Chap 5 Slide Deck
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Transcript Chap 5 Slide Deck
Chapter 5: Consumer Behavior
• Consumer behavior:
The process consumers use to select, purchase,
use, and dispose of goods, services, ideas, or
experiences to satisfy needs/desires
Affected by internal, situational, and social
influences
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The Consumer Decision-Making Process
Problem Recognition
Information Search
Evaluation of Alternatives
Energy/effort driven by–
Involvement: relative importance
of perceived consequences of the
purchase
Perceived risk: when choice of product
has potentially negative consequences
Product Choice
Postpurchase Evaluation
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Extended Problem Solving vs.
Habitual Decision Making
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Decision-Making Process:
Step 1: Problem Recognition
• Occurs when consumer sees a significant
difference between current state and ideal state
• Marketers can develop ads that stimulate
problem recognition
Example: Radio ads promoting restaurants that are
played at lunchtime
Example: TV ad shows excitement of owning new car
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Decision-Making Process:
Step 2: Information Search
• Consumers need adequate information to make
a reasonable decision
Consumers search memory and the environment for information
Search memory (prior knowledge/personal experience)
Friends/opinion leaders
• “Word of mouth” / internet = “word of mouth on steroids”
Non-marketer information
• Consumer Reports
Marketer information:
• Ads (note: which ads do you notice? – ad clutter)
• Retailers
Internet:
• Search engines, review sites, social media
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Step 3: Evaluation of Alternatives
• Identify a small number of products to consider
“Evoked set”*
• Evaluative criteria:
Product characteristics consumers use to compare
competing alternatives
• Useful tool for marketers:
Multi-attribute model*
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Step 4: Product Choice
• Deciding on one product and acting on choice
• Heuristic: a mental “rule of thumb” used for a
speedy decision, such as:
Price equals quality
Brand loyalty
Country of origin
Always buy low price
Marketer influences at this step:
* Sales promotion
* Financial terms
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Step 5: Post-purchase Evaluation
• Was it a good choice?
Consumer satisfaction/dissatisfaction = expectations
Ads/communications must create accurate expectations
Customer word-of-mouth
Word travels fast – word of mouth stats
Buyers Remorse
• Cognitive dissonance; post-purchase regret
• To help prevent buyer’s remorse”
– Customer service / how problems are handled
– Relationship marketing
• Example: 2 restaurants, same problem, different “solutions”
• Problems can create enthusiastic fans IF handled properly
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Figure 5.3, Part 1- Marketers’
Responses to Decision-Process States
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Marketers’ Responses to Decision-Process States
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Behavioral Targeting
• Marketers deliver ads on the Internet for
products consumers look for, by watching what
they do online
• Supersmart, super-targeted display ads based
on a person’s online behavior
Cookies, web data, etc.
These ads do superb job getting a surfer’s attention
Can be placed and tracked with laser-like precision
• Facebook ads in right sidebar
• Relevant, targeted ads appearing on sites you visit
(called retargeting)
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Implications of Behavioral Targeting
• Ad strategy is based on an elaborate analysis of
a user’s complete Internet behavior
not merely a group of search terms
• Ads on sites that seemingly have nothing to do
with the ad content can perform very well
where the content seems irrelevant
The benefit: a user profile that goes well beyond a
particular search episode (what search string,
for example)
integrates the data with combined surfer behaviors
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Uses of Multi-attribute Models
• Marketers point out their brand’s superiority on
most important evaluative criteria
• Consumers have criteria for making a purchase
Which benefits / features are most important?
How they weigh one product vs. another
Example: what is important to you when purchasing a car?
• Note: what consumers want and what company
THINKS they want may not be same
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Influences on Consumer Decision Making
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Perception
• Perception:
Process by which we select, organize, and interpret
information from outside world
• Three factors are necessary for perception to occur
Exposure: physically capable of registering a stimulus
Attention: devote mental processing to the stimulus
(marketing messages must break through the clutter)
Interpretation: assign meaning to a stimulus; may or may
not be interpreted as marketer intended it
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Motivation
• Motivation:
Internal state that drives us to satisfy needs; once
need is activated, creates tension to solve it
• The hierarchy of needs categorizes motivation
as being related to five different types of needs
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Maslow’s Hierarchy of Needs
& Related Products
Learning
• Learning:
A relatively permanent change in behavior caused
by information or experience
• Behavioral learning
Classical conditioning
Operant conditioning
Stimulus generalization
• Cognitive learning theory
Observational learning
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Attitudes
• A lasting evaluation of a person, object, or issue
• 3 components of attitudes: ABC model of attitudes
Affect (feeling): emotional response
Cognition (knowing): beliefs or knowledge
Behavior (doing): intention to do something
Marketers must know which
attitude component is dominant
and will drive consumer
preferences
Affect
Behavior
Cognition
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Personality
• Personality:
The set of unique psychological characteristics that
consistently influences the way a person responds to
situations in the environment
• Personality traits:
Innovativeness, materialism, self-confidence, sociability,
need for cognition
• Marketers create brand personalities
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Lifestyle
• Lifestyle:
A pattern of living that determines how people choose
to spend their time, money, and energy
• Psychographics:
Groups consumers according to psychological and
behavioral similarities
VALs
AIO: Activities, interests, and opinions
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Situational Influences
on Consumers’ Decisions
• Many situational influences shape purchase
choices:
Important dimensions of the physical environment include
décor, smells, and lighting
Arousal and pleasure determine consumers’ reaction to
store environment
Retail experience & entertainment help enhance the
shopping experience
• Time is a situational factor
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Social Influences
on Consumer Decisions
• We are members of many groups that influence
our buying decisions:
Culture/subcultures
Social class
Group memberships
Opinion leaders
Gender roles
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Culture and Subcultures
• Culture:
The values, beliefs, customs, and tastes produced or
practiced by a group of people
Includes key rituals like weddings and funerals
Cultural values are important (recall Ch. 3)
• Subculture:
A group within a society who share a distinctive set of
beliefs, characteristics, or common experiences
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Emerging Lifestyle Trends
• Social movements within society also influence
consumer choices
• Consumerism
A social movement that attempts to protect consumers
from harmful business practices
Resulted in the Consumer Bill of Rights
• Right to be safe; right to be informed; right to be heard; right
to choose freely
• Environmentalism
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Social Class
• Social class:
The overall rank or social standing of groups of people
within a society, according to factors such as family
background, education, occupation, and income
Status symbols such as luxury products allow people to
flaunt their social classes
Mass-class consumers are targeted by many marketers
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Group Memberships
• Reference group:
A set of people a consumer wants to please or imitate and
that therefore has an effect on an individual’s evaluations,
aspirations, or behavior
Conformity means that people change behavior due to
group pressure
• Referred to as the bandwagon effect
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Opinion Leaders
• Opinion leaders
Are people who influence others’ attitudes or behaviors
because others perceive them as possessing expertise
about the product
Have high interest in product category
Update knowledge by reading, talking with sales staff, etc.
Impart both positive and negative product information
Are among the first to buy goods
Are a powerful marketing tool!
• Example: Bloggers, media, doctors
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Gender Roles
• Gender roles
Society’s expectations regarding appropriate
attitudes, behaviors, and appearance for men and
women
Consumers often associate “sex-typed” products with
one gender or the other
Gender roles are constantly evolving
• Metrosexuals
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Consumer-to-Consumer
E-Commerce (C2C)
• C2C E-Commerce:
Online communications and purchases that occur among
individuals without directly involving the manufacturer or
retailer
• Popular online C2C formats include:
Auctions and classified *
Gaming
Chat rooms, rings, lists, and boards
Social networks
Online brand communities
Blogs
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