Transcript 27.09.2003
MECE 701
Fundamentals of
Mechanical
Engineering
MECE 701
Engineering Mechanics
Mechanics of Materials
MECE701
Machine Elements
&
Machine Design
Materials Science
Fundamental Concepts
Idealizations:
Particle:
A particle has a mass but its size can be
neglected.
Rigid Body:
A rigid body is a combination of a large number
of particles in which all the particles remain at
a fixed distance from one another both before
and after applying a load
Fundamental Concepts
Concentrated Force:
A concentrated force represents the
effect of a loading which is assumed to
act at a point on a body
Newton’s Laws of Motion
First Law:
A particle originally at rest, or moving in a
straight line with constant velocity, will
remain in this state provided that the particle
is not subjected to an unbalanced force.
Newton’s Laws of Motion
Second Law
A particle acted upon by an unbalanced
force F experiences an acceleration a that
has the same direction as the force and a
magnitude that is directly proportional to the
force.
F=ma
Newton’s Laws of Motion
Third Law
The mutual forces of action and reaction
between two particles are equal, opposite,
and collinear.
Newton’s Laws of Motion
Law of Gravitational Attraction
F=G(m1m2)/r2
F =force of gravitation btw two particles
G =Universal constant of gravitation
66.73(10-12)m3/(kg.s2)
m1,m2 =mass of each of the two particles
r = distance between two particles
Newton’s Laws of Motion
Weight
W=weight
m2=mass of earth
r = distance btw earth’s center and the particle
g=gravitational acceleration
g=Gm2/r2
W=mg
Scalars and Vectors
Scalar:
A quantity characterized by a positive or
negative number is called a scalar. (mass,
volume, length)
Vector:
A vector is a quantity that has both a
magnitude and direction. (position, force,
momentum)
Basic Vector Operations
Multiplication and Division of a Vector
by a Scalar:
The product of vector A and a scalar a
yields a vector having a magnitude of
|aA|
A
2A
-1.5A
Basic Vector Operations
Vector Addition
Resultant (R)= A+B = B+A
(commutative)
Parallelogram Law
A
Triangle Construction
B
R=A+B
A
R=A+B
A
A
B
B
B
R=A+B
Basic Vector Operations
Vector Subtraction
R= A-B = A+(-B)
Resolution of a Vector
a
A
R
B
b
Trigonometry
A
c
Sine Law
A
B
C
sin a sin b sin c
B
a
b
Cosine Law
C
C A B 2 AB cos c
2
2
Cartesian Vectors
Right Handed Coordinate System
A=Ax+Ay+Az
Cartesian Vectors
Unit Vector
A unit vector is a vector having a magnitude of 1.
Unit vector is dimensionless.
A
uA
A
Cartesian Vectors
Cartesian Unit Vectors
A= Axi+Ayj+Azk
Cartesian Vectors
Magnitude of a Cartesian Vector
A
Ax Ay Az
2
2
2
Direction of a Cartesian Vector
Ax
cos
A
cos
Ay
A
DIRECTION COSINES
cos
Az
A
Cartesian Vectors
Unit vector of A
Ay
Ax
A
Az
uA
i
j
k
| A| | A| | A|
| A|
u A cos i cos j cos k
cos 2 cos 2 cos 2 1
A A cos i A cos j A cos k
Cartesian Vectors
Addition and Subtraction of Cartesian Vectors
R=A+B=(Ax+Bx)i+(Ay+By)j+(Az+Bz)k
R=A-B=(Ax-Bx)i+(Ay-By)j+(Az-Bz)k
Dot Product
Result is a scalar.
A B AB cos
Result is the magnitude of the projection
vector of A on B.
Dot Product
Laws of Operation
Commutative law:
A B B A
Multiplication by a scalar:
a( A B) (aA) B A (aB) ( A B)a
Distributive law:
A ( B D) ( A B) ( A D)
Cross Product
The cross product of two vectors A and B yields the
vector C
C=AxB
Magnitude:
C = ABsinθ
Cross Product
Laws of Operation
Commutative law is not valid:
A B B A A B B A
Multiplication by a scalar:
a(AxB) = (aA)xB = Ax(aB) = (AxB)a
Distributive law:
Ax(B+D) = (AxB) + (AxD)
Cross Product
A B ( Ax i Ay j Az k ) ( Bx i B y j Bz k )
A B ( Ay Bz Az B y )i ( Ax Bz Az Bx ) j ( Ax B y Ay Bx )k
Cross Product
i
A B Ax
Bx
j
Ay
By
k
Az
Bz
A B ( Ay Bz Az B y )i ( Ax Bz Az Bx ) j ( Ax B y Ay Bx )k