformations
• Processing Images
– Some simple features
(sections 8.13 - 8.25)
• 2D problems
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• Modeling Cameras
– Pinhole model
– Projective mapping
– Calibration Procedures
• Kinematics of Vision
– Coordinate transformations
– Motion field equations
• Processing Images
– Feature detection (lines,
blobs)
• Visual Servoing (Eye-Hand
Coordination) in 3D
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