Games Technology - Lagan College VLE

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Transcript Games Technology - Lagan College VLE

Games
Technology
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This lesson will cover:
What digital games are.
The different genres of game.
The different types of game platforms and
peripherals that are available.
What to consider when designing a digital game.
Icons key:
For more detailed instructions, see the Getting Started presentation
Flash activity. These activities are not editable.
Teacher’s notes included in the Notes Page
Student task accompanies this slide
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Web addresses
Functional Skills check
Printable activity
Video
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Making a basic game
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What makes a good game?
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Game platforms
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Worldwide hardware totals
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Game peripherals
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Best selling digital games
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Game genres
There are many different genres of digital games.
What genres can you think of?
The seven main genres are:
Action
Adventure
Role-play
Simulation
Music
Shooter
Strategy.
Many games are hybrids or combinations of several genres.
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Game genres
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The rise of online games
One new genre of games is Massively Multiplayer Online
Games (MMOGs). These became popular in the late 1990s,
and they now have nearly 22 million active subscribers.
World of Warcraft is a role-play game which has around 11.5
million subscribers. People pay to play, and as many as two
million people can play at the same time.
Second Life is a 3D world
simulation game. It is free to
subscribe, but gamers buy and sell
virtual land, which generates money
for the game company. It has
approximately 18 million subscribers.
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Latest developments
Games technology is constantly evolving. New games are
now being developed which are controlled by the player’s full
body movements.
Advanced multiplayer
motion sensing is being
incorporated into some
games platforms.
High definition graphics are now used, and some games can
be played in 3D. The Nintendo 3DS is the first 3D handheld
device to be released, and does not require 3D glasses.
What new games features do you think will be
available in five years’ time?
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Natural Motion
Natural Motion Ltd. is a company that creates high quality 3D
character animation in real time. They do this by combining
artificial intelligence, biomechanics and dynamics simulation.
Their software
allows games
companies to
create characters
that can move in a
highly realistic
way, without using
key-frame
techniques or
motion capture.
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Brainstorming your own game
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