II. Describing Motion
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Transcript II. Describing Motion
Ch. 9
Motion
Describing Motion
Motion
Speed & Velocity
Acceleration
Newton’s First Law
Newton’s
First Law of Motion
An object at rest will remain at
rest and an object in motion
will continue moving at a
constant velocity unless acted
upon by a net force
force.
A. Motion
Problem:
Is your desk moving?
We
need a reference point...
nonmoving point from which
motion is measured
A. Motion
Motion
Change in position in relation to
a reference point.
Reference point
Motion
A. Motion
Problem:
You are a passenger in a car
stopped at a stop sign. Out of the
corner of your eye, you notice a
tree on the side of the road begin
to move forward.
You have mistakenly set yourself
as the reference point.
B. Speed & Velocity
Speed
d
rate of motion
v t
distance traveled per unit time
distance
speed
time
B. Speed & Velocity
Instantaneous
Speed
speed at a given instant
Average
Speed
total distance
avg. speed
total time
B. Speed & Velocity
Problem:
A storm is 10 km away and is
moving at a speed of 60 km/h.
Should you be worried?
It depends
on the
storm’s
direction!
B. Speed & Velocity
Velocity
speed in a given direction
can change even when the
speed is constant!
C. Acceleration
vf - vi
a t
Acceleration
the rate of change of velocity
change in speed or direction
a
v f vi
t
a:
vf:
vi:
t:
acceleration
final velocity
initial velocity
time
C. Acceleration
Positive
acceleration
“speeding up”
Negative
acceleration
“slowing down”
D. Calculations
Your neighbor skates at a speed of 4 m/s.
You can skate 100 m in 20 s. Who skates
faster?
GIVEN:
WORK:
d = 100 m
t = 20 s
v=?
d
v t
v=d÷t
v = (100 m) ÷ (20 s)
v = 5 m/s
You skate faster!
D. Calculations
Sound travels 330 m/s. If a lightning bolt
strikes the ground 1 km away from you,
how long will it take for you to hear it?
GIVEN:
WORK:
v = 330 m/s
t=d÷v
d = 1km = 1000m
t = (1000 m) ÷ (330 m/s)
t=?
t
=
3.03
s
d
v t
D. Calculations
A roller coaster starts down a hill at 10 m/s.
Three seconds later, its speed is 32 m/s.
What is the roller coaster’s acceleration?
GIVEN:
WORK:
vi = 10 m/s
t=3s
vf = 32 m/s
vf - vi
a=?
a t
a = (vf - vi) ÷ t
a = (32m/s - 10m/s) ÷ (3s)
a = 22 m/s ÷ 3 s
a = 7.3 m/s2
D. Calculations
How long will it take a car traveling 30 m/s
to come to a stop if its acceleration is
-3 m/s2?
GIVEN:
WORK:
t=?
vi = 30 m/s
vf = 0 m/s
a = -3 m/s2
t = (vf - vi) ÷ a
t = (0m/s-30m/s)÷(-3m/s2)
vf - vi
a t
t = -30 m/s ÷ -3m/s2
t = 10 s
E. Graphing Motion
Distance-Time Graph
A
B
slope = speed
steeper slope =
faster speed
straight line =
constant speed
flat line =
no motion
E. Graphing Motion
Distance-Time Graph
A
B
Who started out faster?
A (steeper slope)
Who had a constant speed?
A
Describe B from 10-20 min.
B stopped moving
Find their average speeds.
A = (2400m) ÷ (30min)
A = 80 m/min
B = (1200m) ÷ (30min)
B = 40 m/min
E. Graphing Motion
Distance-Time Graph
400
Acceleration is
indicated by a
curve on a
Distance-Time
graph.
Changing slope =
changing velocity
Distance (m)
300
200
100
0
0
5
10
Time (s)
15
20
E. Graphing Motion
Speed-Time Graph
3
slope = acceleration
+ve = speeds up
-ve = slows down
straight line =
constant accel.
flat line = no accel.
(constant velocity)
Speed (m/s)
2
1
0
0
2
4
6
Time (s)
8
10
E. Graphing Motion
Speed-Time Graph
Specify the time period
when the object was...
slowing down
5 to 10 seconds
speeding up
0 to 3 seconds
3
Speed (m/s)
2
1
0
0
2
4
6
Time (s)
8
10
moving at a constant
speed
3 to 5 seconds
not moving
0 & 10 seconds
VECTOR:
Vectors measure using arrows to show direction
and magnitude.
Shows direction of the object's motion.
Ex: velocity, acceleration, force. (all involve a
direction)
Can you build the perfect paper airplane?
Principles:
A glider moves through the air without
the help of a motor or engine.
A glider can move through the air and
descend gradually when it is well
designed and built.
Think about aerodynamics to build a
glider that will fly well. "Drag" "Thrust"
"Lift" "Gravity“
Facts:
The design of your glider's body and
wings has a lot to do with how well it
will sail in the air.
Adding some weight to parts of your
glider will help it stay up in the air,
have lift, and travel in a straight path
instead of spinning or nosediving.