William Stallings Data and Computer Communications
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Transcript William Stallings Data and Computer Communications
Chapter 1
Introduction
Supplementery Slides
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A Communications Model
Source
generates data to be transmitted
Transmitter
Converts data into transmittable signals
Transmission System
Carries data
Receiver
Converts received signal into data
Destination
Takes incoming data
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Communications Tasks
Transmission system utilization
Addressing
Interfacing
Routing
Signal generation
Recovery
Synchronization
Message formatting
Exchange management
Security
Error detection and correction
Network management
Flow control
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Simplified Communications
Model - Diagram
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Key Communications Tasks
Transmission System Utilization
Interfacing
Signal Generation
Synchronization
Exchange Management
Error detection and correction
Addressing and routing
Recovery
Message formatting
Security
Network Management
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Simplified Data
Communications Model
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Networking
Point to point communication not usually
practical
Devices are too far apart
Large set of devices would need impractical number
of connections
Solution is a communications network
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Simplified Network Model
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Wide Area Networks
Large geographical area
Crossing public rights of way
Rely in part on common carrier circuits
Alternative technologies
Circuit switching
Packet switching
Frame relay
Asynchronous Transfer Mode (ATM)
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Circuit Switching
Dedicated communications path established for
the duration of the conversation
e.g. telephone network
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Packet Switching
Data sent out of sequence
Small chunks (packets) of data at a time
Packets passed from node to node between
source and destination
Used for terminal to computer and computer to
computer communications
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Frame Relay
Packet switching systems have large overheads
to compensate for errors
Modern systems are more reliable
Errors can be caught in end system
Most overhead for error control is stripped out
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Asynchronous Transfer Mode
ATM
Evolution of frame relay
Little overhead for error control
Fixed packet (called cell) length
Anything from 10Mbps to Gbps
Constant data rate using packet switching
technique
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Integrated Services Digital
Network
ISDN
Designed to replace public telecom system
Wide variety of services
Entirely digital domain
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Local Area Networks
Smaller scope
Building or small campus
Usually owned by same organization as
attached devices
Data rates much higher
Usually broadcast systems
Now some switched systems and ATM are being
introduced
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Protocols
Used for communications between entities in a
system
Must speak the same language
Entities
User applications
e-mail facilities
terminals
Systems
Computer
Terminal
Remote sensor
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Key Elements of a Protocol
Syntax
Data formats
Signal levels
Semantics
Control information
Error handling
Timing
Speed matching
Sequencing
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Protocol Architecture
Task of communication broken up into modules
For example file transfer could use three
modules
File transfer application
Communication service module
Network access module
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Simplified File Transfer
Architecture
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A Three Layer Model
Network Access Layer
Transport Layer
Application Layer
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Network Access Layer
Exchange of data between the computer and
the network
Sending computer provides address of
destination
May invoke levels of service
Dependent on type of network used (LAN,
packet switched etc.)
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Transport Layer
Reliable data exchange
Independent of network being used
Independent of application
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Application Layer
Support for different user applications
e.g. e-mail, file transfer
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Addressing Requirements
Two levels of addressing required
Each computer needs unique network address
Each application on a (multi-tasking) computer
needs a unique address within the computer
The service access point or SAP
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Protocol Architectures and
Networks
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Protocols in Simplified
Architecture
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Protocol Data Units (PDU)
At each layer, protocols are used to
communicate
Control information is added to user data at
each layer
Transport layer may fragment user data
Each fragment has a transport header added
Destination SAP
Sequence number
Error detection code
This gives a transport protocol data unit
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Network PDU
Adds network header
network address for destination computer
Facilities requests
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Operation of a Protocol
Architecture
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TCP/IP Protocol Architecture
Developed by the US Defense Advanced
Research Project Agency (DARPA) for its packet
switched network (ARPANET)
Used by the global Internet
No official model but a working one.
Application layer
Host to host or transport layer
Internet layer
Network access layer
Physical layer
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Physical Layer
Physical interface between data transmission
device (e.g. computer) and transmission
medium or network
Characteristics of transmission medium
Signal levels
Data rates
etc.
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Network Access Layer
Exchange of data between end system and
network
Destination address provision
Invoking services like priority
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Internet Layer (IP)
Systems may be attached to different networks
Routing functions across multiple networks
Implemented in end systems and routers
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Transport Layer (TCP)
Reliable delivery of data
Ordering of delivery
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Application Layer
Support for user applications
e.g. http, SMPT
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TCP/IP Protocol Architecture
Model
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OSI Model
Open Systems Interconnection
Developed by the International Organization for
Standardization (ISO)
Seven layers
A theoretical system delivered too late!
TCP/IP is the de facto standard
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OSI Layers
Application
Presentation
Session
Transport
Network
Data Link
Physical
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OSI v TCP/IP
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Standards
Required to allow for interoperability between
equipment
Advantages
Ensures a large market for equipment and software
Allows products from different vendors to
communicate
Disadvantages
Freeze technology
May be multiple standards for the same thing
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Standards Organizations
Internet Society
ISO
ITU-T (formally CCITT)
ATM forum
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Further Reading
Stallings, W. Data and Computer
Communications (6th edition), Prentice Hall
1999 chapter 1
Web site for Stallings book
www.shore.net/~ws/DCC6e.html
Web sites for IETF, IEEE, ITU-T, ISO
Internet Requests for Comment (RFCs)
Usenet News groups
comp.dcom.*
comp.protocols.tcp-ip
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Networking
Configuration
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Service Primitives and
Parameters
Services between adjacent layers expressed in
terms of primitives and parameters
Primitives specify function to be performed
Parameters pass data and control info
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Primitive Types
REQUEST
A primitive issued by a service user to invoke some service and to
pass the parameters needed to specify fully the requested service
INDICATION
A primitive issued by a service provider either to:
indicate that a procedure has been invoked by the peer service
user on the connection and to provide the associated parameters,
or
notify the service user of a provider-initiated action
RESPONSE
A primitive issued by a service user to acknowledge or complete
some procedure previously invoked by an indication to that user
CONFIRM
A primitive issued by a service provider to acknowledge or
complete some procedure previously invoked by a request by the
service user
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Timing Sequence for Service
Primitives
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Networking
Point to point communication not usually
practical
Devices are too far apart
Large set of devices would need impractical number
of connections
Solution is a communications network
Wide Area Network (WAN)
Local Area Network (LAN)
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Wide Area Networks
Large geographical area
Crossing public rights of way
Rely in part on common carrier circuits
Alternative technologies
Circuit switching
Packet switching
Frame relay
Asynchronous Transfer Mode (ATM)
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Circuit Switching
Dedicated communications path established for
the duration of the conversation
e.g. telephone network
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Packet Switching
Data sent out of sequence
Small chunks (packets) of data at a time
Packets passed from node to node between
source and destination
Used for terminal to computer and computer to
computer communications
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Frame Relay
Packet switching systems have large overheads
to compensate for errors
Modern systems are more reliable
Errors can be caught in end system
Most overhead for error control is stripped out
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Asynchronous Transfer Mode
ATM
Evolution of frame relay
Little overhead for error control
Fixed packet (called cell) length
Anything from 10Mbps to Gbps
Constant data rate using packet switching
technique
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Local Area Networks
Smaller scope
Building or small campus
Usually owned by same organization as
attached devices
Data rates much higher
Usually broadcast systems
Now some switched systems and ATM are being
introduced
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LAN Configurations
Switched
Switched Ethernet
May be single or multiple switches
ATM LAN
Fibre Channel
Wireless
Mobility
Ease of installation
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Metropolitan Area Networks
MAN
Middle ground between LAN and WAN
Private or public network
High speed
Large area
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Protocols and Architecture
Characteristics
Direct or indirect
Monolithic or structured
Symmetric or asymmetric
Standard or nonstandard
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Direct or Indirect
Direct
Systems share a point to point link or
Systems share a multi-point link
Data can pass without intervening active agent
Indirect
Switched networks or
Internetworks or internets
Data transfer depend on other entities
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Monolithic or Structured
Communications is a complex task
To complex for single unit
Structured design breaks down problem into
smaller units
Layered structure
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Symmetric or Asymmetric
Symmetric
Communication between peer entities
Asymmetric
Client/server
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Standard or Nonstandard
Nonstandard protocols built for specific
computers and tasks
K sources and L receivers leads to K*L protocols
and 2*K*L implementations
If common protocol used, K + L
implementations needed
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Use of Standard Protocols
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Functions
Encapsulation
Segmentation and reassmebly
Connection control
Ordered delivery
Flow control
Error control
Addressing
Multiplexing
Transmission services
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Encapsulation
Addition of control information to data
Address information
Error-detecting code
Protocol control
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Segmentation (Fragmentation)
Data blocks are of bounded size
Application layer messages may be large
Network packets may be smaller
Splitting larger blocks into smaller ones is
segmentation (or fragmentation in TCP/IP)
ATM blocks (cells) are 53 octets long
Ethernet blocks (frames) are up to 1526 octets long
Checkpoints and restart/recovery
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Why Fragment?
Advantages
More efficient error control
More equitable access to network facilities
Shorter delays
Smaller buffers needed
Disadvantages
Overheads
Increased interrupts at receiver
More processing time
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Connection Control
Connection Establishment
Data transfer
Connection termination
May be connection interruption and recovery
Sequence numbers used for
Ordered delivery
Flow control
Error control
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Connection Oriented Data
Transfer
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Ordered Delivery
PDUs may traverse different paths through
network
PDUs may arrive out of order
Sequentially number PDUs to allow for ordering
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Flow Control
Done by receiving entity
Limit amount or rate of data
Stop and wait
Credit systems
Sliding window
Needed at application as well as network layers
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Error Control
Guard against loss or damage
Error detection
Sender inserts error detecting bits
Receiver checks these bits
If OK, acknowledge
If error, discard packet
Retransmission
If no acknowledge in given time, re-transmit
Performed at various levels
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Addressing
Addressing level
Addressing scope
Connection identifiers
Addressing mode
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Addressing level
Level in architecture at which entity is named
Unique address for each end system (computer)
and router
Network level address
IP or internet address (TCP/IP)
Network service access point or NSAP (OSI)
Process within the system
Port number (TCP/IP)
Service access point or SAP (OSI)
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Address Concepts
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Addressing Scope
Global nonambiguity
Global address identifies unique system
There is only one system with address X
Global applicability
It is possible at any system (any address) to identify
any other system (address) by the global address of
the other system
Address X identifies that system from anywhere on
the network
e.g. MAC address on IEEE 802 networks
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Connection Identifiers
Connection oriented data transfer (virtual
circuits)
Allocate a connection name during the transfer
phase
Reduced overhead as connection identifiers are
shorter than global addresses
Routing may be fixed and identified by connection
name
Entities may want multiple connections - multiplexing
State information
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Addressing Mode
Usually an address refers to a single system
Unicast address
Sent to one machine or person
May address all entities within a domain
Broadcast
Sent to all machines or users
May address a subset of the entities in a domain
Multicast
Sent to some machines or a group of users
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Multiplexing
Supporting multiple connections on one machine
Mapping of multiple connections at one level to
a single connection at another
Carrying a number of connections on one fiber optic
cable
Aggregating or bonding ISDN lines to gain bandwidth
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Transmission Services
Priority
e.g. control messages
Quality of service
Minimum acceptable throughput
Maximum acceptable delay
Security
Access restrictions
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OSI - The Model
A layer model
Each layer performs a subset of the required
communication functions
Each layer relies on the next lower layer to
perform more primitive functions
Each layer provides services to the next higher
layer
Changes in one layer should not require
changes in other layers
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The OSI Environment
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OSI as Framework for
Standardization
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Layer Specific Standards
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Elements of Standardization
Protocol specification
Operates between the same layer on two systems
May involve different operating system
Protocol specification must be precise
Format of data units
Semantics of all fields
allowable sequence of PCUs
Service definition
Functional description of what is provided
Addressing
Referenced by SAPs
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OSI Layers (1)
Physical
Physical interface between devices
Mechanical
Electrical
Functional
Procedural
Data Link
Means of activating, maintaining and deactivating a
reliable link
Error detection and control
Higher layers may assume error free transmission
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OSI Layers (2)
Network
Transport of information
Higher layers do not need to know about underlying
technology
Not needed on direct links
Transport
Exchange of data between end systems
Error free
In sequence
No losses
No duplicates
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OSI Layers (3)
Session
Control of dialogues between applications
Dialogue discipline
Grouping
Recovery
Presentation
Data formats and coding
Data compression
Encryption
Application
Means for applications
to access
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Use of a Relay
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TCP/IP Protocol Suite
Dominant commercial protocol architecture
Specified and extensively used before OSI
Developed by research funded US Department
of Defense
Used by the Internet
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TCP/IP Protocol Architecture(1)
Application Layer
Communication between processes or applications
End to end or transport layer (TCP/UDP/…)
End to end transfer of data
May include reliability mechanism (TCP)
Hides detail of underlying network
Internet Layer (IP)
Routing of data
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TCP/IP Protocol Architecture(2)
Network Layer
Logical interface between end system and network
Physical Layer
Transmission medium
Signal rate and encoding
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PDUs in TCP/IP
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Some Protocols in TCP/IP Suite
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