Transcript Slides
After testing users
Compile Data
Summarize
Analyze
Develop recommendations
Produce final report
Compile Data
Compile data as you test
Speeds up overall analysis
Transfer hand written notes to computer
Record data that is fresh in you mind
Do it each data of testing
Creating Summaries
Create descriptive summaries
Quantitative data
Transfer information into summary sheets
Allows you to see patterns
Summarize Performance Data
Summarize performance data in terms of:
Task timings
Task accuracy
Task Timings
How much time users required to complete
a task
Mean time to complete
Median time to complete
Range of completion times
Standard deviation of completion times
Mean time to complete
Average time to complete task:
Sum of all Completion Times
mean = ------------------------------Number of Participants
Mean time to complete
Gives a rough indication of how the group
performed
Can be used to determine if user did
better or worst
If task time are very skewed then use:
Median time to complete
Median time to complete
Time that is exactly in the middle position
when all are listed in ascending order
Range of completion times
Shows highest and lowest completion
times for each task
Very revealing if there is a huge difference
Might be affected by user’s experiance
Standard deviation
Measures range of variability
How times differ from one another
Task Accuracy
Count of number of errors
Three common ones:
% of users performing successfully within time benchmark
% of users performing successfully
% of users performing successfully including those who
required assistance
Summarize Preference Data
For limited choice questions:
Sum counts of number chosen
For free form questions:
List all questions and group similar
answers
Summarize Preference Data
Produce mean scores of Semantic
Differentials:
Simple 3 2 1 0 1 2 3 Complex
1 2 3 4 5 6 7
Other measures
# of times help was accessed
# of times manual
# of points of hesitation
Analyze Data
Begin analysis with the tasks users had th
most problem with
Keep focused on the worst problems
Analyze Data
Id and focus on tasks that did NOT meet
criteria
Example:
70% did not complete task A
Label this a problem
Analyze Data
Id user errors and difficulties
Conduct a source of error analysis
Some will be obvious
Some will be very subtle
Problem Analysis
Prioritize problems by criticality:
Criticality =
Severity + Probability of Occurrence
Severity Ranking
Frequency Ranking
Develop Recommendations
Translates data and summaries into
recommendations
Final step before generating report
Take break from processes for a few days
Recommendations
Difference perspective are essential
Need a buy-in
Focus on solutions with the widest impact
Also consider global usability issues
Recommendations
Ignore “Political Considerations”
Short and Long term recommendations
Indicate areas where further research is
needed
Be thorough
Usability Report
Provide solutions
Be specific
Clearly state the recommendation
Usability Report
Short
Easy to read
Communicate findings
Usability Report
Sections:
Executive Summary
Method Section
Results
Findings and recommendations
Appendices
Memory
Usability affected by how we remember
Capability of memory
Limitations of memory
Memory
What we remember and how we can
apply what we already know
Highly variable
Memory
Based on model of human memory:
Memory
Short-Term memory is small
Long-Term memory stores large amount
but fallible
Memory
Chunking
Break large data into smaller more
recallable chunks
SSN vs Drivers license number
URL Design
Mental Models
How users use memory to understand
new experiences
Mental models used to make predictions
of how a system works
Can lead to usability issues
Bad Designs
Conceptual Models
Can understand how it works because you
build a simulation in your head and
simulate it operation
Three parts:
Constraints
Affordances
Mappings
Constraints
Helps users by restricting behaviors
Constraints:
Physical
Semantics
Cultural
Logical
Affordances
Defines possible:
Uses
Actions
Functions
Understand how something works based on
appearance
Affordances
Good affordances enable user to use just
by looking
No:
Label
Icon
Instructions
Affordances
Mapping
Relationship between actions and results
Controls and their effects
System state and what is visible
Bad Mapping
Mental Models
Design Model
User Model
System Model
Mental Models
Mental Model
Metaphors
Help guide mental model choice
Speeds the learning process
Brittle
Do not expand very well
Information Architecture
Helps users find information quickly and
easily
Poor information architecture make users
confused, frustrated, and angry
Defines mapping between what a site is
and how it will work
Information Architecture
Information Architecture
Information Architecture
Matter of Perspective
Content Organization
Major component of user-centered design
Major issue with web sites
Deals with user’s biggest complaint:
“I can’t find what I am looking for.”
Content Organization
Two levels of searching:
Can’t find it on the web (search engines)
Can’t find it on site (site organization)
Creates foundation for effective site
navigation
Organizational Systems
Schemes
Structures
Organizational Schemes
Classification scheme for content items
How to cluster items into groups
Scope of content
Organizational Structures
Determines relationships between groups
Method of grouping items
Organizational Schemes
Taking a drink from a fire hose
Question becomes how to organize
information into categories which are
logically consistent
Part of every day life
Organizational Schemes
Two categories of organization schemes:
Exact
Ambiguous
Exact Schemes
Divides information into mutually exclusive
groups
Category
Time
Location
Alphabet
Continuum
Content Organization
Organizational Schemes
Organizational Schemes
Organizational Schemes
Organizational Schemes
Organizational Schemes
Organizational Schemes