Principles of Web Design Chapter 1
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Transcript Principles of Web Design Chapter 1
Chapter 1
Variables in the Web Design
Environment
Chapter 1
Principles of Web Design
Objectives
• Describe the current state of HTML
• Understand XML, an open standard for
structuring data
• Understand XHTML, the future of HTML
• Describe how Web browsers display your
work
• Code for multiple screen resolutions
• Understand bandwidth concerns
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HTML: Then and Now
• HTML is an application of the Standard
Generalized Markup Language
• Intended to represent simple document
structure
• Uses hypertext to link related topics
• Designed for use over the Internet
• The Web has outgrown the capabilities of
HTML
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HTML as a Markup Language
• A markup language is a structured language
that lets you identify common sections of a
document such as headings, paragraphs, and
lists
• An HTML file includes text and HTML markup
elements
• The browser interprets the HTML markup
elements and displays the results, hiding the
actual markup tags from the user
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HTML as a Markup Language
• HTML is an open, non-proprietary, crossplatform compatible language
• HTML is not a What You See Is What You Get
(WYSIWYG) layout tool
• HTML was intended only to express logical
document structure, not display
characteristics
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The Need for Style Sheets
• Style sheets let you separate display
information from content
• Separating display information lets you
repurpose your content for multiple
destinations
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• Figure 1-1
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Cascading Style Sheets
• Cascading Style Sheets (CSS) is a powerful
display language for HTML
• CSS lets you state style rules in an external
style sheet that is linked to every page on a
Web site
• CSS lets you easily control the display
characteristics of your Web site
• Newer browsers offer more complete CSS
support
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XML: An Open Standard
• XML is the Extensible Markup Language
• XML is a meta-language; not a language
itself, but a language that lets you describe
other languages
• XML describes data, not presentation
• XML allows better access to data
• XML lends itself to customized information
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XML Syntax Rules
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•
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Documents must be well-formed
Elements must nest correctly
XML is case-sensitive
End tags are required
Empty elements are signified by a closing
slash
• Attribute values must be quoted
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XHTML: The Future of HTML
• XHTML is a reformulation of HTML 4.01 in
XML
• Brings data-handling benefits of XML to
HTML
• Style sheets are required
• Stricter syntax rules
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Deprecated Elements
• Deprecated elements are elements that the
W3C has identified as obsolete. They will not
be included in future releases of HTML.
• Some examples of these elements are <font>
and <center>
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How Browsers Affect Your Work
• One of the greatest challenges facing HTML
authors is designing pages that display
properly in multiple browsers
• Every browser contains a program called a
parser that interprets the markup tags in an
HTML file and displays the results in the
canvas area of the browser interface
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How Browsers Affect Your Work
• The logic for interpreting the HTML tags is
different in every browser, resulting in varying
interpretations of the way the HTML file is
displayed
• Although it’s a good idea to test with the latest
browsers, it’s also prudent to test your work in
older browsers as well
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Creating Compatible Pages
• Lowest common denominator coding - use an
older version of HTML to ensure portability
• Cutting-edge coding - push the medium
forward by coding to the latest standard and
using the latest enhancements
• Browser-specific coding - specify a particular
brand and version of browser to access the
site
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Solving the Browser Dilemma
• You must test your work in as many browsers
as possible during and at the end of the
development process to make sure that your
pages will render properly
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Coding for Multiple Resolutions
• A computer monitor’s screen resolution is
the horizontal and vertical width and height of
the computer screen in pixels
• The three most common screen resolutions
(traditionally expressed as width x height) are
640 x 480, 800 x 600, 1024 x 768
• User screen resolution is a factor over which
you have no control
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Fixed Resolution Design
• As the screen resolution changes, the content
remains aligned to the left side of the page
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• Figure 1-3
• Figure 1-4
• Figure 1-5
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Flexible Resolution Design
• As the screen resolution changes, the content
expands to accommodate the varying screen
width
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• Figure 1-6
• Figure 1-7
• Figure 1-8
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Bandwidth Concerns
• It will still be awhile before most computer
users have fast access to the Web
• Less than 20% of American households have
access to cable modems
• Only 5-10% of all households have access to
Digital Subscriber Line (DSL)
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Figure 1-9
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Bandwidth Concerns
• If your pages download slowly, your users will
probably click to go to another site before
they see your content
• Most users will simply not wait longer than 20
seconds for a page to load
• The size and number of graphics on your
Web pages influence the speed at which your
pages display
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Testing for Download Times
• Test your site at different connection speeds
• Test your site as if you were a user visiting for
the first time. This is when users experience
the greatest download times.
• Clear your cache of the files and images that
the browser has stored
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Working with the Cache
• The cache is the temporary storage area for
Web pages and images
• The browser always tries to load images and
files from the cache
• Make use of the cache by reusing images as
much as possible
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Should You Use an HTML Editor?
• You can create or generate HTML code to
build Web pages in many ways
• Many sites on the Web are coded using
simple text editing tools such as Notepad
• Many different HTML editing programs are
now available
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Should You Use an HTML Editor?
• As with the browsers, authoring packages
interpret tags based on their own built-in
logic. Therefore, a page that you create in an
editing package may look quite different in the
editing interface than it does in a browser.
• You’ll probably end up working with a
combination of tools to create your finished
pages
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Summary
• Decide which version of HTML you’ll use to
code your pages
• Decide whether to use Cascading Style
Sheets
• Choose the suite of browsers you will use to
test your site
• Decide how browser-specific your site will
be. Your goal is to create a site that is widely
accessible to multiple browsers.
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Summary
• Choose the type of editing tool you will use
to create your HTML code
• Resolve to continually test your work as you
build your site
• Test with multiple browsers, at different
screen resolutions, and at different
connection speeds
• If you can, try to view your site on multiple
platforms such as PC and Macintosh as well
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