WebDesignHandout
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Transcript WebDesignHandout
Web Guiding Principles
Diversity of Users & Rapid Change
– Diverse users, diverse computers, diverse skills, diverse …
– Rapid evolution of technology and expectations
– Short attention span
Common Sense
– No right way to design
Make it short
– More likely to be read and remembered
– Cut in ½ and cut in ½ again
Don't make me think
– Get rid of question marks - each item has clear purpose
Make it work at a glance
– People have little time
Support intented task - manage expectations
Web Design Summary
1
Prof. Anselm Spoerri
User Behavior
Scan pages - don't read them
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
Muddle through
Don't figure out how things work
Resist forming models
Stick to what works
Web Design Summary
2
Prof. Anselm Spoerri
Design Implications
Scan pages - don't read them
• Design for Scanning
Make text short - cut words
• Make page work at a glance
Sufficient left margin,
640x480 = main message
• Create Visual Hierarchy
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
• Make obvious what you can do on a page
Muddle through
Don't figure out how things work
Resist forming models
• Don't make users think
Stick to what works
• Repetition & Consistency
• Make obvious what is clickable
Get rid of question marks
Each item = clear purpose
Grid Layout, Easy Navigation, Graphics,
Color Coding, Typography
Web Design Summary
3
Prof. Anselm Spoerri
User Behavior Design Implications Design Specifics
Scan pages - don't read them
• Design for Scanning
Make text short - cut words
• Make page work at a glance
Sufficient left margin,
640x480 = main message
• Create Visual Hierarchy
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
• Make obvious what you can do
• Make obvious what is clickable
Muddle through
Don't figure out how things work
Resist forming models
• Don't make users think
Get rid of question marks
Each item = clear purpose
1 Use Grid System
• Maintain Consistency
Helps you decide: location of primary & secondary
navigation; location and sizes of images;
location of headlines, main text, annotations etc.
• Create Visual Hierarchy & Rhythm
• Present Information Clearly & Logically
Users can read info more quickly.
Facilitates understanding and recall.
• Invisible Hand guiding users and creating
sense of place
Stick to what works
• Repetition & Consistency
Grid Layout, Easy Navigation,
Graphics, Color Coding, Typography
Web Design Summary
4
Prof. Anselm Spoerri
User Behavior Design Implications Design Specifics
Scan pages - don't read them
• Design for Scanning
Make text short - cut words
• Make page work at a glance
Sufficient left margin,
640x480 = main message
• Create Visual Hierarchy
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
• Make obvious what you can do
• Make obvious what is clickable
Muddle through
Don't figure out how things work
Resist forming models
• Don't make users think
Get rid of question marks
Each item = clear purpose
Stick to what works
• Repetition & Consistency
Grid Layout, Easy Navigation,
Graphics, Color Coding, Typography
2 Create Visual Hierarchy & Guide Eye
• Important Things = Visually Prominent
(More Important = Larger / Sharp Contrast)
Use headlines to guide the eye
• Visual Contrast
Use sharp changes in size (headline), light intensity
(bold), color, texture, motion to create contrast.
• Proximity: related things spatially close
Spatial separation = conceptual separation.
Don't mix alignment styles.
• Use Grouping & Nesting to Increase
Information Density
(Short-term Memory = 3-7)
Use bounding shapes.
Web Design Summary
5
Prof. Anselm Spoerri
User Behavior Design Implications Design Specifics
Scan pages - don't read them
• Design for Scanning
Make text short - cut words
• Make page work at a glance
Sufficient left margin,
640x480 = main message
• Create Visual Hierarchy
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
• Make obvious what you can do
• Make obvious what is clickable
Muddle through
Don't figure out how things work
Resist forming models
• Don't make users think
Get rid of question marks
Each item = clear purpose
Stick to what works
• Repetition & Consistency
Grid Layout, Easy Navigation,
Graphics, Color Coding, Typography
3 Typography Heuristics
• Sans Serif type is easier to read on screen
• Type size 10 -14 points
• 7 - 10 words per line
• Column width proportional to type size
• Bold and italic for small blocks of text
• Enough contrast between type & background
Web Design Summary
6
Prof. Anselm Spoerri
User Behavior Design Implications Design Specifics
Scan pages - don't read them
• Design for Scanning
Make text short - cut words
1 Use Grid System
•
• Make page work at a glance
Sufficient left margin,
640x480 = main message
• Create Visual Hierarchy
Look for anything = Search Interest
Decide quickly
Choose first “reasonable item”
• Make obvious what you can do
• Make obvious what is clickable
Muddle through
Don't figure out how things work
Resist forming models
•
•
•
Maintain Consistency
Helps you decide: location of primary & secondary navigation;
location and sizes of images;
location of headlines, main text, annotations etc.
Create Visual Hierarchy & Rhythm
Present Information Clearly & Logically
Users can read info more quickly.
Facilitates understanding and recall.
Invisible Hand guiding users and creating sense of place
2 Create Visual Hierarchy & Guide Eye
•
•
• Don't make users think
Get rid of question marks
Each item = clear purpose
•
Stick to what works
• Repetition & Consistency
Grid Layout, Easy Navigation,
Graphics, Color Coding, Typography
•
Important Things = Visually Prominent
(More Important = Larger / Sharp Contrast)
Use headlines to guide the eye
Visual Contrast
Use sharp changes in size (headline), light intensity (bold),
color, texture, motion to create contrast.
Proximity: related things spatially close.
Spatial separation = conceptual separation.
Don't mix alignment styles.
Use Grouping & Nesting to Increase Information Density
(Short-term Memory = 3-7)
Use bounding shapes.
3 Typography Heuristics
•
•
•
•
•
•
Web Design Summary
Sans Serif type is easier to read on screen
Type size 10 -14 points
7 - 10 words per line
Column width proportional to type size
Bold and italic used for small blocks of text
Enough contrast between type and background
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Prof. Anselm Spoerri
Requirements for Web Pages
Web Page needs to easily answer
• What can I do here?
Layout Presents Info Clearly & Logically
Facilitates Understanding & Recall
• Where do I start?
Visual Hierarchy Guides Eye to Important Things
Web Navigation needs to easily answer
• What site is this?
Site ID – logo, image, text
• What page am I on?
Page name
• Major sections of site?
Primary Navigation
Top Row or Left Column
Simple text hyperlinks, icons, rollovers, image-maps, pull-downs
• Options at this level?
Secondary Navigation
Below Top Line or Left Column
Expanding / Nesting Hierarchies
Static or Dynamic Outlines
• Where I am?
Go higher or home?
Web Design Summary
Color Coding, Breadcrumbs
Primary / Secondary Navigation
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Prof. Anselm Spoerri
Basic Design Principles
Alignment
– Don't Mix Alignment Styles - Simplicity
– Create Sufficient Left Margin
– Constrain Total Width of Page
Proximity
– Related Things Close Together
– Spatial Separation = Conceptual Separation
Repetition & Consistency
– Grid Layout, Navigation, Graphics Color Coding, Typeface
– Creates Ease of Use
Contrast
– Bigger, Bolder, Color, Spatial Distance
– Guide the Eye and Create Visual Hierarchy
Web Design Summary
9
Prof. Anselm Spoerri
Writing for the Web
Concise, SCANABLE and Objective
by Jacob Nielsen
People scan page
– Study: 79% always scanned + only 16 % read word-by-word.
Make pages “scanable”
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Start with conclusion
One idea per paragraph
Half the word count (or less) than conventional writing
Highlighted keywords
Meaningful sub-headings (not "clever" ones)
Bulleted lists
Credibility important and increased by:
– High-quality graphics
– Good writing
– Use of outbound hyperlinks
Web Design Summary
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Prof. Anselm Spoerri