Transcript Chapter_06
Teachers Discovering Computers
Integrating Technology and
Digital Media in the Classroom
4th Edition
Chapter 6
Technology, Digital Media, and
Curriculum Integration
Chapter Objectives
Define curriculum and explain curriculum
standards and learning benchmarks
Explain technology integration, also called
curriculum integration
Describe the use of computers in computer labs
versus classroom instruction
Identify ways in which technology can positively
influence learning
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Chapter Objectives
Identify ways to plan for technology integration
Explain various planning tools and instructional
models
Describe the steps of the ASSURE Model
Identify ways to get started using technology at a
new school
Describe the use of learning centers
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What is Curriculum?
The knowledge, skills,
and performance
standards students are
expected to acquire in
particular grade levels
Plan or written document
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What is Curriculum?
Country or state agencies
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What is Curriculum?
Curriculum Standards and Benchmarks
Curriculum standard
Defines what a student is expected to know at
certain stages of education
Benchmark
Specific, measurable learning objective
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What is Technology Integration?
Combining of all
technology parts, such as
hardware and software,
together with each
subject-related area of
curriculum to enhance
learning
Establish connections
between subject matter
and the real world
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What is Technology Integration?
Curriculum drives
technology
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What is Technology Integration?
Classroom Integration
versus Traditional
Computer Labs
Computer labs
A designated classroom
filled with computers
Teachers schedule time
to use the labs for many
purposes
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What is Technology Integration?
Classroom Integration
versus Computer Labs
Point of instruction
Technology in the
classroom at the
teachers’ and students’
fingertips
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What is Technology Integration?
Classroom Integration
versus Computer Labs
Point of instruction
Teachable moments
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The Classroom in Action
Introduction to Mr. Balado’s classroom
Five student computers networked to the school’s
local area network and the World Wide Web
Instructional computer with access to the Web and
connected to a large television set
Allows Mr. Balado to access vast amounts of
information
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Integrating Technology
into the Curriculum
Technology can motivate students and increase
class attendance
Technology must be integrated into the
curriculum
Identify goals
Develop innovative ways to teach a diverse
population of learners with different learning styles
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Technology is a tool that creates valuable learning
experiences for many different types of learners
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Changing Instructional Strategies
Teachers are shifting from being the dispenser of
knowledge to being the facilitator of learning
Students can accomplish learning with the
teachers’ assistance
Learning is not just storage of knowledge, but
includes problem solving
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Barriers to Technology Integration
Lack of teacher training
Lack of administration support
Limited time for teacher planning
Placement of computers in remote locations
Budget constraints
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Technology Integration
and the Learning Process
The Learning Process
Authentic learning
Instructional
activities that
demonstrate real-life
connections by
associating the
concept being
taught with a reallife activity or event
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Technology Integration
and the Learning Process
The Learning Process
Active learning
Students become active in the learning process
Anchored instruction
Providing a knowledge base on which students can
build
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Technology Integration
and the Learning Process
The Learning Process
Problem-based instruction
Students use the background (anchor) information
to solve complex problems
Discovery learning
Inquire-based method for teaching and learning
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Technology Integration
and the Learning Process
Technology and the Learning
Process
Numerous technology tools to
support many types of instruction
and learning
Example - Body Works
Allows students to build cognitive
scaffold
Encourages students to think in
colors, sounds, and animations
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Technology Integration
and the Learning Process
Technology and the Learning Process
Numerous technology tools to support many types
of instruction and learning
The Web
Educational equalizer
Allows children to experience new educational
opportunities
Interaction with others outside of the school
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Technology Integration
and the Learning Process
Technology and the Learning Process
Numerous technology tools to support many types
of instruction and learning
Cooperative learning
Students work in groups to achieve learning objectives
Higher-order thinking skills
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Strategies for Teaching
with Technology
Best strategy is to put the technology in the
hands of trained teachers
Provide consistent application of technology tools
to support instructional curriculum area
Careful planning
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The Role of the School District
Technology plan
Outline of procedure for purchasing equipment
and software
Training
Plans often updated every one to three years
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The Role of the School District
Mentorship program
Teaming new teachers with experienced teachers
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Planning for Technology Integration
in the Classroom
Decide on most
appropriate technology to
achieve desired learner
outcomes
Preparing the classroom
environment
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Planning for Technology Integration
in the Classroom
One-Computer Classroom
Maximize effectiveness of one computer
Use large screen television for output
Projection screens
Used to introduce topics rather than specific skills
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Planning for Technology Integration
in the Classroom
Two-Computer Classroom
Develop a strategy to manage both computers
Many questions determine strategy
Will the computers be configured the same?
Web connectivity?
Will students rotate through using one or both
computer on a daily basis?
How much time per student?
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Planning for Technology Integration
in the Classroom
More Than Two
Computers
Arrange classroom into
learning centers
Use planning criteria
mentioned previously
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Planning for Technology Integration
in the Classroom
Using a Computer Lab
Advantages
One computer per student
Hands-on
Tutorials
Remediation
Cooperative learning
Computer skill instruction
Internet research
Whole class instruction
Integrated learning systems (ILS)
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Planning for Technology Integration
in the Classroom
Using A Wireless Mobile
Lab
Portable cart with
wireless notebook
computers
Can be transported from
one classroom to another
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Planning Lessons with Technology
Must consider skill levels of students
Skill assessment survey
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Planning Lessons with Technology
KWL Charts
Instructional planning chart to assist teachers in
identifying curriculum objectives
What students Know
What students Want to know
What the will Learn
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Instructional Models
A systematic guide for planning instruction or a
lesson
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Instructional Models
The ASSURE Model
Guide for planning and delivering instruction that
integrates technologies and media into the
teaching process
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Instructional Models
The ASSURE Model
Analyze the learner
State your objectives or
identify your objectives or
purpose
Select Methods, Media,
and Materials
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Instructional Models
The ASSURE Model
Utilizing Methods, Media, and Materials
Require Learner Participation
Evaluate and Revise
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Getting Started at a New School
Information About Technology
Find out who else in the school uses technology
Determine if there is a technology committee
Teacher’s manual
Determine where to get technology support
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Getting Started at a New School
Technology Training
Does the school offer professional development or
in-service training
Talk to your principal, curriculum coordinator, other
teachers, or district technology coordinator
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Getting Started at a New School
Hardware
Determine how to obtain additional hardware or
upgrades
Join the technology committee
Educational grants
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Getting Started at a New School
Software
Determine what type of software is available
Check the classroom to see what is already
installed
Special education requirements
Procedure for obtaining additional software
Is a state bid list available?
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Getting Started at a New School
Other Technologies
Media specialist can
provide access to other
technologies
Find a list of materials in
use throughout the
district
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Getting Started at a New School
Technology Supplies
Determine procedure for obtaining additional
supplies and parts
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Putting it All Together
Creating an Integrated
Learning Environment
Learning centers
Breaks classroom into
many types of learning
environments
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Putting it All Together
The Classroom Centers
Mr. Balado classroom
Seven learning centers
Discovery computer center
Web search center
Modeling center
Great explorers’ library center
Scanning center
Science center
Digital media project center
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Putting it All Together
The Results of Technology
Integration
Mr. Balado’s results
Creative projects
Students were actively
involved
Higher-level thinking
Improved self-esteem, selfconfidence, and writing
skills
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Chapter Summary
Define curriculum and explain curriculum
standards and learning benchmarks
Explain technology integration, also called
curriculum integration
Describe the use of computers in computer labs
versus classroom instruction
Identify ways in which technology can positively
influence learning
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58
Chapter Summary
Identify ways to plan for technology integration
Explain various planning tools and instructional
models
Describe the steps of the ASSURE Model
Identify ways to get started using technology at a
new school
Describe the use of learning centers
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Teachers Discovering Computers
Integrating Technology and
Digital Media in the Classroom
4th Edition
Chapter 6 Complete
Technology, Digital Media, and
Curriculum Integration
LEARNING THEORIES
AND EDUCATIONAL
RESEARCH
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Learning Theories
and Educational Research
Learning
The process of gaining knowledge or skills
acquired through instruction or study, or to modify
behavior through exposure to a type of
conditioning or form of gaining experience
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Learning Theories
and Educational Research
Theory
A scientific set of principles presented to clarify or
explain a phenomenon
Learning Theories
Provide frameworks for interpreting the conditions
and observations of teaching and learning and
provide the bridge between education and
research
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Behaviorism
Learning as it relates to behavior
Teachers cannot communicate information well if
they cannot control student behavior
Positive and negative rewards
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Behaviorism
Ivan Pavlov
Famous for behavioral experiments with dogs
Classic conditioning
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Behaviorism
B.F. Skinner
Operant conditioning
Learning is controlled
and results in shaping
behavior through the
reinforcement of
stimulus response
patterns
Reinforcement
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Behaviorism
Albert Bandura
Focuses on
motivational factors
and self-regulatory
mechanisms that
contribute to a person’s
behavior
Social Cognitive
Theory
People acquire
behaviors through the
observation of others
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Cognitivist
Cognitive theory
Activities like thinking and remembering seem like
a behavior
Thinking plays a role
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Cognitivist
Allan Paivio
Dual coding theory
assumes that people
process information in
two distinctly different
ways
Processing for images
Processing for language
Three subprocesses
Representational
Referential
Associative
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Cognitivist
Robert Gagne
Psychologist and educator
Three principles for successful instruction
Providing instruction on the set of component tasks
that build toward a final task
Ensuring that each component task is mastered
Sequencing the component tasks to ensure optimal
transfer to the final task
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Cognitivist
Robert Gagne
Five categories of learning
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Cognitivist
Robert Gagne
Nine events of instruction
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Cognitivist
Howard Gardner
Intelligence is the
ability to gain
knowledge, apply
knowledge, manipulate
one’s environment, and
think abstractly
Theory of Multiple
Intelligences
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Cognitivist
Howard Gardner
Theory of Multiple Intelligences
Linguistic – Verbal
Logical – Mathematical
Spatial – Visual
Body – Kinesthetic
Musical
Interpersonal
Intrapersonal
Naturalist
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Cognitivist
Benjamin Bloom
Classified learning into
three domains
Cognitive domain
Affective domain
Psychomotor
domain
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Cognitivist
Benjamin Bloom
Bloom’s Taxonomy
Knowledge
Comprehension
Application
Analysis
Synthesis
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Constructivism
Learn by doing
Based on a type of
learning where the learner
forms or constructs much
of what they learn or
comprehend
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Constructivism
Jerome Bruner
Learning is an active
process in which the
learner constructs new
ideas or concepts
based on their current
or past knowledge
Emphasizes an
integrated curriculum
where students learn a
subject in various ways
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Constructivism
Jerome Bruner
Cognition - an individual progresses through
different intellectual stages
Learning should be discovery
Socratic method - students are engaged in
discussion
Spiral curriculum - students continually build upon
what they already have learned
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Constructivism
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Constructivism
Jean Piaget
Influenced the
constructivist
movement
Developed the
cognitive learning
theory
Defined four cognitive
stages
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Constructivism
Jean Piaget
Four cognitive stages
Sensorimotor
Preoperational
Concrete operational
Formal operational
Schema
Assimilation
Accommodation
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Constructivism
Lev Vygotsky
Russian educational
psychologist interested
in children’s cognitive
development
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Constructivism
Lev Vygotsky
Social cognition theory
Learning is significantly influenced by social
development
Zone of proximal development
Difference between the problem-solving ability that
a child has learned and the potential they could
achieve from collaboration with a more advanced
peer or expert, such as a teacher
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Constructivism
Lev Vygotsky
Collaborative learning
Scaffolding
Schemata
Anchored instruction
anchor
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Constructivism
John Dewey
Educational
psychologist,
philosopher, and
political activist
Progressive Education
Pragmatism
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Connecting with Today’s Kids
Through Game-Based Learning
Video games have been the center of
considerable controversy and discussion in
recent years
Thirty-six learning principles can be found in all
successful video games, regardless of content
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The Classroom in Action
Students in Mrs. Gautier’s class have difficulty
remembering a spelling rule
Mrs. Gautier drew a ladder on the board with the
six thinking levels (Bloom’s Taxonomy)
Students on Knowledge level
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The Classroom in Action
Students cannot move up the ladder until they
master the current level
Students work in groups to help each other
remember the rule
After a few minutes, all students remember the
rule
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The Classroom in Action
Mrs. Gautier created a large thinking ladder for
the center of the classroom as a visual cue
Mrs. Gautier created a PowerPoint presentation
illustrating how students move up the thinking
ladder
“Think Time”
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The Classroom in Action
Each student develops three questions based on
a reading selection
Each question comes from a different thinking
level
Students must be able to think on a level before
writing a question on that level
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The Classroom in Action
Mrs. Gautier works her
thinking ladder into every
subject
The introduction of
Bloom’s Taxonomy
produced a real
excitement in Mrs.
Gautier’s class as
students moved up the
ladder
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