Transcript Slide 1

REVIEW GAMES
• Everything we teach can be “age
appropriate” with some adjustments
• Teacher knowledge…YOU have to know
what you REALLY need them to retain.
What you really WANT them to retain!
• MAKE IT…don’t buy it! Even if you’re NOT
creative…you CAN do these!
Across the Curriculum
• These games can be used in all content
areas.
• Don’t leave out your “rules” or
“procedures.”
• Don’t recreate the wheel each year…just
upgrade the model!
• Do what advertisers do…use props and
capture your “desired” audience.
Think It Through
• Physical…
– Consider lay-out of your room.
– Decide on seating arrangements.
– What about your props?
• Setting the Stage
– What is your desired outcome?
– What are your expectations for behavior?
– What are your consequences, both positive and negative?
– What modifications will you need to make for a student(s).
– What is your schedule?
• Team-it-Up
– Nothing like a bit of friendly competition!
– Nothing like a “buddy class” to help you celebrate your successes!
Let’s Get Started!
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Memory Game
– What’s my goal?
– How do I get there?
Flyswatter
-What’s my goal?
-How do I get there?
-Then what?
Wheel of Fortune!
-What’s my goal?
-How do I get there?
-Then what?
Jeopardy!
What’s my goal?
How do I get there?
Then what?
• Spelling Games
• Musical Chairs
• How do I handle…
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Explosive behavior/tantrums?
Refusal to participate?
Calling out?
Mistakes or failures?
How do I “keep score?”
Memory Game
• I use this the first couple of weeks of
school to help kids learn each other’s
names and to model/practice speaking in
complete sentences and looking up when
you speak.
• It can be used as a “sequence” game.
• Get and hold attention for older students.
• Teach strategies.
Brainstorm…
• What/how can I use the Memory Game in my room?
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What do I need to consider?_____________________________________________
How will my room play into doing this game?________________________________
What are my rules?____________________________________________________
What is the purpose?___________________________________________________
How can I measure outcome?____________________________________________
Why should I measure outcome?_________________________________________
What do I need to prepare?_____________________________________________
Where will I store it?___________________________________________________
How do I end it?______________________________________________________
How will I handle behavior?______________________________________________
Do I want to keep score?________________________________________________
Do the kids like it?_____________________________________________________
Can I use it as a reward?________________________________________________
Is it substitute friendly?__________________________________________________
Wheel of Fortune
• What/how can I use Wheel of Fortune in my room?
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What do I need to consider?_____________________________________________
How will my room play into doing this game?________________________________
What are my rules?____________________________________________________
What is the purpose?___________________________________________________
How can I measure outcome?____________________________________________
Why should I measure outcome?_________________________________________
What do I need to prepare?_____________________________________________
Where will I store it?___________________________________________________
How do I end it?______________________________________________________
How will I handle behavior?______________________________________________
Do I want to keep score?________________________________________________
Do the kids like it?_____________________________________________________
Can I use it as a reward?________________________________________________
Is it substitute friendly?__________________________________________________
Flyswatter!
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I use this throughout the year.
I send home directions for families to play at home.
Easy to change and challenge as skills and knowledge increase.
Easy to adapt to “quick” overhead version.
I use it for letters, numbers, names, sight words, addition and
subtraction.
Teaching teachers I use it with words and definitions!
Very user friendly…sometimes I let the kids do it by themselves.
Can be used as an independent center.
Builds sportsmanship and team mentality.
Used as an easy/quick assessment.
SOOOOOO much fun!
Brainstorm
• What/how can I use Flyswatter in my room?
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What do I need to consider?_____________________________________________
How will my room play into doing this game?________________________________
What are my rules?____________________________________________________
What is the purpose?___________________________________________________
How can I measure outcome?____________________________________________
Why should I measure outcome?_________________________________________
What do I need to prepare?_____________________________________________
Where will I store it?___________________________________________________
How do I end it?______________________________________________________
How will I handle behavior?______________________________________________
Do I want to keep score?________________________________________________
Do the kids like it?_____________________________________________________
Can I use it as a reward?________________________________________________
Is it substitute
friendly?__________________________________________________
Wheel of Fortune!
• I use this to teach the alphabet in the beginning of the
year.
• Then I use the student’s names.
• It can be used for sight words, spelling words,
seasonal/thematic words, and even sentences!
• Reinforce speaking in complete sentences.
• Practice self-control.
• Teach test taking strategies and problem solving skills.
• Props can be minimal or fancy!
• You can play with a Vanna and Sajack…or you do it all!
Sparkle Spell
• Students stand behind desk. Teacher calls out a
word to be spelled and students spell the word
by taking turns calling out one letter at a time. If
the student calls out the wrong letter, the student
must sit down until the next round.
• This builds great listening skills!
• Can use words from vocabulary, sight words,
rule pattern words, or even alphabet.
Tic-Tac-Toe Spell
• Two versions: Whole group and partner spell.
• Whole group: divide the class into x’s and o’s. Line
students up into team rows. Call out word, student
spells, and if correct can put their teams symbol on the
tic-tac-toe grid drawn on the board.
• Partner: Provide students with Tic-Tac-Toe grid, instead
of using x’s and o’s have the students write their spelling
words in the box they choose. The winner is the one
who spells three words correctly in a row.
• This can be used for spelling, vocab, comprehension,
etc.
Musical Chairs
• You must take your room arrangement into consideration for this
game. If you have an open carpet area it works great. Students
bring their chairs with them and place in a circle. Students sit until
the music begins. I lay the questionnaire cards face down. When
the music stops students sit at the chair they are at and pick up the
card. Students answer the question or read the word on the cards.
If a student answers incorrectly, they remove their chair and sit down
to cheer on others.
• Procedures are a must for this game to run smoothly. We practice
self-control and what is acceptable behavior. Fighting for chairs,
messing with cards, and other problematic actions get you
disqualified.
• This game is great for any area of curriculum. Comprehension
questions, reading sight words/rule pattern words, math facts,
defining vocabulary, etc.
Auditory Processing Help
• Short and simple
instructions. Can only
attend to short units of
language.
• Background noise is
VERY distracting.
• Tape recorded
instructions that can be
started, stopped and
replayed can be very
helpful.
• There are activities that
can help improve the
behavior causing the
difficulty, not isolated
skills.
• Retelling stories, relating
happenings in sequence,
requiring complete
sentences, explaining
things in a logical, orderly
manner, identifying
positions of sounds in
words, and word families.
Auditory Help
• Preferential seating.
• Auditory device.
• Make sure you have the
students attention before
you give directions. Use a
cue word.
• Use “phones.”
• Use an overhead
projector for bullets.
• Use bright lipstick.
• Use hands-on activities
followed by re-telling in
sequence.
• Give expected outcomes
or ideas of focus.
• Wait time.
• Speech pathologist needs
to be involved.
Language
• Expressive language is
what the child puts out.
• It involves both verbal
and written abilities.
• Presents as nonsequential flow of
thoughts…jumbled.
• Refusal to write.
• Or never getting done
when and if it gets
started.
• Receptive language is
what the child takes in.
• Involves verbal and
written abilities.
• Doesn’t follow directions,
or only step one of three.
• Doesn’t respond or
“avoids” getting started by
doing anything and
everything else!
• Day dreams often.
Help for Language
• Model expressive language
often. Use descriptive words
and explain.
• Resource ready rooms.
• Teach brainstorming for getting
random thoughts.
• Use flow charts and pictorial
representations to develop
sequential thoughts.
• Use compare and contrast
techniques.
• Use a buddy system.
• Allow computer usage and
tape recording.
• Teach and develop “rule
books.”
• Make to do lists and
check them off as they
are completed.
• Highlight important
words.
• Use prompt starters.
• Use a buddy system or
re-tell to the teacher.
• Chunk and go strategy.
• Use a tape recorder.
My Best Advice
• Read All Kinds of Minds and A Mind at a
Time by Dr. Mel Levine
• Learn about Schools Attuned
• Get ahead of the curve…
• Be Proactive…not Reactive!
• The ONLY thing we can really
control…
• Is OUR attitudes!