SAGE_Architecture_and_APIs

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Transcript SAGE_Architecture_and_APIs

SAGE – Architecture and API
July, 2007 GCB SAGE workshop
Early Tile-Display Software:
JuxtaView
• Visualization of 2D datasets with predictive prefetching.
• Slow user interaction and inefficient data access
NCMIR – microscopy
(2800x4000 24 layers)
July, 2007 GCB SAGE workshop
Scripps –
Bathymetry and
digital elevation
Early Tile-Display Software:
MagicCarpet
• Smart mipmapped 2D
data access
• Very
interactive
• Needs
datasets to be
pre-processed
July, 2007 GCB SAGE workshop
Early Tile-Display Software: Vol-a-Tile
• Visualization of 3D datasets
• Transfer function and UI
July, 2007 GCB SAGE workshop
The Sage Pixel Streaming Architecture
• Stream uncompressed pixels generated by apps to
display walls
• Designers tried to achieve a desktop-like
environment for tile displays
July, 2007 GCB SAGE workshop
Adaptive Rendering
• Adapt to the display client
– Laptop, high-resolution monitor, tiled display
• Rendering capabilities
– Pixel drawing, polygon rendering
– Network capacity
• Adapt to output resolution
– “Resize” and “move” events
– Pixel up-scaling or down-sampling
– Increase rendering resolution
July, 2007 GCB SAGE workshop
Pixel Sources
• Visualization applications
– Software rendering
– Hardware rendering
• Legacy applications
– RDP, ARD, VNC
– TeraVision (hardware capture)
• Video streaming
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Working in Display-Rich
Environments
Remote sensing
Live video feeds
Volume Rendering
High-resolution maps
3D surface rendering
Remote laptop
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SAGE Components
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Capture the pixels
Partitioning of the images
Routing the pixels
Layout on the display
User interaction
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Basic Pipeline
• With SAGE we separate the rendering and
display.
•Rendering machine is connected to display driven by thin
client by fast network
July, 2007 GCB SAGE workshop
Pipeline Gets Complicated…
•More complicated scenarios
•Rendering machine sends pixels to
multiple displays.
•There are multiple rendering
machines (cluster)
•Assume that the rendering is done
remotely across big fat networks
•Provide source (rendering software)
with user interaction feedback
July, 2007 GCB SAGE workshop
Ideal Scenario
July, 2007 GCB SAGE workshop
Why Raw Pixel Streaming
• Pixels are transmitted
raw (without
compression) because
networks are getting
faster/cheaper.
• We don’t spend time
compressing and
decompressing on the
CPU
• New SAGE supports
DXT compression
July, 2007 GCB SAGE workshop
Related Work
• WireGL / Chromium
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Streams OpenGL primitives
Slow. User interactive apps suffer.
Not designed for fat long distance networks
Complex configuration
• XDMX
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Highly researched. Very flexible.
Streams X primitives
Slow
Not designed for fat long distance networks
No support for mullions
July, 2007 GCB SAGE workshop
Related Work … contd.
• IBM’s SGE
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Hardware switched solution
Streams raw pixels
Not scalable
Expensive and legacy.
• TeraVision
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Hardware and open source software solution
Streams raw pixels from any video source
Scalable
Expensive
No support for dynamic routing.
July, 2007 GCB SAGE workshop
Architecture …
• Free Space
manager provides
central control
between apps, UI
and system
• SAGE applications
send their streams
directly to the
display nodes
July, 2007 GCB SAGE workshop
Free Space Manager
• Central control unit of SAGE.
• Setups the entire system based on
configuration files
• Communicates with UI clients
• Window movement and resize require
messages to be passed between the Free
Space Manager and apps
• Sends SAGE status messages to apps.
July, 2007 GCB SAGE workshop
SAGE Application Interface
Library (SAIL)
• Library for writing SAGE
applications
• Interfaces with the Free
Space Manager to receive
and send system messages
• When a SAGE application
gives SAIL a new video
frame, it sends pixels directly
to the appropriate portions of
the display tiles.
July, 2007 GCB SAGE workshop
More Details
• Frame syncing
– Every frame displayed within SAGE is synced with a
TCP message.
– So 60 fps = 60 messages per second
• Windowing system
– FrenchWindows
• Collaborative features
– UI can be launched and used by multiple users at the
same time
– New SAGE (v2.x) provides multiple mouse pointers.
July, 2007 GCB SAGE workshop
Basic Code to ‘SAGEify’ an Existing App
sailConfig scfg;
// Setup SAGE structure
scfg.cfgFile = "sage.conf";
scfg.appName = “myapp";
scfg.rank = 0;
sageRect renderImageMap;
renderImageMap.left = 0.0;
renderImageMap.right = 1.0;
renderImageMap.bottom = 0.0;
renderImageMap.top = 1.0;
scfg.imageMap = renderImageMap;
scfg.colorDepth = 24;
scfg.pixFmt = TVPIXFMT_888;
scfg.rowOrd = BOTTOM_TO_TOP;
sageInf.init(scfg);
while (1)
{
.. <render video frame> ..
// Init SAGE
sageInf.swapBuffer( rgbBuffer ); // send rendered video frame to SAGE
}
July, 2007 GCB SAGE workshop
SAGE UI
• Connects to SAGE
over the network.
• Main window is
divided into two
sections:
– top which represents
the display the UI is
connected to
– bottom which holds
information about the
applications currently
running.
July, 2007 GCB SAGE workshop
SAGE UI
• Resize or move
application
windows like on a
desktop
• Change ‘depth’
order of windows
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SAGE UI
• Maximize the
windows
• Preserve (or not) the
aspect ratio of
rendering app.
July, 2007 GCB SAGE workshop
SAGE UI
• Performance
monitoring built in
• Bandwidth
(Network and
Display)
• FPS (Network and
Display)
• Number of nodes
used by an app
July, 2007 GCB SAGE workshop
SAGE UI
• Performance
graphs
• Built in logging
– Global option
accessible via
‘Performance’
menu
July, 2007 GCB SAGE workshop
SAGE UI
• Session recording
and playback
July, 2007 GCB SAGE workshop
SAGE UI
• Can connect to
multiple displays at
same time
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SAGE UI
• Chat features as a
back channel
July, 2007 GCB SAGE workshop
SAGE Application Model
• Application
– Rendering component
– User interface component
• Layout on the screen controlled by the
FreeSpace Manager
• Pixels captured by SAIL
– SAGE Application Interface Library
• Streaming network protocol
July, 2007 GCB SAGE workshop
SAIL – The SAGE Application
Interface Library
• The SAGE
programming API.
• Simple interface
allows you to specify a
SAGE display
and connect to it
• glSwapBuffer like call
July, 2007 GCB SAGE workshop
OpenGL App SAGEified
// headers for SAGE
#include "sail.h"
#include "misc.h"
int main(int argc, char *argv[])
{
// application code
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
void reshape(int width, int height)
{
// blah blah
}
sailConfig scfg;
scfg.cfgFile = "sage.conf";
scfg.appName = "render";
scfg.rank = 0;
scfg.ip = argv[2];
scfg.resX = 400;
scfg.resY = 400;
//display function
void redraw(void)
{
// draw code
glReadPixels(0, 0, winWidth, winHeight,
GL_RGB,
GL_UNSIGNED_BYTE, rgbBuffer);
sageInf.swapBuffer((void *)rgbBuffer);
sageRect renderImageMap;
renderImageMap.left = 0.0;
renderImageMap.right = 1.0;
renderImageMap.bottom = 0.0;
renderImageMap.top = 1.0;
scfg.imageMap = renderImageMap;
scfg.colorDepth = 24;
scfg.pixFmt = TVPIXFMT_888;
scfg.rowOrd = BOTTOM_TO_TOP;
glutSwapBuffers();
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}
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sageInf.init(scfg);
cout << "sail initialized " << endl;
glutMainLoop();
July, 2007 GCB SAGE workshop
}
Write a Native SAGE App
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// for SAGE
#include <sail.h>
#include <misc.h>
scfg.imageMap = renderImageMap;
scfg.colorDepth = 24;
scfg.pixFmt = TVPIXFMT_888;
scfg.rowOrd = TOP_TO_BOTTOM;
// SAGE Stuff
int winWidth, winHeight;
sail sageInf; // sail object
sageInf.init(scfg);
// initialize SAGE
sailConfig scfg;
scfg.cfgFile = "sage.conf";
scfg.appName = “myApp";
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scfg.rank = rank;
scfg.ip = NULL;
// create zoom adjusted image buffer
buffer = new unsigned char[(extent.w /
extent.zoom) *
(extent.h / extent.zoom) * (3)];
// clear the zoom adjusted image buffer
memset(buffer,0,(extent.w /
extent.zoom)*(extent.h / extent.zoom)* 3);
scfg.resX = (extent.w / extent.zoom);
scfg.resY = (extent.h / extent.zoom);
sageRect renderImageMap;
renderImageMap.left = 0.0;
renderImageMap.right = 1.0;
renderImageMap.bottom = 0.0;
renderImageMap.top = 1.0;
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July, 2007 GCB SAGE workshop
// Main while loop
while (!quit)
{
// Generate pixels and copy into ‘buffer’
// swap buffer
sageInf.swapBuffer(buffer);
}
Building and Installing SAGE
From Source
– Dependencies
– Compilation
– Configuration
July, 2007 GCB SAGE workshop
SAGE Dependencies
• QUANTA 0.4 (www.evl.uic.edu/cavern/quanta)
• Readline (runtime and development packages):
from GNU project,
http://cnswww.cns.cwru.edu/~chet/readline/rl
top.html
• SDL libraries for the display side,
http://www.libsdl.org
• Some test programs need GLUT to compile
(atlantis, atlantis-mpi, ...),
http://freeglut.sourceforge.net
July, 2007 GCB SAGE workshop
Compiling SAGE
• Modifying makefiles
• Open the appropriate Makefile in the "sage/src"
directory and edit the following lines:
– Set QUANTA_DIR to the directory where you built
QUANTA
– Set the appropriate flag for your shell preference:
– If you use bash, set MYFLAGS –DSAGE_BASH
– If you use csh, set MYFLAGS –DSAGE_CSH
July, 2007 GCB SAGE workshop
Compiling SAGE .. Contd.
• Execute make install in the "sage/src"
directory.
• Execute make install in the
"sage/src/nwProtocol" directory.
• Execute make install in sage/app and
sage/app/atlantis.
July, 2007 GCB SAGE workshop
Edit Configuration Files
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Go to sage/bin
Edit fsManager.conf
Edit sage.conf
Edit stdtile.conf (or whatever tile config file
specified in sage.conf)
July, 2007 GCB SAGE workshop
Sample sage.conf
displayBinDir SAGE_DIR/bin
appBinDir SAGE_DIR/bin
appList
render {
configName local
nodeNum 1
Init 100 100 1000 1000
exec 127.0.0.1 render 0 127.0.0.1
nwProtocol tvTcpModule.so
}
atlantis {
configName local
nodeNum 1
Init 100 100 1000 1000
exec 127.0.0.1 atlantis 0 127.0.0.1
nwProtocol tvTcpModule.so
configName UDP
nodeNum 1
Init 100 100 1000 1000
exec 127.0.0.1 atlantis 0 127.0.0.1
nwProtocol tvUdpModule.so
}
endList
July, 2007 GCB SAGE workshop
Sample sage.conf … contd.
tileConfiguration stdtile.conf
receiverBaseSyncPort
receiverBufNum
receiverStreamPort
fullScreen
12000
20
21000
1
sailBaseSyncPort
11000
July, 2007 GCB SAGE workshop
Sample stdtile.conf
• For 1 node only :
TileDisplay
Dimensions 1 1
Mullions 0.625 0.625 0.625 0.625
Resolution 1280 1024
PPI 90
Machines 1
DisplayNode
Name localhost
IP 127.0.0.1
Monitors 1 (0,0)
July, 2007 GCB SAGE workshop
Stdtile.conf For Multiple Nodes
TileDisplay
Dimensions 5 3
Mullions 0.625 0.625 0.625 0.625
Resolution 1280 1024
PPI 90
Machines 15
DisplayNode
Name yorda1-10
IP 10.0.8.121
Monitors 1 (0,2)
DisplayNode
Name yorda2-10
IP 10.0.8.122
Monitors 1 (0,1)
DisplayNode
Name yorda3-10
IP 10.0.8.123
Monitors 1 (0,0)
DisplayNode
Name yorda4-10
IP 10.0.8.124
Monitors 1 (1,2)
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DisplayNode
Name yorda5-10
IP 10.0.8.125
Monitors 1 (1,1)
DisplayNode
Name yorda6-10
IP 10.0.8.126
Monitors 1 (1,0)
DisplayNode
Name yorda7-10
IP 10.0.8.127
Monitors 1 (2,2)
DisplayNode
Name yorda8-10
IP 10.0.8.128
Monitors 1 (2,1)
DisplayNode
Name yorda9-10
IP 10.0.8.129
Monitors 1 (2,0)
July, 2007 GCB SAGE workshop