Technology Integration

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Transcript Technology Integration

Technology
Integration
Developed by:
David W. Dillard
Definition: Educational Technology
Integration
Educational Technology Integration is a
seamless approach to ensuring that every
student, regardless of ability or learning
style, has the opportunity to become
critical thinkers in a collaborative,
authentic learning environment of
investigation, problem-solving, creativity,
communication, reflection, and diversity.
Definition (continued)
It is an evolving field that uses systematic
processes and technological tools to enrich the
learning process where the learner is the
teacher and the teacher is the facilitator. The
integration of technology into the learning
environment is critical for personal success and
full participation in the society of the 21st century.
(www.ahisd.net/MOL/Students/rautrey/6303/Tec
hDef.html)
PURPOSE
1.
2.
3.
Explore research-based K-12
instructional strategies and their
intersection with technology
Examine and align technology
resources with instructional
strategies.
Identify resources, which can
support teachers in developing
technological learning
opportunities.
Objectives
Use Word, Excel, PP,Inspiration, & Internet
to enhance the following teaching
strategies:
 Identifying similarities and differences
 Summarizing and note taking
 Reinforcing effort and providing
recognition
 Homework and practice
Objectives (continued)
Nonlinguistic representations
 Cooperative learning
 Setting objectives and providing feedback
 Generating and testing hypotheses
 Questions, cues, and advance organizers

Research-Based Strategies in
Classroom Instruction
In 2001, the Mid-continent Research for
education and Learning published
Classroom Instruction that Works. The
book describes nine different strategies
that have a “high probability of enhancing
student achievement for all students in all
subject areas at all grade levels.”
(Marzano ET al, 2001)
Instructional Avg. Effect
Strategy
Size
Percentile
Gain
Identifying
similarities and
differences
Summarizing
and note taking
Reinforcing
effort and
providing
recognition
Homework and
practice
1.61
45
1.00
34
.80
29
.77
28
Instructional Avg. Effect
Strategy
Size
Percentile
Gain
Nonlinguistic
representation
s
Cooperative
learning
Setting
objectives and
providing
feedback
Generating and
testing
hypotheses
.75
27
.73
27
.61
23
.61
23
Instructional Avg. Effect
Strategies
Size
Percentile
Gain
Questions, .59
cues, and
advance
organizers
23
Align Strategies and Technology
Schools offer a variety of technological tools
and software to support and enhance
curriculum, instruction and assessment.
As a teacher, you need to think about the
tools available, your intended learning
outcomes and instructional strategies
Thoughts to Consider Before
Beginning Integration

Teach the basics first (1-2 weeks)
Proper care of equipment
Lab or classroom management
Log-ons, start & shut down procedures
Drive names, saving to a specific drive, paths &
renaming files
Copy, cut and paste to reduce printing waste
Proper Internet usage (copyrights & ethics)

Teach applications
Word, Excel, PowerPoint etc.
1. Identify Similarities and
Differences
Excel templates.
 Graphic Organizers (Concept Mapping)
Use Word Processing and Draw templates
placed in a shared folder.
 Use of Presentation device for large group
and mapping with printout and copy for
each student.

2. Summarizing and Note Taking

Use highlighting from Word Template
Document
 Set up column templates – Web to Word
Report
 Note taking on Smartboard then printout
 Inspiration software with presentation device
3. Reinforcing Effort and
Providing Recognition
Effort Achievement Rubrics* (rubistar.4teachers.org)–
http://edweb.sdsu.edu/triton/july/rubrics/Rubrics_for_Web_Lessons.html
Publish as electronic resources in shared folder
Creating stickers, coupons, etc.* with Word
Processing and Draw and Paint Programs
4. Homework and Practice
Online information for homework and
support materials (Schoolnotes)
www.schoolnotes.com
Class WebPages for publication of
homework policy
5. Non-Linguistic Representations



Using Inspiration or Word for Creating Graphic
Organizers
Using Draw and Paint programs for creating
physical models
Using simulation apps on web
 http://www.explorescience.com
 http://teacherline.pbs.org
6. Cooperative Learning
Use computer connected to presentation
device for reflection groups.
Jigsaw activities for use on the computer*
(www.yahooligans.com)
Problem-based learning- many resources on
the web for this.
7. Setting Objectives and
Providing Feedback
Teacher Tools:
Use Word Processor to create objectives and
Schoolnotes / Blackboard for publication of
objectives and rubrics
Student Tools:
Use software that gives immediate feedback to
students(aplusmath.com)
Creation and Maintenance of Electronic
Portfolios
8. Generating and Testing
Hypothesis






Ask students to write hypothesis and save to a
shared space, collect & discuss
Invention- Use Drawing software
Experimental Inquiry – Using spreadsheets and
databases to track data
Problem Solving*(http://www.udel.edu/pbl/curric/acc12.html)
Historical
Investigation*(http://ccbit.cs.umass.edu/lizzie/intro/home.html)
Structured Tasks*(www.ashfordman.org/ict/sharedfiles/2004.pdf)
9. Cues, Questions, and
Advance Organizers
Put question techniques in shared folders
or on Web. (Open ended Constructed
Response)
 Six
Hats*(http://members.ozemail.com.au/~caveman/Creative/Techniques/sishats.h

tm)

Inspiration and concept mapping
templates according to subject needs.