Link to Notes - Coweta County Schools
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Forces and
Momentum
Chapters 4, 5 and 9
Force
A push or pull exerted on an object
It causes a change in velocity (and therefore
acceleration)
SI unit is a newton (N)
It is a vector quantity (it has magnitude and
direction)
2 types:
Contact forces
Ex. A book on a table
Force fields
Ex. Gravity pulling on a falling apple
Free Body Diagrams
A pictorial way to show all
the forces acting on an
object
Use an arrow for each
force on the object
Arrowhead points in the
direction the force is exerted
Length of the arrow
indicates the magnitude of
the force
Remember to choose your
coordinate system (which
direction is positive and
which is negative)
Relating Force and
Acceleration
More force gives more acceleration
More mass means you need more force
to get the same acceleration
So a = F/m or F = am
This is newton’s 2nd law
Acceleration is directly proportional to the
force exerted on an object and inversely
proportional to the mass of an object
nd
2
Using Newton’s
Calculate Weight
Weight is the force of gravity
acting on your mass
Weight changes from location to
location, but mass is constant
Fg = mag
ag = 9.8 m/s2 on the surface of
the Earth
The unit for weight is a N
because it is a force exerted on
you by the mass of the Earth
(or whatever planet is pulling
on you)
Law to
Net Force
However, when we talk
about force with Newton’s
2nd law, we mean NET
force
If forces are in the same
plane (or dimension) then
they can just be added
Remember though, if in
opposite directions then one
must be negative according
to the coordinate system that
you’ve established
If the net force on an object
is 0, then the acceleration
with also be 0
It is at equilibrium
Newton’s 1st Law
When there is no net force acting on an object,
it will continue to behave in the same manner
An object at rest stays at rest, an object in motion
remains in motion, unless an outside force acts on it
Inertia
The resistance of a body to change
Measured in mass (more mass means more inertia)
A scale measures your weight because the net
force on you must be zero (a = 0)
The scale actually measures how hard it has to
push back up on you, not how hard you are pushing
down
Scale reading are inaccurate when you are
accelerating
Apparent Weight
Friction
The force that opposes motion
2 types:
Static friction
When an object isn’t moving (v = 0)
Starts at 0 and increase as you push harder
until the maximum is exceeded
Kinetic friction
When an object is moving
As long as push equals kinetic friction, the
object continues to move at a constant
velocity
If an object is moving at a constant
velocity (equilibrium), then friction must
equal the force of the push (net force = 0)
Not moving is just a special type of
equilibrium when v = 0
Calculating Friction
Is determined by the material the surface
is made of (measured by the coefficient
of friction, μs)
Also affected by how hard the materials
push against each other (measured by
the normal force, FN)
This is always equal to the weight (mg) of
the object, but in a direction perpendicular to
the surface the object rests on
So, Ff = μs FN
Air Resistance (or Drag)
The frictional force the air exerts on a falling
object (opposes motion)
Can be altered by the objects mass and
surface area
More mass, the more drag that can build up
The more surface area, the quicker the drag builds
up
So, heavy, compact objects fall more quickly than
light, spread out ones
When air resistance equals an object’s weight,
the net force = 0 and the acceleration = 0 (but
velocity doesn’t)
This is the terminal velocity of the object
Creating Forces
When you push on an object, the object
actually pushes back on you in an equal
and opposite direction (Newton’s 3rd law)
Forces always occur in pairs of equal
magnitude and opposite direction and on
2 different objects that are exerting forces
on each other
Ex. A bat hits a baseball, then the baseball
must also hit the bat with the same force
The Same Force Paradox
If the force on each object is the same, then why don’t
they experience the same effect in the collision
Their masses differ, and therefore they undergo different
accelerations
If the forces are equal and opposite, why don’t they
cancel out to a net force of 0
Because the forces are on 2 different objects, forces only
cancel if they act on the same object
Finding Net Force if Vectors
Aren’t in the Same
Dimension
This can be done graphically
using the tip to tail method
As long as the direction and
magnitude of a vector remain
unchanged, you can move it
anywhere
Move the tip of one vector so that
it touches the tail of another
Draw an arrow connecting the
exposed tail to the exposed tip
The magnitude and direction of
this line is the combined effect of
the 2 vectors (we call this the
resultant)
Momentum
The combined effect of an
object’s mass and it’s
velocity
Unit is kgm/s
A change in momentum is
caused by an impulse
A force acting over a time
The longer the time, the less
force required to cause the
same change in momentum
More impulse results from a
bounce than from a solid hit
Conservation of
Momentum Can be passed between objects,
but cannot be lost
One object can cause another to
move after a collision, but it will have
to slow down
It’s the momentum that’s conserved,
not the velocity
Is a vector since velocity is a vector
(the sign matters)
2 collision types:
Inelastic – the KE for the system
changes
Elastic – the KE for the system
remains the same pre and post
collision