Transcript CHAPTER 3
Lecture 10
CHANGING EMPLOYEE
BEHAVIOR: LEARNING AND
PUNISHMENT
Class Overview
• Lecture
• learning theories
– Classical conditioning
– observational learning
– operant conditioning
• application at work
– OB Mod
– Discipline & Punishment
• Critical Incident: “The wrong
reinforcement”
Learning
• Definition:
– A fairly permanent change in behavior that
occurs as a result of experience
• Learning is closely related to motivation
• Change in behavior must be more than
temporary
Approaches to Learning
• Classical conditioning
• Observational learning
• Instrumental, or Operant, Conditioning
Classical Conditioning
• Early approach to learning theory by
Ivan Pavlov, a Russian Physiologist
• Pavlov’s test:
– Conditioning a dog to salivate when a bell is
rung when presenting food
– Eventually the dog responded to the bell
alone without the presentation of food
Classical Conditioning
Stimulus
Response
Step
1
UCS:
Food
UR:
Salivation
Step
2
UCS + CS:
Food + Bell
UR:
Salivation
Step
3
CS:
Bell
CR:
Salivation
Observational Learning
• A person observes the behavior of
another and vicariously experiences the
consequences of the other person’s
actions
• Appropriate for simple tasks
• No apparent reward is administered in
observation
Observational Learning (cont.)
• Largely self regulated
• Most successful when external rewards
are provided
• Examples:
– formal and informal on the job training, role
playing, videos
Instrumental, or Operant,
Conditioning
• B.F. Skinner developed this approach
• Based on premise that human behavior in
organizations is “instrumental”
– People act to obtain a desired outcome
– People deliberately move into and out of
different situations according to the rewards
they obtain
• Skinner invokes the “law of effect”
Law of Effect
• Behavior that is followed by a positive
response is more likely to recur
• Behavior that is followed by an
undesirable response is less likely to
recur
Operant, Conditioning (cont.)
• Reinforcement follows a response:
–
Positive reinforcement: any event
used to increase frequency of desired
response
– Negative reinforcement: any event
that, when removed, increases
frequency of a response
Rewards & Punishments
•
•
•
•
•
•
pay raise
bonus pay
promotions
time off work
extra vacation
praise and recognition
• oral & written
warnings
• formal reprimands
• suspension from work
• demotion or transfer
• criticism
• termination
Behavior Modification
(OB Mod)
• The application of operant conditioning
in organizational settings is known as OB
Mod
• Involves
– Acquiring complex behaviors: shaping
– Maintaining desired behaviors/avoiding
extinction
• Uses “schedules of reinforcement”
Shaping & Maintaining
• Shaping: reinforcing small
approximations of the final desired
behavior
• Extinction: when a response ceases to
occur due to the removal of
reinforcement
• Resistance to Extinction: ensuring the
responses persist in the absence of
reinforcement
Maintaining Desired Behaviors
(cont.)
• Continuous reinforcement: when
employee behaviors are followed with
reinforcement after each and every
occurrence
• Partial reinforcement: providing
reinforcements on an intermittent basis
– more successful in increasing resistance to
extinction
Schedules of Reinforcement
• Interval schedule: rewards based upon time
elapsed
• Ratio schedule: rewards based upon
behavior/output
• Fixed Schedule: Amount of time/number of
behaviors is specified in advance
• Variable Schedule: Amount of time/number of
behaviors vary
Schedules of Reinforcement
Interval
Ratio
Fixed
Variable
Reward after a fixed
period of time has
elapsed
No relationship between
effort and reward
E.g. salary
Reward after variable
period of time has elapsed
Little relationship between
overall effort and reward
E.g. random inspections
Reward after a
predetermined number of
'responses' - e.g. units
Constant link between
quantity of output and
reward
E.g. piece rate pay
Reward after variable
number of responses
Link between effort and
reward is 'fuzzy'
E.g. informal pat-on-theback; public recognition
Rules for Applying Operant
Conditioning Principles
1. Use differential rewarding: tie rewards
to levels of performance
2. Identify valued rewards for individual
3. Instruct subordinates on how rewards
are tied to performance
4. Provide informative feedback on
performance
The Role of Punishment
• Defined as an undesirable event that
follows a behavior it intends to eliminate
• Does little to alter undesirable behavior,
but instead encourages the offender to
seek other ways to engage in the behavior
– WHY?
• May motivate the offender to engage in
revenge tactics
– WHY?
Alternatives to Punishment
• Prevent undesired behavior from
occurring
– how?
• Extinguish undesired behaviors
– how?
• Ignore minor problems
Attributes of Effective
Punishment
• Focus on behaviors, making punishment
impersonal
• Act immediately
• Make the punishment severe enough
• Use punishment reliably, in each case of
specified undesired behavior
• Do not discriminate across employees,
i.e., make it uniform
Progressive Discipline
• Post a list of how various infractions will
be treated
• Increase penalties according to the
frequency and severity of infractions
• Impose increasingly severe penalties in a
series of steps
• Provides individuals with opportunities
to alter their own behavior
Class Review
• Learning theories highlight the importance
of reinforcement and motivation
• Schedules of reinforcement are an important
influence upon controlling and modifying
behavior
• Punishment is to be avoided if possible
• When unavoidable, progressive discipline is
superior