Transcript eel3801
Fundamentals of C and C++
Programming
Simple data structures
Pointers
Simple Data Structures
Arrays
Structures
Unions
Simple Data Structures
It would be limiting to have to express all
data as variables.
It would be desirable to be able to group
data into sets of related data.
This can be done two main ways:
–arrays (all data of the same type)
–structures (data may be of different types).
EEL 3801 – Lotzi Bölöni
Type Definitions
Special data types designed by the
programmer can be defined through the
typedef keyword.
For example, if we want to define a data
type that is to be defined only once and
then used thereafter:
typedef unsigned long int Myvar
EEL 3801 – Lotzi Bölöni
Type Definitions
So, Myvar can now be used to indicate an
unsigned long int wherever used.
Myvar n;
is the same as:
unsigned long int n;
But it can be used for far more. (later)
EEL 3801 – Lotzi Bölöni
Arrays
Left-most symbol indicates the name of the
array. This is common for all its elements.
Individual data identified by distance from
first one in array.
Within square brackets is the cell number
(how many cells away from the first one).
Individual cells can be used as regular
variables.
EEL 3801 – Lotzi Bölöni
Arrays
For array c:
c[0]
c[1]
-45
6
c[2]
c[3]
c[4]
c[5]
0
72
1543
-89
c[6]
c[7]
c[8]
0
62
-3
EEL 3801 – Lotzi Bölöni
Declaring Arrays
The declaration allows the compiler to set
aside sufficient contiguous memory for
the size of array
The type of data to be stored must be
identified so that sufficient space is
allocated.
Arrays allocated statically - remain the
same size throughout program execution.
EEL 3801 – Lotzi Bölöni
Declaring Arrays
int c[12];
float a[100];
char b[15];
Can be automatic or external.
Size typically done through a macro.
#define SIZE 10
EEL 3801 – Lotzi Bölöni
Initializing Arrays
Not automatically initialized. Can be
initialized during declaration or within the
program in a loop.
int n[10] = {32,27,64,18,95,14,90,70,60};
If more elements than initialized, others = 0.
If less elements than initialized - error.
int n[] = {32,27,64,18,95,14,90,70,60,37};
EEL 3801 – Lotzi Bölöni
Passing Arrays to Functions
Arrays passed by reference - actual variable
address passed. The called function can
modify the original array’s values.
Pass name without brackets.
Include the size of the array as a passed
value.
Function header and prototype must indicate
that an array is being passed.
EEL 3801 – Lotzi Bölöni
Passing Arrays to Functions
#define SIZE 5
void function1(int [],int);
void function2(int);
main()
{
int a[] = {0, 1, 2, 3, 4};
function1(a,SIZE);
function2(a[3]);
}
EEL 3801 – Lotzi Bölöni
Multi-dimension Arrays
Arrays can have an arbitrary number of
dimensions.
Indicated by multiple bracket pairs.
int a[5][10];
int b[10][12][20];
Can be called in same way as vector arrays.
First bracket is the row script
Second is the column script.
EEL 3801 – Lotzi Bölöni
Initializing Multi-dim. Arrays
Initialization by row in braces.
First brace equates to first row, 2nd to
2nd,.
int c[2][2] = {{1,2} {3,4}};
Initializes
b[0][0]=1, b[0][1]=2,
b[1][0]=3, and b[1][1]=4.
But what if int c[2][2] = {{1} {3,4}};
Initializes b[0][0]=1, b[0][1]=0 ,
b[1][0]=3, and b[1][1]=4.
EEL 3801 – Lotzi Bölöni
Arrays and Strings
Strings are in reality arrays of characters
Each element contains one character.
Each cell is one byte in size.
More about strings and string operations
later.
EEL 3801 – Lotzi Bölöni
Structures
A collection of related, but dissimilar
variables under one name.
Provides great flexibility that an array does
not.
Used to define records to be stored in files.
Also used to form dynamic data types such
as linked lists, linked stacks and linked
queues.
EEL 3801 – Lotzi Bölöni
Structure Definitions
Declared as follows:
struct planet {
char *name;
int nummoons;
double dist_from_sun;
float dist_from_earth;
};
This creates a definition of the structure.
planet is the structure tag.
EEL 3801 – Lotzi Bölöni
Structures Components
The variables are called members.
They can be accessed individually using:
–The structure member operator (also called the
dot operator).
–The structure pointer operator (also called the
arrow operator).
See Figure 10.2, page 400 of textbook.
EEL 3801 – Lotzi Bölöni
Structure Operators
The dot operator accesses the contents of
the member using the member name and
the structure variable name.
planet.nummoons
directly accesses the contents of the
member nummoons
Can be used as a regular integer variable.
EEL 3801 – Lotzi Bölöni
Structure Operators
The arrow operator accesses the contents of
the member using a pointer to the structure
variable and the member name.
planet_ptr->nummoons
directly points to the contents of the member
nummoons
equal to (*planet_ptr).nummoons
EEL 3801 – Lotzi Bölöni
Structure Variables
The struct keyword defines a “model” of
the desired structure.
It is not a real variable per se.
A real variable is created by creating an
instance of the structure model.
Also referred to as “instantiating”.
EEL 3801 – Lotzi Bölöni
Structure Variables
To make instances of the definition:
–Instance name(s) can be added after the
definition.
–Can be defined as a data type to be instantiated
separately.
–The struct keyword can be used along with
the tag to instantiate.
See examples next.
EEL 3801 – Lotzi Bölöni
Structure Variables
Instances added after the definition:
struct planet {
char *name;
int nummoons;
double dist_from_sun;
float dist_from_earth;
} earth, mars, solar[9], *ptr;
solar[9] is an array of 9 structures of type
planet. ptr is a pointer to a planet type.
EEL 3801 – Lotzi Bölöni
Structure Variables
The tag is optional. The following code is
equivalent to the one in the last slide:
struct {
char *name;
int nummoons;
double dist_from_sun;
float dist_from_earth;
} earth, mars, solar[9], *ptr;
Only way to instantiate is in the definition.
EEL 3801 – Lotzi Bölöni
Structure Variables
Defined as a datatype:
typedef struct planet Planet;
Planet earth, mars;
Planet *ptr;
Planet solar[9];
This assumes that the structure definition
is as before.
EEL 3801 – Lotzi Bölöni
Structure Variables
Can also be done directly in the
definition:
typedef struct planet
{
char *name;
int nummoons;
double dist_from_sun;
float dist_from_earth;
} Planet;
The planet tag is not necessary in
this case.
EEL 3801 – Lotzi Bölöni
Structure Variables
The struct keyword can also be used to
instantiate.
struct planet {
char *name;
int nummoons;
double dist_from_sun;
float dist_from_earth;
};
struct planet earth;
EEL 3801 – Lotzi Bölöni
Initializing Structure Members
Like in arrays.
Use values inside braces.
Only when variable being instantiated.
struct planet earth = {earth,1,1.0e+6,0}
If less values than members, then only the
first few are initialized. Others = 0.
Must be constant values or expressions.
EEL 3801 – Lotzi Bölöni
Structures and Functions
Structures can be passed to functions as:
–Individual structure members.
–An entire structure variable.
–Pointer to a structure variable.
Passed by value if the individual structure
member or the entire structure is passed.
Passed by reference if a pointer to the
structure is passed.
EEL 3801 – Lotzi Bölöni
Structures
Arrays can be assigned to a structure
member.
There can be arrays of structures.
Structure members can be other
structures.
Structure members can be selfreferencing structures - pointers that point
to similar structures as itself.
EEL 3801 – Lotzi Bölöni
Unions
Same as structures, except members
share same storage space.
Saves space when some members are
never used at the same time.
Space for a member must be large enough
to accommodate the largest of the data
types to be stored in that member.
EEL 3801 – Lotzi Bölöni
Unions
Unions are declared and defined in a way
similar to structures.
The keyword union replaces the keyword
struct.
Not highly recommended except when
memory management is critical.
EEL 3801 – Lotzi Bölöni
Enumeration Constants
Allows a set of integer constants to be
represented by identifiers.
Symbolic constants whose value can be
set automatically.
Values start with 0 (unless otherwise
noted by programmer) and are
incremented by 1.
Uses the enum keyword for definition.
EEL 3801 – Lotzi Bölöni
Enumeration Example
#include <stdio.h>
enum months {JAN=1, FEB, MAR, APR, MAY,
JUN, JUL, AUG, SEP, ACT, NOV, DEC}
main()
{
enum months month;
char *monthName[] = {“”,
“January”,..};
for(month=JAN;month<=DEC;month++)
printf(……….monthName[month];
}
EEL 3801 – Lotzi Bölöni
Pointers
Pointer Variables
Conventional variables contain values.
Pointer variable contains memory address
of variable that contains values (or
pointers)
Allows call by reference.
Permits creation of dynamic data
structures.
Permits dynamic allocation of memory.
Difficult to understand and use.
EEL 3801 – Lotzi Bölöni
Pointer Variables
Conventional variable names directly
reference a value.
Pointer variables indirectly reference a
value
Referencing a value through a pointer
variable is called indirection.
Pointer variables = pointers
EEL 3801 – Lotzi Bölöni
Declaration of Pointer Variables
Pointers must be declared like regular
variables.
It must be stated which type of variable
they point to.
Declarations use * to indicate
“pointerhood”
int *ptr;
pointer ptr points to an integer variable.
EEL 3801 – Lotzi Bölöni
Pointer Variables
Pointers should be initialized.
The * does not distribute.
Can be set to NULL or to 0, but NULL is
preferred.
NULL is a symbolic constant defined in
<stdio.h>
Pointers assigned a value of 0 actually have
the value 0 and not an address.
EEL 3801 – Lotzi Bölöni
Address-of Pointer Operator
Address-of operator (&) is a unary
operator returning the address of its
operand.
The basic operator used to assign values
to pointers.
int y = 5;
int *ptr;
ptr = &y;
ptr points to y (contains its address).
EEL 3801 – Lotzi Bölöni
Indirection Pointer Operator
Indirection operator (*), or dereferencing
operator is also unary and returns the value
of the variable pointed at by the pointer.
In the previous example:
y = 5
*ptr = 5
Not to be confused with the declaration
operator - very confusing!!!.
EEL 3801 – Lotzi Bölöni
Pointer Example
main()
{
int
a;
int
*aptr;
a = 7;
aptr = &a;
printf(“The address of a =%d“,&a);
printf(“The value of aptr =%d“,
aptr);
printf(“The value of a = %d“,
*aptr);
}
EEL 3801 – Lotzi Bölöni
Call by Reference with Pointers
By passing a variable’s address to a
function, we give that function the ability
to modify the value of the original value.
This is a simulation of call by reference.
EEL 3801 – Lotzi Bölöni
Call by Value - Example
void value_funct1(int);
main()
{
int number = 5;
printf(“Original value =“, number);
value_funct(number);
printf(“New value =“, number);
}
void value_funct(int n);
{
n = n * n;
}
EEL 3801 – Lotzi Bölöni
Call by Value - Example
Original value = 5
New value = 5
The call to function value_funct did not
change the original variable number in
main().
EEL 3801 – Lotzi Bölöni
Call by Reference - Example
void value_funct2(int *);
main()
{
int number = 5;
printf(“Original value =“, number);
value_funct(&number);
printf(“New value =“, number);
}
void value_funct(int *nptr);
{
(*nptr) = (*nptr) * (*nptr);
}
EEL 3801 – Lotzi Bölöni
Call by Reference - Example
Original value = 5
New value = 25
The call to function value_funct
changed the original variable number in
main().
A similar effect can be obtained by
value_funct returning a value to main()
EEL 3801 – Lotzi Bölöni
Functions Returning Pointers
Functions can also return pointers to
variables.
int* function1(int, int);
is the prototype for a function that returns
a pointer to an integer variable.
Is easily done by simply returning the
value of a pointer variable - an address.
EEL 3801 – Lotzi Bölöni
The const and Pointer Passing
The const qualifier tells the compiler that
the variable following it is not to be
changed by any program statements.
Provides a measure of security when
passing addresses of variables whose
values are not to be modified (for
example, arrays).
When passing pointers, 4 possibilities
exist:
EEL 3801 – Lotzi Bölöni
Pointer Passing
Non-constant pointer to non-constant data
–Declaration does not include const in any way.
–Data can be modified through the pointer.
–Pointer can be modified to point to other data.
Highest level of data access to called
function.
This is what we have been doing up to
now.
EEL 3801 – Lotzi Bölöni
Pointer Passing
Non-constant pointer to constant data:
–Pointer can be modified to point to any data.
–Data that it points to cannot be modified
–May be used to protect the contents of a
passed array.
–Read as “a is a pointer to an integer constant”
void funct(const int *a)
EEL 3801 – Lotzi Bölöni
Pointer Passing
Constant pointer to non-constant data:
–Pointer always points to same memory
location.
–Data that it points to can be modified.
–Default value for a passed array.
–Pointer must be initialized when declared.
–Read “aptr is a constant pointer to an integer ”
int x;
int * const aptr = &x;
EEL 3801 – Lotzi Bölöni
Pointer Passing
Constant pointer to constant data:
–Pointer always points to same memory
location.
–Data that it points to cannot be modified.
–Read “aptr is a constant pointer to an integer
constant” - right to left
int x = 5;
const int* const aptr = &x;
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
Pointers are valid operands in
mathematical operations, assignment
expressions and comparison operations.
But not all operators are valid with
pointers.
Operators that are do not always work the
same way.
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
A pointer can be incremented (++).
A pointer can be decremented (--).
An integer may be added to, or subtracted
from a pointer (+, +=, -, -=).
One pointer may be subtracted from
another.
But this can be misleading.
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
When adding integers to pointers, the
value of the integer added is the number
of memory elements to be moved.
The actual answer depends on the type of
memory element being pointed to by the
pointer.
Assuming int = 4 bytes (32 bits):
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
int *yptr = 3000;
yptr += 2;
In reality, yptr = 3008, because 2*4=8 bytes.
In other words, the pointer moved two
integer data “spaces” away from its original
address.
Since an integer data space is 4 bytes, it
moved 8 bytes.
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
Since character variables are 1 byte in
size, the arithmetic will be normal for
pointers that point to characters.
The ++ and -- operators work the same
way.
They add one data space to the address.
int *ptr = 3000;
ptr++;
ptr = 3004, assuming integer takes 4
bytes.
EEL 3801 – Lotzi Bölöni
Pointer Arithmetic
Subtraction works the same way.
int x;
x = v1ptr - v2ptr;
where v1ptr=3008 and v2ptr=3000;
==> x = 2 if int is 4 bytes.
EEL 3801 – Lotzi Bölöni
Pointers and Arrays
The name of an array is in reality a pointer
to its first element.
Thus, for array a[] with, for instance, 10
elements, a = &(a[0]).
This is why when an array is passed to a
function, its address is passed and it
constitutes call by reference.
EEL 3801 – Lotzi Bölöni
Pointers and Arrays
a[3] can be also referenced as *(a+3).
The 3 is called the offset to the pointer.
Parenthesis needed because precedence
of * is higher than that of +.
Would be a[0]+3 otherwise.
a+3 could be written as &a[3].
See Fig. 7.20, page 284 in textbook.
EEL 3801 – Lotzi Bölöni
Pointers and Arrays
The array name itself can be used directly
in pointer arithmetic as seen before.
Pointer arithmetic is meaningless outside
of arrays.
You cannot assume that a variable of the
same type will be next to a variable in
memory.
EEL 3801 – Lotzi Bölöni
Pointers and Strings
Strings are really pointers to the first
element of a character array.
Array is one character longer than the
number of elements between the quotes.
The last element is “\0” (the character with
the ASCII code zero).
EEL 3801 – Lotzi Bölöni
Arrays of Pointers
Arrays may contain nearly any type of
variable.
This includes pointers.
Could be used to store a set of strings.
char *suit[4] = {“hearts”, “diamonds”, “spades”,
“clubs”};
The char * says that the elements of the
array are pointers to char.
EEL 3801 – Lotzi Bölöni
Arrays of Pointers
Suit[0]
H
e a
r
t
s
\0
Suit[1]
D
i
a
m o
n
d
Suit[2]
C
l
u
b
\0
Suit[3]
S
p a d e s \0
s
s
\0
EEL 3801 – Lotzi Bölöni
Pointers to Functions
Contains address of the function in
memory.
This is now addressing the code segment.
Can be
–passed to functions
–returned from functions
–stored in arrays
–assigned to other function pointers
EEL 3801 – Lotzi Bölöni
Pointers to Functions
Pointer contains the address of the first
instruction that pertains to that function.
Commonly used in menu-driven systems,
where the choice made can result in
calling different functions.
Two examples follow:
EEL 3801 – Lotzi Bölöni
Example 1
Writing a sorting program that orders an
array of integers either in ascending or
descending order.
main() asks the user whether ascending or
descending order, then calls the sorting
function with the array name, its size and
the appropriate function (ascending or
descending).
See Fig. 7-26, page 292 in textbook.
EEL 3801 – Lotzi Bölöni
Example 1 - continued
int ascending(int,int);
int descending(int,int);
void sort(int *, const int,
int (*)(int,int));
main()
{
. . .
sort(array,10,ascending); or
sort(array,10,descending);
. . .
}
EEL 3801 – Lotzi Bölöni
Example 1 - continued
void sort(int *arr, const int size, int
(*compare_func) (int, int));
{
if ((*compare_func)(arr[i], arr[i+1]))
do something;
}
int ascending(const int a, const int b)
{
return b < a;
}
EEL 3801 – Lotzi Bölöni
Example 1 - continued
main() calls sort() and passes to it the
array, its size, and the function to be used.
sort() receives the function and calls it
under a pointer variable compare_func,
with two arguments.
The arguments are elements of the array,
arr[i] and arr[i+1].
compare_func returns 1 if true,0 if false.
EEL 3801 – Lotzi Bölöni
Example 2
Functions are sometimes represented as an
array of pointers to functions.
The functions themselves are defined as
they would normally.
An array of pointers is declared that
contains the function names in its elements.
Functions can be called by dereferencing a
pointer to the appropriate cell.
EEL 3801 – Lotzi Bölöni
Example 2 - continued
void function1(int);
void function2(int);
void function3(int);
main()
{
void (*f[3])(int) = {function1,
function2, function3};
}
“f is an array of 3 pointers to
functions that take an int as an
argument and return void”
EEL 3801 – Lotzi Bölöni
Example 2 - continued
Such functions can be called as follows:
(*f[choice]) (choice));
Can be interpreted as calling the contents of
the address located in the choice cell of
array f, with an argument equal to the value
of the integer variable choice.
The parenthesis enforce the desired
precedence.
EEL 3801 – Lotzi Bölöni
Double Pointers
Double pointers are commonly used when
a call by reference is desired, and the
variable to be modified is itself a pointer.
A double pointer is a pointer to a pointer
to a variable of a particular type.
Declared as
int **ptr
Read as a pointer to a pointer to an
integer.
EEL 3801 – Lotzi Bölöni
Double Pointers
ptr
int
EEL 3801 – Lotzi Bölöni
Double Pointers
Deferencing a double pointer results in an
address.
Derefencing it again results in the value of
the ultimate variable
var = *(*dbl_ptr);
EEL 3801 – Lotzi Bölöni
Memory Allocation
Static Memory Allocation
Variables declared at compile time (in the
source code) are called static variables.
It is necessary to know how many of these
variables will be necessary prior to
compilation.
They cannot be undeclared (other than by
functions exiting).
Easy to use but are not very flexible.
EEL 3801 – Lotzi Bölöni
Static Memory Allocation
Advantages:
–System does not run out of memory
–Easy to keep track of them
–Can be referenced directly by the variable name
–Limited to size of data segment in machine
Disadvantages
–Must know required amount at compile time
–Cannot be generated at run time
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
Addresses the disadvantages of static
memory.
–Only limited by the amount of memory in
machine, not by pre-determined size of array.
–Can be created and deleted at runtime.
–Can result in memory leaks.
–Harder to keep track of the variables
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
The C function call malloc() creates a
block of memory of the size and shape
designated by the call.
Its argument is the size of the desired block.
Returns a pointer of type void * which
points to the block of memory.
Returns a NULL pointer if memory not
sufficient.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
Uses the sizeof() operator to determine
the size of the data type to be represented
by the newly allocated block of memory.
The call to malloc() should be cast so as
to force the pointer returned to be of the
proper type - but not necessary.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
Good idea to always use the sizeof()
operator, even though technically, you can
simply place a number there. This
increases portability.
Memory block can be returned to the free
memory heap by using the
free()function
free(ptr);
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
Dynamically allocated memory can only be
“found” through its pointer.
Pointer must be cast to its correct data type.
Cannot be referenced any other way.
Typically used with structures and unions.
Thus, arrow operator becomes important in
dynamically allocated structures.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
Arrays are static variables.
But can also be dynamically created.
Use the calloc() function call for arrays.
Requires two arguments:
–the number of elements in the array
–the size of each element in the array
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
calloc() also returns a pointer to the
first element of the array.
Can be scripted just like a regular array.
Must be deleted when no longer needed.
Cannot be extended at run time.
But its element size can be changed.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
realloc() allows the modification of the
size of a memory block previously allocated
through malloc() or calloc().
Will keep data intact if size is larger.
Otherwise, it will become corrupted.
Requires two arguments:
–Name of pointer to block to be re-allocated.
–New size of the memory element.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
In C++, it is somewhat easier:
–the new operator takes as an argument the data
type name - new <data type name>
–returns a pointer of the correct type to a block
of memory of the correct size (does not need
sizeof(datatype) ).
–delete <pointer name> de-allocates the
memory block and returns it to heap.
EEL 3801 – Lotzi Bölöni
Dynamic Memory Allocation
new also used to dynamically allocate arrays.
delete also used to de-allocate arrays, but
empty brackets are needed.
delete can only be used to delete memory
allocated with new.
Do not mix and match malloc(), free(),
new and delete.
EEL 3801 – Lotzi Bölöni
Example
typedef struct name_tag {
int blah;
float blah_blah;
} Typename;
Typename *ptr;
ptr = (Typename *)
malloc(sizeof(Typename));
ptr->blah = 2;
.
.
free(ptr);
EEL 3801 – Lotzi Bölöni
Example
typedef struct name_tag {
int blah;
float blah_blah;
} Typename;
Typename *ptr;
ptr = (Typename *)
calloc(20,sizeof(Typename));
ptr[12]->blah = 10;
free(ptr);
EEL 3801 – Lotzi Bölöni
Example
typedef struct name_tag {
int blah;
float blah_blah;
} Typename;
Typename *ptr;
ptr = new Typename;
ptr->blah = 23;
.
.
delete ptr;
EEL 3801 – Lotzi Bölöni
Example
typedef struct name_tag {
int blah;
float blah_blah;
} Typename;
Typename *ptr;
ptr = new Typename[20];
ptr[15]->blah = 19;
.
delete [] ptr;
EEL 3801 – Lotzi Bölöni