cue ball - 2010SMTPSec3
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Transcript cue ball - 2010SMTPSec3
Teo Jim Yang
3O3 26
Introduction
to Cue Sports
Physics Concepts Involved in Cue Sports
Before Collision: Hitting the Cue Ball
During Collision: When the Cue Ball hits the
Object Ball
After Collision: The Motion Path of the Cue Ball
Kicks and Banks: How to pot the Object Balls
efficiently
Using
a cue stick, the objective is to
strike the cue ball to hit other billiard
balls into one of six pockets or pots on a
billiard table
Generally known as billiards, but has
many sub-categories including:
• Snooker
• Pool (pocket billiards)
• Carom Billiards
Kinematics and
• Velocity
• Acceleration
• Momentum
• Impulse
Friction
Angular
Dynamics
Momentum (or Spin)
The physics of billiards is a lot similar to
the way light rays behave!
Velocity
(displacement/time)
• The speed at which the balls move across the
table
• Dependent on the force exerted by the cue stick
Acceleration
(displacement/velocity)
• The rate of change in speed
• Speeds up and slows down due to human force
(via the cue stick) and frictional force
respectively
Momentum (mass x velocity)
• When one ball hits another, the first will impart velocity to
the second through momentum
• When the cue ball hits another ball, the other ball will
move with similar velocity, but the cue ball will slow, if not
halt altogether
• The total momentum of the system, before, during, and
after the hit remains the same
Impulse (mass x change in velocity)
• Change in momentum of an object over time
• Describes the collision and transference of velocity from
ball to ball
A
billiard table is made to be as flat as
possible, with few surface imperfections
• Insures that game play is predictable and consistent
between tables
Table material: Felt
• Slows down the movement of the balls considerably
• As the ball rolls across the table, the fibres in the felt
gently push on the surface of the ball, producing
spin
Before Collision
Mass
x Directional Velocity
Occurs when the cue ball is hit off-center
• Just like when a light ray enters a medium, it will
refract unless it enters perpendicular to the medium
3
types of billiards spin
• Follow
• Draw
• English
It
is a form of momentum, thus:
• Can be imparted from one ball to another
Follow
Caused by hitting the ball above the
horizontal plane
Draw
Caused by hitting below the horizontal
plane
English
Caused by hitting the ball somewhere on
either side of the vertical plane
Center ball (hitting it dead center)
It slides for a short distance before
rolling
The harder the ball is hit, the farther it
slides before the ball is rolling
Draw (below center)
First the ball rotates backward
This rotation slows as the ball slides, and
then the ball rolls forward as it does on
other shots
The harder the ball is hit, the farther the ball
will travel with this backward spin
If the cue ball hits another ball solidly when
it still is spinning backwards, this backward
spin will make it come back toward you
after the collision
Follow (above center)
Cue ball rotates forward
If the cue ball then hits another ball, it
will roll forward after the collision
Stop Shot (cue ball stops after collision)
• The cue ball slides to the object ball and stops dead
as the object ball shoots ahead because of the
collision
• Can be accomplished using center ball or draw
Jump
Shot (cue ball ‘jumps’ over one billiard
ball to hit another)
• Impart extreme spin on the cue ball or elevate
greatly the cue stick
• Jump Shot Example
• A shorter jump cue makes the jump higher and
more dramatic
• The type and thickness of the cloth may also be a
factor in how high the cue ball jumps
The
area of the cue ball where it is struck
so that no friction force develops
between the ball and the table
Pure rolling of the ball will always result
after impact
During Collision
When
two billiard balls collide the
collision is nearly elastic
• An elastic collision is one in which the kinetic
energy of the system is conserved before and
after impact
Conservation
of Energy
• Energy cannot be created nor destroyed; only
transferred from one object to another
• KE is thus transferred from ball-to-ball during
collisions
In
the simplest case,
when a cue ball hits an
object ball in a straight
line, the resulting path of
the object ball will be
along the line that
connects the center of
the two balls at contact
90 Degree Rule: The
resulting path of the cue ball
will be perpendicular (90
degrees) to that line
When the cue ball hits the
object ball at an angle, the 90
Degree Rule still applies
The line L1 is drawn at a
tangent to both balls at the
point of contact
• L1 is perpendicular to the line
passing through the centre of
the two balls and the contact
point CP
• L1also makes an angle θ with the
vertical, and the line passing
through the centre of the balls
makes an angle θ with the
horizontal.
After impact at CP, ball B
moves in the direction of the
line joining the centre of the
two balls (blue line)
Force delivered by ball A to
ball B acts normal to the
surface of ball B, Thus, ball B
moves in the direction of this
force
After impact, ball A moves in
a direction perpendicular to
the direction of ball B
Using
a vector diagram of
the blue, green and red
lines (the displacement of
the balls before and after
collision), the relationship
between the forces can be
easily seen:
However, the
resultant direction of the
object ball after collision usually deviates
slightly due to frictional force with the
table
This deviation is known as throw
This is common when the cue ball is
struck English or when the cue ball
strikes the object ball at an angle
When
the cue ball is given side English,
as in the diagram, it spins anti-clockwise
Similar to the movement of gears, the red
and yellow balls spin in the opposite
direction to the adjacent ball
This causes the yellow ball to be ‘thrown’
to the right
After Collision
If
the cue ball had center ball during
collision, it should move at a right angle
to the path of the object ball
(perpendicular)
With follow, the cue ball will curve
forward
With draw, the cue ball will curve
backward
Kicks and Banks
Donald
The
Duck and Billiards
video shows how the paths of the
balls can be perfected by using concepts
of physics and mathematics
A
bank shot is when you drive an object
ball into the rail (side of the table) and
then into a pocket, somewhere on the
other side of the table
A kick shot is when you drive the cue ball
into the rail, and then into the object ball
This is a lot like the reflection of a light
ray off a mirror
There
are many ways to accomplish kick
and bank shots
• Bank Shot
• Kick Shot
By
using physics concepts, cue sports
can be more easily understood and
picked up
On the other hand, using cue sports is
also a fun way to understand physics
concepts better
http://www.klsgametables.com/english.htm
l
http://www.pool-billiardsgame.com/billiard-drills.html
http://www.trickshottim.com/learn/poolphysics.html
http://www.real-world-physicsproblems.com/physics-of-billiards.html
http://www.jimloy.com/billiard/phys.htm
http://www.suite101.com/content/billiardsand-angular-momentum-a24691
http://www.billiardworld.com/index.html