System architectures - University of Manitoba
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Transcript System architectures - University of Manitoba
Asper School of Business
University of Manitoba
Systems Analysis & Design
Instructor: Bob Travica
System architectures
Updated: November 2014
Outline
Single computer architecture
Client-Server architecture
N-Tier Client-Server architecture
Middleware
Centralized & Distributed architecture
Computer networks
The Internet, Intranets, and Extranets
Internet-based architectures
Services Oriented Architecture
Cloud computing and system architectures
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Single-computer architecture
Architecture (of system, network) = overall
design, blue print, “look”, “big picture”
Single system attached to peripheral
devices (e.g., mainframe-based)
Advantages: easier to design, build,
operate, maintain
Disadvantages: limits in terms of capacity,
and software/hardware standards
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Client-Server architecture
Some processing;
User interface
(Fat client)
Some processing;
User interface
(Fat client)
User interface
(Thin client)
Data storage;
Some processing
Client: requestor of resources or services from a
server
Server: responder to Client’s requests
Architectural issues—who manages:
Data
Processing (functionality)
User interface
Software only, or software+hardware (dedicated computer)
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Client-Server architecture
(cont.)
Client and server communicate via welldefined protocols over a physical channel
Client/server architecture advantages:
Location flexibility, scalability,
maintenance
Client/server architecture disadvantages
Additional complexity, potential reliability
issue, security issues
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N-Tier architecture
Partitions system into less tightly coupled
segments
3-tiers (layers) frequent, placing each of 3
services on a different hardware:
Function request
The data layer
The business logic layer (functionality)
The view/presentation layer (user interface)
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Middleware
Middleware
The middle layer in 3-tier architecture can also
contain drivers for back-end DBs (system
interface)
Can be object-based while other layers are not
(legacy systems, relational databases)
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Computer networks
Support distributed system architecture (clientserver)
LAN vs. WAN
Computer data transfer capabilities:
Enable data transfer (e.g., remote database
access, remote login)
Provide infrastructure for human
communication systems
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Network architecture issues
Issues:
Communication protocols (net software, Ethernet,
TCP/IP…)
Network configuration (bus, star, wheel, mesh)
Ensuring sufficient network capacity
Security
Mesh
Domain of Network Administrator (a highly demanded IS
position)
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The Internet, Intranets, & Extranets
Internet: LANs, WANs, and individual devices
connected via TCP/IP software
The Web: Collection of resources accessed over the
Internet; specific addressing scheme
Intranet: private net accessible to internal users
Extranet: intranet extended to include some external
users
Virtual private network: uses public network as if it is
private
Internet-based architectures
Web is uses client/server architecture
Characteristics:
Web resources are managed by server
Clients get services from servers
Web protocols define valid resource formats and
communication standards
Object-based software
SOA (next slides)
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Services Oriented Architecture (SOA)
SOA is a set of methods designing and developing application
software in the form of interoperable services (apps).
Services are functions that are built as software components pieces of code or data structures.
Services can be used for different purposes, in different apps
(Example: Web services, as a foreign language spell checker
for a word processor system; mashups as in Google maps).
SOA draws on component software, object oriented approach,
modular programming, distributed computing, cross-platform
computing, cloud computing (SaaS).
SOA aims to allow users to assemble entire large programs
(also ad hoc in character).
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SOA
(more)
SOA components are put together by a process of
orchestration using a list of SOA components needed.
Components are called based on their interface (an instance
of system interface) which advertises a component's
functionality and protocols.
Protocol describes messages to a component (e.g., what
data can be inputted to trigger the function the component
represents) – metadata.*
SOA principles (see note) **
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SOA Benefits & Costs
SOA Benefits:
cost savings in system development
more flexible software to meet changing business needs (ad
hos apps)
more complex software possible without complexity & cost
demanded by the final functionality reached (e.g., mashups)
SOA Costs:
integration of components (the interface issues)
components' quality (testing, assurances)
development continuity
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Internet-based architectures
Advantages of Web/Internet:
(cont.)
Flexibility, accessibility, low cost
communication, widely used standards
Disadvantages of Web/Internet:
Security, reliability, throughput, quality,
volatile standards
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Cloud computing
Cloud computing (Cloud) is a technical and business model
that complements or substitutes organizational information
systems.
Some aspects of Cloud resemble client-server architecture,
but there is much more to it.
CLOUD
CLIENT
(USER)
host whole systems
host databases, development resources
CLOUD
VENDOR
host hardware, storage, virtual machines…
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Cloud services
Cloud
computing
services
Cloud Client
Web browser, desktops computers,
mobile devices
Internet
Private
network
Software as a Service
accounting, customer relationship
management, human resource
management…
Platform as a Service
software development resources,
databases, servers
Infrastructure as a Service
computers, virtual machines, data storage,
virtual local area networks, firewalls
See Note below*
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Cloud effects
Cloud builds on component software, OO methods,
computer networks.
Cloud may enable new forms of organizing, as virtual
organization (VO).*
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