Creature Karate - James E. Gentry, Ed.D.
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Transcript Creature Karate - James E. Gentry, Ed.D.
Creature Karate
A Battle of Wits and
Geographic Fits
Teks Covered (3rd Grade)
Music 117 3rd Grade,2,a -- singing music
Science 112.5 3rd Grade 8, b&c --- collecting and
analyzing info to construct explanations
S.S. 113.5 3rd Grade 16, a,b,c -- obtain info from
a variety of sources, categorizing, contrasting
and comparing this material
L.A. 110.5 3rd Grade 12, c,d -- look up
information using various references and
technologies
Creature Karate
Fun activity for learning how to
research
Small group interaction heightens
learning
The karate theme keeps research
interesting because it “has a purpose”
Easy lesson to scaffold; groups will
want to know ways to get more info!
Creature Karate
“Creature Karate, a jaguar really can duel
a blue jay?!”
“Creature Karate, places where elephants
really can’t stray!”
“Creature Karate, earn those points all of
you go-getters!”
“Creature Karate, working in groups
makes learning better!”
How To Play
Class divides into groups of three
Teacher explains how the karate is
scored and models how effective resource
gathering can be done
Teacher selects two animals and an
ecosystem for each group
Teacher then circles classroom
scaffolding during group interaction
The Game Itself
Animals are called “contenders”.
The ecosystems are “arenas”.
Students get points for each bit of info they
gather.
Gathered material is categorized as either
a)defense, b)diet, or c)findings (misc.)
Specialized skills gain 2 points
The eco information is based on its
inhabitants and survivability.
Scoring For Contenders
1 point for each factoid
2 points for getting more data than your
group members (this can be optional).
4 points awarded if your animal is an
Olympian (fastest, biggest, slowest, etc.)
2 points deducted if your arena
(ecosystem) would eradicate your species
Scoring for Arenas
2 points each if either or both contenders
can live in your ecosystem
1 point for every plant and animal you can
find that live in your arena
25 points if your arena has 10 or less
animal inhabitant species
50 points if your arena has 5 or less
inhabitant species
While Playing….
Debate in groups should be allowed
This is meaningful learning occurring
Once finished, learners should draw their
contender based on what they’ve learned about
it
When the group is finished, the group should
add up all of its points as a cumulative total.
Don’t let groups know it is a cumulative total
until they are tallying. (This is optional.)
In Closing
Groups should construct sentences on their
sheet based on the results of their karate
match. Why did the winner ultimately win?
(There is no one answer.)
(Optional Ending)Groups come to the front
and do a readers theatre where they monologue
their traits and after all have gone describe the
karate match.