Transcript agent
ARTIFICIAL INTELLIGENCE
[INTELLIGENT AGENTS PARADIGM]
SIMPLE INTELLIGENT AGENTS
Professor Janis Grundspenkis
Riga Technical University
Faculty of Computer Science and Information Technology
Institute of Applied Computer Systems
Department of Systems Theory and Design
E-mail: [email protected]
Intelligent Agents and Their
Programs
• An agent is just something that
perceives and acts
• Variety of definitions
• Agent functions: mapping
percepts to actions
Rational Agent
• One that does the right thing
• How and when to evaluate the agents
success?
• What is rational depends on four factors:
– Performance measure (for the how?)
– Percept sequence
– Knowledge about the environment
– Actions
• Ideal rational and omniscient agents
Autonomous Agent
• One whose actions are not based
completely on built-in knowledge
• One whose actions are based on both
built-in knowledge and own experience
• Initial knowledge provides an ability to
learn
• A truly autonomous agent can adapt to
a wide variety of environments
Structures of Intelligent
Agents
• Agent is a program and an
architecture
• Initial phase for agent program is to
understand and describe:
– Percepts
– Actions
– Goals
– Environment
Agent Programs (1)
• Skeleton-Agent
> Single percept
Update-Memory(memory, percept)
Choose-Best-Action(memory)
> Action
Update-Memory(memory, action)
Return: action
Agent Programs (2)
• Table-Driven-Agent
> Percept sequences
Look-Up(percepts, table)
Return: action
Agent Programs (3)
• Rule-Based Agent (simple reflex agent)
> Percept
Interpretation(percept)
> Rule match
Interpreted percept
IF pattern
> Rule Firing
THEN pattern
> Action
Return: action
Applications: logical reasoning systems
Agent Programs (4)
• Model-Based Agent
> Percept
Update-State(state, percept)
> Rule match
State
IF pattern
> Rule Firing
THEN pattern
> Action
Return: action
Applications: logical reasoning systems, decision making
agents
Agent Programs (5)
• Goal-Based Agent
> Goal
> Inference
> Search and Planning
Applications: planning agents
Agent Programs (6)
• Utility-Based Agent
> Utility
Applications: game playing,
decision making agents