Learning, Memory and Product Postioning
Download
Report
Transcript Learning, Memory and Product Postioning
Learning and Memory
Chapter 9
The nature of learning
The differences between classical conditioning,
operant (instrumental) conditioning and cognitive
learning
The main characteristics of learning
How knowledge about learning can be
incorporated into marketing strategies
The importance of brand image and product
positioning
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
1
Nature of Learning
Learning refers to any change in the
content or organisation of long-term
memory
Consumer behaviour is largely learned
behaviour
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
2
Learning Results from
Information Processing and
Causes Changes in Memory
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
3
Involvement and Learning
Learning under high-involvement conditions
consumer has a high motivation to learn
Learning under low-involvement conditions
most consumer learning is in a low-involvement
context
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
4
Types of Learning
Conditioning
classical conditioning
operant conditioning
Cognitive learning
iconic rote learning
vicarious learning/modelling
reasoning
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
5
Conditioning
Conditioning based on the association of a
stimulus (information) and a
response (behaviour or feeling)
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
6
Classical Conditioning
Establishing a relationship between stimulus
and response to bring about the learning of
the same response to a different stimulus
Most common in low-involvement situations
Learning is more often a feeling or emotion
than information
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
7
Consumer Learning through
Classical Conditioning
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
8
Operant Conditioning
Trial precedes liking
reverse is often true for classical conditioning
product sampling is an example of this type of
learning
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
9
Cognitive Learning
Iconic rote learning
association between two or more concepts in
the absence of conditioning
– a substantial amount of low-involvement learning
involves iconic rote learning
– achieved by repeated advertising messages
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
10
Cognitive Learning (cont.)
Vicarious learning/modelling
observe others' behaviour and adjust their own
accordingly
– common in both high-involvement and lowinvolvement situations
Reasoning
most complex form of cognitive learning
– most high-involvement decisions generate some
reasoning
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
11
General Characteristics of
Learning
The strength of learning is influenced by:
importance
– separates high- and low-involvement learning
situations
reinforcement
stimulus repetitions (practice sessions)
imagery
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
12
General Characteristics of
Learning (cont.)
Extinction
forgetting occurs when reinforcement for learning is
withdrawn
Stimulus generalisation
brand equity
brand leverage
Stimulus discrimination
why your brand is different
Retrieval environment
the stronger the original learning process, the more
likely it is to retrieve the information when needed
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
13
Memory
Memory is total accumulation of prior
learning experiences
Long-term memory
unlimited permanent storage
schematic memory
– linking to ‘chunks’ of information
Short-term memory
working memory
the role of images, sight, sound, smell, taste
and tactile situations
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
14
Concepts of Networks
Cars
Status
Health
House
15
Replacement Model
Old concept
New concept
Memory
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Copyright
2002
cGraw-Hill
Australia
Ltd
Consumer Behaviour:
Implications
forPty
Marketing
Strategy 3e by Neal, Quester and Hawkins
PPT t/a Consumer Behaviour: Implications for Marketing Strategy by Neal, Quester & Hawkins
16
Accumulation Model
concept
existing
concepts
relationship
New concept
or message
idea
message
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
17
Product Positioning Strategy
Brand image
Product positioning
Perceptual mapping
Copyright 2002 McGraw-Hill Australia Pty Ltd. PPTs t/a
Consumer Behaviour: Implications for Marketing Strategy 3e by Neal, Quester and Hawkins
18