11_20 Moscow - Multi platform
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Transcript 11_20 Moscow - Multi platform
ICT Enhanced Knowledge Sharing:
Challenges and Opportunities for Broadcasters
Presentation by Abdul Waheed Khan
Assistant Director-General for Communication and Information,
UNESCO
On the occasion of the
10th Jubilee of the Eurasian Teleforum
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Social transformations
“Half a hectare of land
and one year of labour
were required to feed
one person in 1900;
whereas that same
half-hectare now feeds
10 persons on the
basis of just one and a
half days of labour”.
Agricultural Society
Machines to
multiply
muscle power
Industrial Society
Knowledge to
multiply
brain power
UNESCO Science Report
Knowledge Societies
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UNESCO’s Concept of Knowledge Societies
Knowledge Societies
Knowledge
Creation
Knowledge
Preservation
Knowledge
Dissemination
Knowledge
Utilization
Freedom
Inclusiveness
Diversity
Empowerment
Pluralism
Human Needs and Rights
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Technology Revolution
21st
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Transistor History I
Early computers, such as the
ENIAC, used vacuum tubes similar to light bulbs - to do
calculations and took several
people to operate.
Vacuum tubes were
replaced by transistors
invented by Shockley
Bardeen and Brattain at
Bell Labs.
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Transistor History II
The first working transistor
was shown off in 1947,
but was only revealed to
the public six months
later.
The first commercial product to
contain a transistor was the
Sonotone 1010 hearing aid,
released five years after the
transistor was invented.
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Transistor History III
The invention of the transistor
ushered in the development of the
integrated circuit,- the forerunner
of today's silicon chips. The first
demonstration was made by
Jack Kilby in 1958
In 1965 Intel co-founder Moore,
predicted that the number of
transistors on a chip would
double every year.
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Transistor History IV
The steady increase in power of
silicon chip ushered in a new era of
personal computing, with machines
such as the Apple 1 being built by
enthusiastic hobbyists.
Today's chips contain millions of
transistors and are used in
everything from mobile phones
and computers to cars and
planes.
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Divides
Access to
knowledge
Prosperity
Globalization
Inclusion
Limited access
to knowledge
Poverty
Marginalization
Exclusion
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Technological Trends
Increased capacity and processing speed
Reduced size and costs
Versatile software tools for creating, create, edit and
remixing
Reduced time to edit, compile, store and retrieve content
More efficient content preservation, storage and reuse
Easier information sourcing for programmes (online
sources)
Increased multi-platform transmission and distribution
between locations, service providers and users
Decrease in cost and increase of quality of consumer
technology devises (audio, photo, monitors and video)
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New Media and Traditionnel Broadcasters I
Non-linear productions system (computer and software
based) with greater cost efficiency, rapidity and
distributed production potential
Local crews equipped with digital video (DV) equipment:
with greater cost effectiveness and rapid deployment
Computerized news rooms with increased efficiency
Non-destructive editing potentials with digital
technologies
Efficient digital retrieval and archival systems
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New Media and Traditionnel Broadcasters II
Increased product marketing possibility (CD, DVD etc) with
minimal multiplying costs
Increased audience participation in talk-back programmes,
e.g. through increased number of mobile phones
Easier and cheaper access to international satellite uplinks
Enhanced online presence of broadcasters on the Internet,
mobile phones, etc.
Increased production outsourcing potential due to digital
technologies and independent production groups
Visually improved programmes through use of computer
based animations
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Audience Context
Transformation of programme consumption:
From stationary to online and mobile
From media types to audience situation
X
X
X
Lean forward
Lean back
On the move
Technology convergence accelerates transformation
of audience situations
Broadcaster’s response: Multiplatform delivery
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New Consumption Patterns
Consumption: from ”real time” to ”my time”
Podcasting
My time access to
broadcast material
online
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User Generated Content
Explosion of user-generated content
Content creation outside of professional routines and practices
Broadcasters increasingly encourage user generated content
(e.g.: BBC, CNN, Video Nation, Video Gag)
Social spaces facilitate content creation (e.g.: YouTube, My
Space, Facebook)
Motivating/enabling factors:
– Connecting with peers, achieving fame, and expressing oneself
– Improvement of consumer electronics
– Increased bandwidth to connect with broadcasters
But: user-generated content is no substitute to professional
content
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Future of Professional Broadcasting
Need for reliable content keeps broadcaster indispensable:
Professional approach to content creation
Respect of editorial ethics and practices
Need to assure credibility of information to ensure
institutional or commercial market share
Motivation factors:
– Audience share
– User gratification
– Diversification of professional content
– Diversification of service
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Content Perspectives
Knowledge creation and dissemination as potentially
powerful niche
Areas of enhanced content creation:
– Education:
Distance education linking traditional broadcasting
(Radio/TV) and new technologies (handhelds/cell
phones)
– Science:
Dissemination of science content (e.g related to climate
change) for awareness raising
– Culture:
Use of traditional and new media to enhance dialogue
and mutual understanding (“Power of Peace Network”)
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Abdul Waheed Khan
[email protected]
www.unesco.org/webworld
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