WoSCR-VIWS2-Part3-VCE-Tate

Download Report

Transcript WoSCR-VIWS2-Part3-VCE-Tate

Austin Tate [Ai Austin]
AIAI, University of Edinburgh
Open Virtual Collaboration Environment
Austin Tate (Ai Austin)
3D Views onto the Internet
Social Networking
Collaborative Systems
Instant Messaging
Agent Presence
Content Management
Intelligent Agents
3D Views onto the Internet
Community Knowledge
Semantic Web
Teleconferencing
Web Services
VoIP
Open Virtual Collaboration Environment
• Web-based Collaboration Portal
– Drupal CMS
– Also explored Facebook, Google Groups, Yahoo Groups, Ning
Groups, Joomla CMS, Drupal CMS
• Virtual World 3D Space
– Second Life
– Opensim (potentially behind a firewall)
• Virtual Collaboration Protocol
– Standard Operating Procedures
– FAQ and Tips
– Protocol (Rob Cross, University of Virginia)
Conceptual Overview – Jeff Hansberger
Conceptual Overview – Jeff Hansberger
OpenVCE.net Current Site Layout
OpenVCE.net Current Site Layout
Quick Access Links
Navigation
Main Content
Context &
Awareness
Community
Collab.
Community News
& Alerts
OpenVCE – Roles of Elements
• Blog – personal web log
• Forum – threaded discussion within community
• Wiki – community knowledge creation and refinement
• Books Page – edited content and index pages
(change by admins and group leaders only)
• Comment – can be added to most elements
3D Space via Adobe Connect for Web Observers
3D Space Link via I-Say Chat and Twitter
Handling Presentations
Handling Presentations
Handling Presentations
Sandbox
Venue
Amphitheatre
Project
and
Team
Suites
Expo Pavilion
I-Zone B
Central
Plaza
Orientation
Area
JOE
GeoDome
Hill Top
I-Zone A
Virtual Collaboration Environment Assets
Version: 1.3
Revision Date: 13-Aug-2009
Description: Freely available buildings, landscaping elements
and textures to support the creation of collaborative and other
facilities in virtual worlds such as Second Life and Opensim. A
set of assets are available for use in Second Life (and may be
used in Opensim). They are distributed under the open source
Lesser GPL licence.
The assets include:
•Central Plaza
•Orientation Area
•Amphitheatre (configurable for 1 to 4 sims)
•Breakout Rooms
•Expo Pavilion
•Large Project Room
•Small Project Room
•HQ Building
•Box of Landscaping Elements
•Box of Textures
•Box of Orientation Signs
I-Room/I-Zone
Revision Date: 4-Aug-2009
Description: A two storey building with central area and 4
work zones, designed for collaborative and brain storming style
meetings. Can be used an as operations centre. Plenty of wall
space for displays and gadgets. Each of the 4 corners can
easily be converted to a small two storey block, or a larger
double height block. The I-Room style buildings are used in the
I-X/I-Room research on intelligent collaborative and task
support environments at AIAI, The University of Edinburgh.
The OpenVCE approach makes use of modular components
from many other open source contributors and communities,
and are available under their respective licences. Most parts
are available from their normal open source download site.
OpenVCE.net
In development…
Drupal Themes
Google Wave
Links between Web Collaboration Portal and 3D Space
Links between Real User Profile and 3D Space Avatar
SL-User
I-Tag
I-HUD
I-Room
Links between Web Collaboration Portal and 3D Space
OpenVCE.net Support for the Virtual Collaboration Protocol
Creating SOPs using the OpenVCE.net Wiki
I-Zone: Intelligent Interactive Instrumented 3D Space
http://openvce.net