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NVIS: An Interactive Visualization
Tool for Neural Networks
by
Matt Streeter
advised by
Prof. Matthew O. Ward
and
Prof. Sergio A. Alvarez
What is a Neural Network?
•Weighted, directed
graph, organized into
layers
•Set of neurons
(nodes) and synapses
(edges), with signals
transmitted between
neurons via synapses
•Valuable tool for pattern
recognition and function
approximation
Why create a visualization tool for neural networks?
•Understand how neural networks work, gain insight into problem being
solved
•Understand how genetic algorithm evolves networks
•Other tools exist, but do not show neuron activations or genealogical
relationships
Feedforward network visualization
•Synapse strength represented by length and brightness
of colored bars (linear scale). Blue lines indicate
positive weights; red lines indicate negative
•Diameter of white circles represents
neuron’s output or activation
•Each weight acts as a slider
Compact matrix representation
•Purpose is to allow many networks to be displayed
on the screen at once
•One matrix for each level of weights
•Row x, column y of matrix n represents weight from
node y of layer n to node x of layer n+1 (same colors)
Generations & family trees
•Row of compact matrix for each generation, ordered by fitness
•User can select any network in the population history
•Separate window shows family tree of selected
network
Interactive environment
•Set evolution
strategy, network
architecture, and
training set
•Graph
representation and
family tree
available for any
network in
population history
•Load/save networks
•Real-time fitness
graph
Designing networks
•By dragging weights, user can design a network to solve a problem, or
refine a network that has already been trained
•Real-time display of fitness score; easy to see importance of particular
weight
•Not a practical way to find a network to solve a problem
Understanding genetic drift
•Genetic drift is tendency for members of
artificial populations to all be alike
•Initial diversity in generations 0-2, rapidly
lost in generations 3-5
•Best (leftmost) network in generation 3 is parent of best network in
generation 4, grandparent of best 8 in generation 5, and ancestor of all later
networks (not shown)
Changing weights & local optima
•Error backpropagation algorithm performs gradient-based search (local
optimum)
•Weight dragged while backprop is running will either “snap back” to original
optimum, or all weights will shift to new optimum
•Can estimate the length of a local optimum
with respect to each axis in weight-space
Extracting domain knowledge
•Positive weights in
all but first layer;
effect of input nodes
therefore directly
related to incident
weights
•Higher crime rates (C)
tend to reduce value of
house; higher number
of rooms (R) tends to
increase value
•Analysis could be applied to problem domains where no a priori knowledge
exists
Future work
•Graph representation does not scale well
•Implement a variety of evolutionary algorithms (breeding & selection
schemes)
•Depict network architectures other than feedforward
•User evaluation
For more information . . .
•Visit http://www.wpi.edu/~mjs/mqp
•See technical report WPI-CS-TR-00-11, available at:
http://www.cs.wpi.edu/Resources/techreports/index.html
Questions?