Transcript PPT3
Exception Handling
&
Collections
Covered Topics
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Exception Definition
Exception Occurance
Exception handling
Exception Propagation
Definition
• An exception is any unusual event, either
erroneous or not, detectable by either hardware or
software, that may require special processing.
• The special processing that may be required after
the detection of an exception is called exception
handling
• The exception handling code unit is called an
exception handler
Advantages of exception handling
• Improves the reliability of the application
program
• Allows simple program code for exception
check and handling into source
Exceptions in Java
• All exceptions are instances of a class
extended from throwable class or its
subclass.
Object
Throwable
Error
...
Exception
RuntimeException
...
...
Definition of Exception
• Error Class
– Critical error which is not acceptable in normal
application program.
– Exceptions of type error are used by the java runtime
system to indicate errors having to do with the run-time
environment, itself e.g. stack overflow.
– Such errors are created in response to catastrophic
failures that can not usually be handled by the program.
• Exception Class
– Possible exception in normal application
program execution
– Possible to handle by programmer
System-Defined Exception
• Raised implicitly by system because of illegal
execution of program
• When cannot continue program execution any
more
• Created by Java System automatically
• Exception extended from Error class and
RuntimeException class
[DivByZero.java]
System-Defined Exception
• IndexOutOfBoundsException :
– When beyond the bound of index in the object which use index,
such as array, string, and vector
• ArrayStoreException :
– When assign object of incorrect type to element of array
• NegativeArraySizeException :
– When using a negative size of array
• NullPointerException :
– When refer to object as a null pointer
• SecurityException :
– When violate security. Caused by security manager
• IllegalMonitorStateException :
– When the thread which is not owner of monitor involves wait or
notify method
Programmer-Defined Exception
Exceptions raised by programmer
• Check by compiler whether the exception
handler for exception occurred exists or not
– If there is no handler, it is error
• Sub class of Exception class
Exception Occurrence
• Raised implicitly by system
• Raised explicitly by programmer
Throwable class or
– throw
Statement
throw
ThrowableObject;
[ThrowStatement.java]
its sub class
Exception Occurrence
class ThrowStatement extends Exception {
public static void exp(int ptr) {
if (ptr == 0)
throw new NullPointerException();
}
public static void main(String[] args) {
int i = 0;
ThrowStatement.exp(i);
}
}
java.lang.NullPointerException
at ThrowStatement.exp(ThrowStatement.java:4)
at ThrowStatement.main(ThrowStatement.java:8)
Exception Occurrence
• throws Statement
– When programmer-defined exception is raised,
if there is no exception handler, need to
describe it in the declaration part of method
[modifiers] returntype methodName(params) throws e1, ... ,ek { }
[ThrowsClause.java]
Exception-list
throws :example
Class ThrowsDemo {
static void throwOne() {Throws IllegalAccessException {
System.out.println(“inside throwone”);
Throw new IllegalAccessException(“demo”);
}
Public static void main(String args[]){
try {
t hrowOne();
}
throwOne();
}catch(IllegalAccessException e) {
System.out.println(“caught : “ +e);
}
}
}
Exception Handling
• try-catch-finally Statement
– Check and Handle the Exception
try {
// …
} catch (ExceptionType1 identifier) {
// …
} catch (ExceptionType2 identifier) {
// …
} finally {
// …
}
[ExceptionHandler.java]
Exception Handling
• Default Exception Handler
– When system-defined exception occurred, if
programmer does not deal with it, it would be
processed by default exception handler
– Simple function to output error message and exit
• Execution Order of Exception Handler
– Finally clause is executed independent of exception and
catch
[SystemHandler.java] , [FinallyClause.java]
Exception Propagation
• Manage exceptions by collecting them in a specific
method to propagate the exceptions to calling
method
– To prevent scattering of exception handling
• Exception Propagation Order
– If there is no catch block to deal with the exception, it is
propagated to calling method
• All executions are ignored until finding the
exception handler
[Propagate.java]
Exception Propagation
public class Propagate {
void orange() {
ArithmeticException Occurred
int m = 25, i = 0;
i = m / i;
}
void apple() {
orange();
}
public static void main(String[] args) {
Propagate p = new Propagate();
p.apple();
Output by Default Exception
}
Handler
}
java.lang.ArithmeticException:
/ by zero
at Propagate.orange(Propagate.java:4)
at Propagate.apple(Propagate.java:8)
at Propagate.main(Propagate.java:11)
Exception Propagation
• Explicit Description for possibility of Exception
Occurrence
– System-Defined Exception
• Do not need to announce the possibility of exception
occurrence
– Programmer-Defined Exception
• When it is not managed in correspond method, the exception
type should be informed.
• Use the throws clause
Exception Propagation
class MyException extends Exception { }
public class ClassA {
// …
public void methodA() throws MyException {
// …
if (someErrCondition())
throw new MyException();
// …
}
}
[MsgException.java]
Inheritance of Exception
• If base-class method throws an exception,
derived-class method may throw that
exception or one derived from it.
• Derived-class method cannot throw an
exception that is not a type/subtype of an
exception thrown by the base-class method.
class Stolen extends CarException {}
class NoGasoline extends CarException {}
abstract class Car {
void stop() throws CarException { Cann’t throw
// ...
BadWeather,
throw new CarException();
NoSpecialGasoline
}
abstract void start() throws Stolen, NoGasoline;
}
class BadWeather extends CarException {}
class NoSpecialGasoline extends NoGasoline {}
public class SportsCar extends Car {
void stop() throws BadWeather { /* … */ }
void start() throws NoSpecialGasoline{ /* ... */}
public static void main(String args[]) {
SportsCar sc = new SportsCar();
try {
sc.start();
} catch(NoSpecialGasoline e) { }
}
}
Collections
Collections : Introduction
• A collections framework is a unified architecture for
representing and manipulating collections. All collections
frameworks contain the following:
– Interfaces: These are abstract data types that represent collections.
– Implementations: These are the concrete implementations of the
collection interfaces. In essence, they are reusable data structures.
– Algorithms: These are the methods that perform useful
computations, such as searching and sorting, on objects that
implement collection interfaces. The algorithms are said to be
polymorphic: that is, the same method can be used on many
different implementations of the appropriate collection interface. In
essence, algorithms are reusable functionality.
Collections in Java
• The java collection framework standardizes the way in
which groups of objects are handled by a program.
• Manipulate grouped data as a single object
– Java provides List, Set, Map
– Methods include : add, contains, remove, size, loop over, sort,
…
• Insulate programmer from implementation
– array, linked list, hash table, balanced binary tree
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Like C++ Standard Template Library (STL)
Can grow as necessary
Contain only Objects (reference types)
Heterogeneous
Can be made thread safe (simultaneous access)
Can be made unmodifiable
Advantages of using Collections
• Reduce programming effort
• Increase program speed and quality
• Allows interoperability among unrelated
APIs
• Reduce effort to learn and to use new APIs
• Reduce effort to design new APIs
• Foster software resuse
Interfaces
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List
• It is an ordered collection that can contain duplicate elements
(a.k.a. sequence)
• Like an array
– elements have positions indexed 0…size( )-1
– duplicate entries possible
• Unlike an array
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can grow as needed
can contain only Objects (heterogeneous)
easy to add/delete at any position
API independent of implementation
(ArrayList, LinkedList)
• Implemented via interface List
– ArrayList
– LinkedList
– Vector
Import java.util.*;
Class LinkedListDemo{
public static void main(String args[]) {
LinkedList[] ll=new LinkedList();
ll.add(“F”);ll.add(“B”); ll.add(“D”);ll.add(“E”);
ll.addLast(“Z”);
ll.addFirst(“A”);
ll.add(1,”A2”);
System.out.println(“original contents of ll : “, ll);
ll.remove(“F”);
ll.removeFirst(); ll.removeLast();
System.out.println(“ll after deleting first and last :”, ll);
Object val=ll.get(2);
ll.set(2,(String)val + “changed”);
System.out.println(“ll after changing : “, ll);
}
}
Output:
Original contents of ll:[A,A2,F,B,D,E,C,Z]
ll after deleting first and last : [A2,B,D,E,C]
ll after changing : [ A2,B,D changed, E,C]
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// Fig. 22.3: CollectionTest.java
// Using the Collection interface.
import java.awt.Color;
import java.util.*;
public class CollectionTest {
private static final String colors[] = { "red", "white", "blue" };
// create ArrayList, add objects to it and manipulate it
public CollectionTest()
{
List list = new ArrayList();
// add objects to list
list.add( Color.MAGENTA );
// add a color object
for ( int count = 0; count < colors.length; count++ )
list.add( colors[ count ] );
list.add( Color.CYAN );
// add a color object
Use List method add to
add objects to ArrayList
// output list contents
System.out.println( "\nArrayList: " );
for ( int count = 0; count < list.size(); count++ )
System.out.print( list.get( count ) + " " );
List method get returns
individual element in List
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Method removeStrings takes a
Collection as an argument; Line 31
passes List, which extends
Collection, to this method
// remove all String objects
removeStrings( list );
// output list contents
System.out.println( "\n\nArrayList after calling removeStrings: " );
for ( int count = 0; count < list.size(); count++ )
System.out.print( list.get( count ) + " " );
} // end constructor CollectionTest
// remove String objects from Collection
private void removeStrings( Collection collection )
{
Iterator iterator = collection.iterator(); // get iterator
// loop while collection has items
while ( iterator.hasNext() )
if ( iterator.next() instanceof String )
iterator.remove(); // remove String object
}
Obtain Collection iterator
Iterator method hasNext
determines whether the Iterator
contains more elements
Iterator method next returns
next Object in Iterator
Use Iterator method remove to
remove String from Iterator
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public static void main( String args[] )
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new CollectionTest();
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}
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ArrayList:
java.awt.Color[r=255,g=0,b=255] red white blue java.awt.Color
[r=0,g=255,b=255]
ArrayList after calling removeStrings:
java.awt.Color[r=255,g=0,b=255] java.awt.Color[r=0,g=255,b=255]
22.6 Algorithms
• Collections Framework provides set of algorithms
– Implemented as static methods
• List algorithms
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sort
binarySearch
reverse
shuffle
fill
copy
• Collection algorithms
– min
– max
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can grow as needed
can contain only Objects (heterogeneous)
easy to add/delete
API independent of implementation
• HashSet : stores elements in a hash table
• TreeSet :stores elements in a tree
• Unlike a List
– elements have no positions
– duplicate entries not allowed
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// SetTest.java
// Using a HashSet to remove duplicates.
import java.util.*;
public class SetTest {
private static final String colors[] = { "red", "white", "blue",
"green", "gray", "orange", "tan", "white", "cyan",
"peach", "gray", "orange" };
// create and output ArrayList
public SetTest()
{
List list = new ArrayList( Arrays.asList( colors ) );
System.out.println( "ArrayList: " + list );
printNonDuplicates( list );
}
// create set from array to eliminate duplicates
private void printNonDuplicates( Collection collection )
{
// create a HashSet and obtain its iterator
Set set = new HashSet( collection );
Iterator iterator = set.iterator();
System.out.println( "\nNonduplicates are: " );
Create HashSet from
Collection object
Map
• A map is an object that stores associations
between keys and values, or key/value
pairs.
– Given a key, you can find its value.
– The keys must be unique,but the values may be
duplicated
– API syntax independent of implementation
(HashMap, TreeMap)
– Iterators for keys, values, (key, value) pairs
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// WordTypeCount.java
// Program counts the number of occurrences of each word in a string
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
public class WordTypeCount extends JFrame {
private JTextArea inputField;
private JLabel prompt;
private JTextArea display;
private JButton goButton;
private Map map;
public WordTypeCount()
{
super( "Word Type Count" );
inputField = new JTextArea( 3, 20 );
map = new HashMap();
goButton = new JButton( "Go" );
goButton.addActionListener(
Create HashMap
Iterator Interface
// suppose Collection of Programmer objects
Iterator iter = engineers.iterator();
while (iter.hasNext()) {
Programmer p = (Programmer)iter.next();
p.feed("pizza");
}
• Note cast (Programmer) since Collection and
Iterator manage anonymous objects
• When collection has a natural ordering, Iterator will
respect it
• Supports safe remove() of most recent next
The collection algorithms
• Collections Framework provides set of algorithms
– Implemented as static methods
• List algorithms
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sort
binarySearch
reverse
shuffle
fill
copy
• Collection algorithms
– min
– max