Transcript lecture13

Describe how reaching and grasping abilities develop
in the first year of life.
Development of reaching
Within first 2 weeks, already directing arm towards objects.
Some crude control of reach direction.
Improves by the 5th month; consistently touch targets.
Won’t reach for targets beyond arm’s length.
Catching and anticipating target motion at 6 months.
Distance accuracy develops more slowly, improving by 7
months.
Increased use of visual feedback between 5 and 11 months
Development of grasping
Newborns have grasp reflex (clasp object brought against the palm) –
disappears by 6 months.
5 months: hand does not orient to object until contact
9 months: hand orients prior to contact (note visual information about
orientation is available at 2 months). Pre-shape for object size. Still
adjusting grip force by 7-8 years (grip force larger for larger objects).
Use palmar grasp until about 12 months – then use fingers to grasp.
Corresponds to rapid increase in the rate of myelination of
corticospinal tracts at 12 months – responsible for distal musculature.
Describe Stratton’s experiment with inverting lenses. What are the implications?
Adaptation to different relation between
vision and movement.
George Stratton
– Wore inverting lens for 8 days
– Was able to adapt to the new visuo-motor mapping
– Believed that Alternatively…
Implications: Either we learn visual directions by associating visual
experiences with other forms of sensory feedback (e.g.
proprioceptive).
or
Adaptation results from learning correlation
betweeen vision and actively generated motor commands (Held,
1965).
Why might we remain adaptable to new visuo-motor relationships?
What is the evidence for this adaptability?
Where in the brain might the adaptation be occurring?
Why do we need to retain plasticity for new
visuo-motor relationships?
1. Need to adjust to changes in body size during development.
2. Need to adjust to damage/aging.
3. Need to adjust to environmental changes eg ice, loads etc.
4. Need to learn arbitrary mappings for tool use etc.
5. Need to acquire new motor skills.
6. Visuo-motor coordination is a computationally difficult problem for
the brain. Need flexibility to correct errors.
Ability to adapt to new relationships requires cerebellum
Prism adaptation
What does change blindness imply about vision?
What are some examples?
Change Blindness: insensitivity to changes in visual scenes made
during an eye movement/transient occlusion.
Change blindness challenges idea that perception delivers a
comprehensive representation of world.
What is represented? Attended objects/regions of central interest?
Implications
Task specificity of computations explains “Change Blindness.”
(effectively “blind” to irrelevant information)
What are the advantages and disadvantages of using a
virtual reality environment to study the brain and behavior?
Can do experiments in naturalistic environments.
Control of stimulus. Important in complex environments.
Can do impossible manipulations.
Unrealistic in many ways: small field of view, latency of display following
movement, stereo cues weak, other cues missing.
Force feedback: no tactile stimulation
Discomfort.
Environment might change the behavior - eg heavy helmet suppresses
head movements.
What is the conclusion from Held & Hein’s experiment
with kittens (putting one kitten in a carousel driven by
the other kitten.)? How would you do this experiment
today, using virtual reality technology?
Role of Experience in
Development of Visuo-motor
coordination
Held & Hein
1
2
Both kittens get visual experience and motor experience
1. Visual experience correlated with motor
commands/proprioceptive feedback/vision of limbs
2. Gets both, but uncorrelated. Kitten 2 -abnormal visuomotor coordination.
What is meant by “top-down” and “bottom-up”
processing? Give examples of both.
Briefly summarize the driving experiment by Jovancevic,
Hayhoe & Sullivan. What did they find?
Probability of Fixation During Collision Period
Pedestrians’ paths
Colliding pedestrian path
1
No effect in
Leader
condition
0.8
Probability of fixation
More fixations
on colliders in
normal walking.
Normal Walking
0.6
No Leader
Leader
0.4
Follow Leader
0.2
0
Controls
Colliders
Why are colliders fixated?
Small increase in probability of fixating the
collider.
Failure of collider to attract attention with an
added task (following) suggests that
detections result from top-down monitoring.
Detecting a Collider Changes Fixation Strategy
1
Timeoffixating
Sum
Pedestri annormal
Fi xationspedestrians
Foll owi ng a
Detection
of a of
Colli
detection
a der
collider
Normal Walking
0.8
Fixation durations (s)
following
0.6
No Leader
Follow
Leader
Leader
0.4
0.2
0
“Miss”
Not Fixated
“Hit”
Fixated
Longer fixation on pedestrians following a detection of a collider
Subjects rely on active search to detect potentially
hazardous events like collisions, rather than reacting
to bottom-up, looming signals.
To make a top-down system work, Subjects need to
learn statistics of environmental events and distribute
gaze/attention based on these expectations.