Chapter 8 - Cengage Learning
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Transcript Chapter 8 - Cengage Learning
CHAPTER EIGHT
Technology-Based
Training Methods
© 2013 by Nelson Education Ltd.
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LEARNING OUTCOMES
Define and discuss technology-based training,
traditional training, computer-based training, and
e-learning
Compare and contrast instructor-led and selfdirected learning
Define and give examples of asynchronous and
synchronous training
Define and discuss electronic performance support
systems
© 2013 by Nelson Education Ltd.
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LEARNING OUTCOMES
Define and discuss video, web conferencing,
webinars, webcasts, and virtual classroom
Define and discuss social constructivism and
generative learning
Define and discuss social media, Web 2.0 and 3.0
technologies
Define mobile learning and discuss its use for
training
Describe how to design computer-based training
programs
© 2013 by Nelson Education Ltd.
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LEARNING OUTCOMES
Discuss the advantages and disadvantages of
computer-based training for individuals and
organizations
Discuss the effectiveness of computer-based training
© 2013 by Nelson Education Ltd.
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TECHNOLOGY-BASED
TRAINING
Training that involves using technology to
deliver courses (learning)
Different types of technology-based training have
evolved as technology itself evolves
© 2013 by Nelson Education Ltd.
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TECHNOLOGY-BASED
TRAINING
Different types of technology-based training:
Web-based training
Computerized self-study with CD-ROM, DVD
Electronic performance support system
Electronic simulation
Multimedia applications
Video/audio/tele-conference
Satellite or broadcast television
See Table 8.1 in text
© 2013 by Nelson Education Ltd.
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TECHNOLOGY-BASED
TRAINING
In contrast to traditional training, which is training
that does not involve using technology to deliver
learning (regardless of the instructor or learners’ use
of technology in the classroom)
© 2013 by Nelson Education Ltd.
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TECHNOLOGY-BASED
TRAINING
© 2013 by Nelson Education Ltd.
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PREVALENCE OF
TECHNOLOGY
Use of technology for training has increased In
Canada over the past decade
In Canada, 75% of organizations use it to deliver
some type of training
Canada and the U.S. the use of learning technology
represents 14% of all formal training time
Thus, training technology is becoming more popular
albeit at a relatively slow pace
Virtual classroom/webcasting/video broadcasting is
most popular
© 2013 by Nelson Education Ltd.
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COMPUTER-BASED
TRAINING
Computer-based training: Training that is
delivered via the computer for the purpose of teaching
job-relevant knowledge and skills
E-learning: The use of computer network technology
such as the intranet or Internet to deliver information or
instruction to individuals
E-learning is a specific type of computer-based
training
© 2013 by Nelson Education Ltd.
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INSTRUCTOR-LED
TRAINING (ILT)
Training methods that involve an instructor or
facilitator who, in the case of technology-based
training, leads, facilitates, or trains online
The degree of involvement of the instructor in ILT
can vary from full control to advisory or resource
© 2013 by Nelson Education Ltd.
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SELF-DIRECTED
LEARNING
Individuals or groups take the initiative and
responsibility for learning and manage their
own learning experience
A major advantage of computer-based
training is that it can be initiated and
controlled by the trainee
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SELF-DIRECTED
LEARNING
Benefits
Limitations
Increased flexibility
Learn at their own pace
Learn what is relevant to
their needs
Become independent with
less dependence on formal
training
Learn according to their own
learning style
May learn wrong things or
learn incompletely
Waste time accessing and
finding material
It takes time to gain SDL
skills
© 2013 by Nelson Education Ltd.
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ASYNCHRONOUS AND
SYNCHRONOUS
Computer-based training can be asynchronous
or synchronous
Asynchronous: Pre-programmed and available to
the trainee at any time and from any location
e.g., online course or multimedia program
Synchronous: Live and requires trainees to be at
their computer at a specific time
e.g., “chat” session or live “webinar”
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ELECTRONIC PERFORMANCE
SUPPORT SYSTEMS
An asynchronous system that provides
information, advice, and learning experience on the
job to improve performance
Information is only accessed when it is needed
Only needed information is given; reduces
information overload
Effective for high-turnover jobs or tasks that are
difficult, infrequent, and must be perfect
Mobile technology applications increase use of
EPSS
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VIDEO AND WEB
CONFERENCING
Synchronous training using two-way television,
satellite, or web technology
Simultaneously training at multiple locations
Rapid dissemination of content
On-site facilitator can address challenges with
personal attention for trainees
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VIDEO AND WEB
CONFERENCING
Web technology has created new opportunities for
training over the web
Webinars are seminars or workshops taking place
over the Web with option for interactive element
Webcasts are live or recorded audio or video
broadcasts over the Internet; generally one-way
communication
Both webinars and webcasts can be synchronous or
asynchronous
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SOCIAL MEDIA AND
WEB 2.0
Social Constructivism – An approach to learning that
emphasizes interactive learning environments where
participants and instructor learn from one another
Social Media – The use of technology for sharing and
exchanging information
Web 2.0 – Internet tools that enable communication
and sharing of information and knowledge
Generative Learning – Self-initiated/learner-controlled
collaborative learning in which people in a social
network shared ideas and solve problems
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SOCIAL MEDIA AND
WEB 2.0
Blog – Contains commentary and information on a
subject
Wiki – Webpage or collection of webpages which
users share
Podcast – Short audio or video recording that can be
downloaded and played on mobile device
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BENEFITS OF WEB 2.0
TECHNOLOGY
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MOBILE LEARNING
(M-LEARNING)
The use of mobile or portable technologies across
locations for obtaining information and training
Short videos or information
Effective for short, two- to six-minute sessions
addressing a single learning point
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DESIGNING CBT
PROGRAMS
Technology is just the medium for delivering
training and still rely on good design to ensure
effectiveness
Active practice and conditions of practice, as
well as many of the off-the-job instructional
methods, can be built into computer-based
training
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DESIGNING CBT
PROGRAMS
Other design factors also important:
Computer simulations provide trainees with handson training for a particular task as well as
opportunities to practise and master knowledge and
skills in an interactive environment
Games increase the appeal, encourage practice,
and facilitate discovery of patterns and relationships
in the training material
Role plays make the program engaging and provide
opportunity to experiment and practise
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DESIGNING CBT
PROGRAMS
Stories that involve dialogue and characters liven up
abstract concepts and increase engagement
Customization involves tailoring instructional
elements to meet trainee preferences and needs
Personalization through the use of conversational
language, rather than formal language, helps
trainees feel more engaged in a conversation with
the program
© 2013 by Nelson Education Ltd.
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DESIGNING CBT
PROGRAMS
Human interaction with instructor and other online
participants through chat rooms and discussion
boards decreases feelings of isolation and increases
motivation
Feedback is important in increasing learning; can
range from simple prompts to more complex quizzes,
reviews, or interaction with virtual or actual
coach/facilitator
Additional principles are identified in Trainer’s
Notebook 8.1
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COMPUTER-BASED
TRAINING – BENEFITS
Advantages for trainee:
Available all the time (just-in-time training)/
convenience/flexibility
Greater learner control over content, sequence
Self-pacing allows for progress at own pace
Greater comfort with own progress
Trainees learn at work or away from work
Reduced travel time; greater geographical
flexibility
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COMPUTER-BASED
TRAINING – BENEFITS
Advantages for organization:
All trainees receive the same training
Large numbers can be trained in short period
Traditional constraints are eliminated
Train across the globe
Track trainees performance
• Useful for legal documentation
Increase efficiencies and cost savings
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COMPUTER-BASED
TRAINING
Disadvantages to trainees:
Less interpersonal contact
Doesn’t support all learning styles
Potential computer illiteracy
Disadvantages to organization:
Resistance to tech-based training
Cost of development
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EFFECTIVENESS OF
CBT?
• It is 6% more effective than classroom for declarative
knowledge
• Both equally effective for teaching procedural
knowledge
• Blended (includes both) 13% more effective for
declarative knowledge than just classroom alone;
blended 20% more effective for procedural
knowledge than classroom alone
• Demographics, computer literacy, etc. play a role in
these figures
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FUTURE OF COMPUTERBASED TECHNOLOGY
The use of technology for learning continues to
advance; yet demise of traditional methods not likely
Key issues:
–When to use technology?
–How to blend it with traditional methods?
–When traditional methods are best?
–Answer lies in:
• Training objectives
• Content of trainings
• Design factors
• Trainee characteristics
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SUMMARY
Described technology-based training methods
They serve as a complement to off-the-job and onthe-job methods
Discussed distinctions between instructor-led and
self-directed training, and asynchronous and
synchronous training
Emerging technologies create opportunity as well as
challenge for learning
© 2013 by Nelson Education Ltd.
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SUMMARY
Discussed factors involved in the design of
technology-based training
Discussed advantages and disadvantages and the
relative effectiveness of the various methods
Discussed Web 2.0 learning tools and mobile
learning and their facilitation of social constructivism
© 2013 by Nelson Education Ltd.
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