What is Android NDK
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Transcript What is Android NDK
What is Android NDK
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A toolset that lets you embed in you app native source code
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C, C++(recently supported December 2010) and assembly(?)
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It is supported on android cupcake(1.5)+
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It is aimed to
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Bring native libraries in android (code reusability)
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Make some parts of the application really fast using code
generated for arm-like cpus
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Most of the time android SDK is prerequisite for NDK
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Under heavy development
When should be used?
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Not just because we like c++ more than java!
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Only when its benefits outrages its drawbacks
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Why?
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Always increases application complexity
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Very difficult debugging
But
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OpenGL graphics to work on android in favor of NDK
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Increases speed
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Enable us to port most of the libraries
How... ?
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Android provides 2 ways:
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Writing the application using the standard SDK framework
and then using JNI to access the API provided by NDK.
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Write a native activity using NativeActivity class and native
code to implement activity lifecycle callbacks.
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Available only on Android 2.3+
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Services, Content providers must be implemented using
NDK.
So what exactly is JNI?
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Tip: Java Native Interface
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Available years before android appeared
Used when something java couldn't do
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e.g. platform specific features
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Many library java classes use JNI
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Can be used to inteface with C, C++ and assembly
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But also through that C and C++ can call native JAVA functions!
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NativeConnection class
JNI example
public class NativeConnection{
public native String stringFromJNI();
// This method loads as soon as the instance of the class is created
static {
System.loadLibrary("helloFromJNI");
}
}
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HelloFromJNI.cpp
JNIEXPORT jstring JNICALL
Java_ceid_1ds2_cbox_helloandroid_NativeConnection_stringFromJNI(
JNIEnv* env, //environment pointer
jobject thiz ) //object pointer
{
return env->NewStringUTF("Hello from native C++ code using NJI :-D");
Native Method Names
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A native method name is concatenated from the following
components:
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the prefix Java_
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a mangled fully-qualified class name
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an underscore (“_”) separator
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a mangled method name
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for overloaded native methods, two underscores (“__”)
followed by the mangled argument signature
Native Method Names
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Other characters:
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_0XXXX: a Unicode character XXXX.
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_1: the character “_”
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_2: the character “;” in signatures
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_3: the character “[“ in signatures
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Pretty difficult to remember!
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But there is a tool that can help us!
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javah !
javah
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Header and Stub File Generator
javah [ options ] fully-qualified-classname
e.g. javah -nji com.helloandroid.NativeConnection -o
helloFromJNI.h
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Generates all the function prototypes in an automated way!
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Suports C-like C++
JNI strategy
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Create the native methods in java class
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Load the library in java class
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Create the function prototypes using javah in a .h file
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Create the final native source file!
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Use your native methods inside Android activity
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NativeConnection class
JNI example!
public class NativeConnection{
public native String stringFromJNI();
// This method loads as soon as the instance of the class is created
static {
System.loadLibrary("helloFromJNI");
}
}
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HelloFromJNI.cpp
JNIEXPORT jstring JNICALL
Java_ceid_1ds2_cbox_helloandroid_NativeConnection_stringFromJNI(
JNIEnv* env, //environment pointer
jobject thiz ) //object pointer
{
return env->NewStringUTF("Hello from native C++ code using NJI :-D");
JNI in android
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The Android NDK is nothing more than a complement to the
Android SDK that helps you to:
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Generate JNI-compatible shared libraries that can run on the
Android platform running on ARM CPUs.
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Copy the generated libraries to a proper location of your
application to be included in .apks
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- A set of cross-toolchains (compilers, linkers, etc..) that can
generate native ARM binaries on Linux, OS X and Windows
(with Cygwin)
All the rest is just JNI!
Android NDK strategy
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Implement the usual application lifecycle callbacks
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Implement the native methods in a java class
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Load the library in a java class
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Create the function prototypes using javah in a .h file(optional)
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Create the final native source file
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Use your native methods somewhere inside Android activity
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Execute the commands from your working directory:
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<pathToSDK>/tools/android update project -p . -s
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<pathToNDK>/ndk-build
Build the project using eclipse
JNI revisited
A native cannot return anything to java
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It has to be one of the JNI defined types: jboolean, jint, jfloat,
jdouble, jstring . . . . j<javaType>
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To interfere with this types there also many many JNI functions
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To get the native string from javaString:
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const char *nativeString = env->GetStringUTFChars(javaString, 0);
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Some time are the same e.g. int data type is 8 bit signed same as
jint.
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JNI revisited
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For example Java arrays are not guaranteed to have a
continuous memory layout like C arrays.
void Get<PrimitiveType>ArrayRegion(JNIEnv *env, ArrayType
array, jsize start, jsize len, NativeType *buf); returns a native
type array in a continues region
JNIEXPORT jint JNICALL Java_IntArray_sumArray(JNIEnv *env, jobject obj,
jintArray arr) {
jint buf[10];
jint i, sum = 0;
env->GetIntArrayRegion(arr, 0, 10, buf);
for (i = 0; i < 10; i++) {
sum += buf[i];
}
return sum;
}